Missed space in flags7 line.

This commit is contained in:
Edward Richardson 2014-03-31 23:57:43 +13:00
parent 79f6e77e2b
commit 016cc7ba96
1 changed files with 2 additions and 2 deletions

View File

@ -2936,7 +2936,7 @@ bool AActor::IsOkayToAttack (AActor *link)
if (P_CheckSight (this, link))
{
// AMageStaffFX2::IsOkayToAttack had an extra check here, generalized with a flag,
// to only allow the check to succeed if the enemy was in a ~84° FOV of the player
// to only allow the check to succeed if the enemy was in a ~84<EFBFBD> FOV of the player
if (flags3 & MF3_SCREENSEEKER)
{
angle_t angle = R_PointToAngle2(Friend->x,
@ -6185,7 +6185,7 @@ void PrintMiscActorInfo(AActor *query)
Printf("\n flags6: %x", query->flags6);
for (flagi = 0; flagi <= 31; flagi++)
if (query->flags6 & 1<<flagi) Printf(" %s", FLAG_NAME(1<<flagi, flags6));
Printf("\nflags7: %x", query->flags7);
Printf("\n flags7: %x", query->flags7);
for (flagi = 0; flagi <= 31; flagi++)
if (query->flags7 & 1<<flagi) Printf(" %s", FLAG_NAME(1<<flagi, flags7));
Printf("\nBounce flags: %x\nBounce factors: f:%f, w:%f",