qzdoom/src/sound/musicformats/music_libsndfile.cpp

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/*
** music_libsndfile.cpp
** Uses libsndfile for streaming music formats
**
**---------------------------------------------------------------------------
** Copyright 2017 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
// HEADER FILES ------------------------------------------------------------
#include "i_musicinterns.h"
#include "c_cvars.h"
#include "critsec.h"
#include "v_text.h"
#include "files.h"
#include "templates.h"
#include "sndfile_decoder.h"
#include "mpg123_decoder.h"
#include "m_fixed.h"
// MACROS ------------------------------------------------------------------
// TYPES -------------------------------------------------------------------
class SndFileSong : public StreamSong
{
public:
SndFileSong(FileReader *reader, SoundDecoder *decoder, uint32_t loop_start, uint32_t loop_end, bool startass, bool endass);
~SndFileSong();
bool SetSubsong(int subsong);
void Play(bool looping, int subsong);
FString GetStats();
protected:
FCriticalSection CritSec;
FileReader *Reader;
SoundDecoder *Decoder;
int Channels;
int SampleRate;
uint32_t Loop_Start;
uint32_t Loop_End;
int CalcSongLength();
static bool Read(SoundStream *stream, void *buff, int len, void *userdata);
};
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
// PUBLIC DATA DEFINITIONS -------------------------------------------------
// PRIVATE DATA DEFINITIONS ------------------------------------------------
// CODE --------------------------------------------------------------------
//==========================================================================
//
// try to find the LOOP_START/LOOP_END tags
//
// This is a brute force implementation, thanks in no snall part
// that no decent documentation of Ogg headers seems to exist and
// all available tag libraries are horrendously bloated.
// So if we want to do this without any new third party dependencies,
// thanks to the lack of anything that would help to do this properly,
// this was the only solution.
//
//==========================================================================
void FindLoopTags(FileReader *fr, uint32_t *start, bool *startass, uint32_t *end, bool *endass)
{
unsigned char testbuf[256];
fr->Seek(0, SEEK_SET);
long got = fr->Read(testbuf, 256);
auto eqp = testbuf - 1;
int count;
while(true)
{
unsigned char *c = (unsigned char *)memchr(eqp + 1, '=', 256 - (eqp + 1 - testbuf));
if (c == nullptr) return; // If there is no '=' in the first 256 bytes there's also no metadata.
eqp = c;
while (*c >= 32 && *c < 127) c--;
if (*c != 0)
{
// doesn't look like a valid tag, so try again
continue;
}
c -= 3;
int len = c[0] + 256*c[1] + 65536*c[2];
if (c[3] || len > 1000000 || len <= (eqp - c + 1))
{
// length looks fishy so retry with the next '='
continue;
}
c -= 4;
count = c[0] + 256 * c[1];
if (c[2] || c[3] || count <= 0 || count > 1000)
{
// very unlikely to have 1000 tags
continue;
}
c += 4;
fr->Seek(long(c - testbuf), SEEK_SET);
break; // looks like we found something.
}
for (int i = 0; i < count; i++)
{
int length = 0;
fr->Read(&length, 4);
length = LittleLong(length);
if (length == 0 || length > 1000000) return; // looks like we lost it...
if (length > 25)
{
// This tag is too long to be a valid time stamp so don't even bother.
