qzdoom/src/polyrenderer/poly_all.cpp

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#include "poly_renderer.cpp"
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#include "drawers/poly_buffer.cpp"
#include "drawers/poly_draw_args.cpp"
#include "drawers/poly_triangle.cpp"
#include "drawers/screen_triangle.cpp"
#include "math/poly_intersection.cpp"
#include "math/tri_matrix.cpp"
#include "scene/poly_cull.cpp"
#include "scene/poly_decal.cpp"
#include "scene/poly_particle.cpp"
#include "scene/poly_plane.cpp"
#include "scene/poly_playersprite.cpp"
#include "scene/poly_portal.cpp"
#include "scene/poly_scene.cpp"
#include "scene/poly_sky.cpp"
#include "scene/poly_sprite.cpp"
#include "scene/poly_wall.cpp"
#include "scene/poly_wallsprite.cpp"