qzdoom/src/polyrenderer/poly_all.cpp

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#include "poly_renderer.cpp"
#include "drawers\poly_buffer.cpp"
#include "drawers\poly_draw_args.cpp"
#include "drawers\poly_triangle.cpp"
#include "drawers\screen_triangle.cpp"
#include "math\poly_intersection.cpp"
#include "math\tri_matrix.cpp"
#include "scene\poly_cull.cpp"
#include "scene\poly_decal.cpp"
#include "scene\poly_particle.cpp"
#include "scene\poly_plane.cpp"
#include "scene\poly_playersprite.cpp"
#include "scene\poly_portal.cpp"
#include "scene\poly_scene.cpp"
#include "scene\poly_sky.cpp"
#include "scene\poly_sprite.cpp"
#include "scene\poly_wall.cpp"
#include "scene\poly_wallsprite.cpp"