fr->Seek(length, SEEK_CUR);
continue;
}
fr->Read(testbuf, length);
testbuf[length] = 0;
if (strnicmp((char*)testbuf, "LOOP_START=", 11) == 0)
{
S_ParseTimeTag((char*)testbuf + 11, startass, start);
}
else if (strnicmp((char*)testbuf, "LOOP_END=", 9) == 0)
{
S_ParseTimeTag((char*)testbuf + 9, endass, end);
}
}
}
//==========================================================================
//
// SndFile_OpenSong
//
//==========================================================================
MusInfo *SndFile_OpenSong(FileReader &fr)
{
uint8_t signature[4];
fr.Seek(0, SEEK_SET);
fr.Read(signature, 4);
uint32_t loop_start = 0, loop_end = ~0u;
bool startass = false, endass = false;
if (!memcmp(signature, "OggS", 4) || !memcmp(signature, "fLaC", 4))
{
// Todo: Read loop points from metadata
FindLoopTags(&fr, &loop_start, &startass, &loop_end, &endass);
}
fr.Seek(0, SEEK_SET);
auto decoder = SoundRenderer::CreateDecoder(&fr);
if (decoder == nullptr) return nullptr;
return new SndFileSong(&fr, decoder, loop_start, loop_end, startass, endass);
}
//==========================================================================
//
// SndFileSong - Constructor
//
//==========================================================================
SndFileSong::SndFileSong(FileReader *reader, SoundDecoder *decoder, uint32_t loop_start, uint32_t loop_end, bool startass, bool endass)
{
ChannelConfig iChannels;
SampleType Type;
decoder->getInfo(&SampleRate, &iChannels, &Type);
if (!startass) loop_start = Scale(loop_start, SampleRate, 1000);
if (!endass) loop_end = Scale(loop_end, SampleRate, 1000);
Loop_Start = loop_start;
Loop_End = clamp<uint32_t>(loop_end, 0, (uint32_t)decoder->getSampleLength());
Reader = reader;
Decoder = decoder;
Channels = iChannels == ChannelConfig_Stereo? 2:1;
m_Stream = GSnd->CreateStream(Read, 32*1024, iChannels == ChannelConfig_Stereo? 0 : SoundStream::Mono, SampleRate, this);
}
//==========================================================================
//
// SndFileSong - Destructor
//
//==========================================================================
SndFileSong::~SndFileSong()
{
Stop();
if (m_Stream != nullptr)
{
delete m_Stream;
m_Stream = nullptr;
}
if (Decoder != nullptr)
{
delete Decoder;
}
if (Reader != nullptr)
{
delete Reader;
}
}
//==========================================================================
//
// SndFileSong :: Play
//
//==========================================================================
void SndFileSong::Play(bool looping, int track)
{
m_Status = STATE_Stopped;
m_Looping = looping;
if (m_Stream->Play(looping, 1))
{
m_Status = STATE_Playing;
}
}
//==========================================================================
//
// SndFileSong :: SetSubsong
//
//==========================================================================
bool SndFileSong::SetSubsong(int track)
{
return false;
}
//==========================================================================
//
// SndFileSong :: GetStats
//
//==========================================================================
FString SndFileSong::GetStats()
{
FString out;
size_t SamplePos;
SamplePos = Decoder->getSampleOffset();
int time = int (SamplePos / SampleRate);
out.Format(
"Track: " TEXTCOLOR_YELLOW "%s, %dHz" TEXTCOLOR_NORMAL
" Time:" TEXTCOLOR_YELLOW "%02d:%02d" TEXTCOLOR_NORMAL,
Channels == 2? "Stereo" : "Mono", SampleRate,
time/60,
time % 60);
return out;
}
//==========================================================================
//
// SndFileSong :: Read STATIC
//
//==========================================================================
bool SndFileSong::Read(SoundStream *stream, void *vbuff, int ilen, void *userdata)
{
char *buff = (char*)vbuff;
SndFileSong *song = (SndFileSong *)userdata;
song->CritSec.Enter();
size_t len = size_t(ilen);
size_t currentpos = song->Decoder->getSampleOffset();
size_t framestoread = len / (song->Channels*2);
bool err = false;
if (!song->m_Looping)
{
size_t maxpos = song->Decoder->getSampleLength();
if (currentpos == maxpos)
{
memset(buff, 0, len);
song->CritSec.Leave();
return false;
}
if (currentpos + framestoread > maxpos)
{
size_t got = song->Decoder->read(buff, (maxpos - currentpos) * song->Channels * 2);
memset(buff + got, 0, len - got);
}
else
{
size_t got = song->Decoder->read(buff, len);
err = (got != len);
}
}
else
{
// This looks a bit more complicated than necessary because libmpg123 will not read the full requested length for the last block in the file.
if (currentpos + framestoread > song->Loop_End)
{
size_t endblock = (song->Loop_End - currentpos) * song->Channels * 2;
size_t endlen = song->Decoder->read(buff, endblock);
if (endlen != 0)
{
buff = buff + endblock;
len -= endblock;
song->Decoder->seek(song->Loop_Start, false, true);
}
else
{
song->CritSec.Leave();
return false;
}
}
while (len > 0)
{
size_t readlen = song->Decoder->read(buff, len);
if (readlen == 0)
{
song->CritSec.Leave();
return false;
}
buff += readlen;
len -= readlen;
if (len > 0)
{
song->Decoder->seek(song->Loop_Start, false, true);
}
}
}
song->CritSec.Leave();
return true;
}