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qzdoom
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wadsrc
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static
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shaders
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glsl
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func_notexture.fp
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- GZDoom solution file - missing GL resources for gzdoom.pk3.
2013-06-23 09:13:01 +00:00
shader rework All those special shaders have been merged together. Mostly working but the non-shader lighting seems a bit broken.
2014-05-12 12:45:41 +00:00
vec4 ProcessTexel()
- GZDoom solution file - missing GL resources for gzdoom.pk3.
2013-06-23 09:13:01 +00:00
{
shader rework All those special shaders have been merged together. Mostly working but the non-shader lighting seems a bit broken.
2014-05-12 12:45:41 +00:00
return desaturate(uObjectColor);
- GZDoom solution file - missing GL resources for gzdoom.pk3.
2013-06-23 09:13:01 +00:00
}
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