qzdoom/src/sound/musicformats/music_libsndfile.cpp

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/*
** music_libsndfile.cpp
** Uses libsndfile for streaming music formats
**
**---------------------------------------------------------------------------
** Copyright 2017 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
// HEADER FILES ------------------------------------------------------------
#include "i_musicinterns.h"
#include "c_cvars.h"
#include "critsec.h"
#include "v_text.h"
#include "files.h"
#include "templates.h"
#include "sndfile_decoder.h"
#include "mpg123_decoder.h"
// MACROS ------------------------------------------------------------------
// TYPES -------------------------------------------------------------------
class SndFileSong : public StreamSong
{
public:
SndFileSong(FileReader *reader, SoundDecoder *decoder, uint32_t loop_start, uint32_t loop_end);
~SndFileSong();
bool SetSubsong(int subsong);
void Play(bool looping, int subsong);
FString GetStats();
protected:
FCriticalSection CritSec;
FileReader *Reader;
SoundDecoder *Decoder;
int Channels;
int SampleRate;
uint32_t Loop_Start;
uint32_t Loop_End;
int CalcSongLength();
static bool Read(SoundStream *stream, void *buff, int len, void *userdata);
};
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
// PUBLIC DATA DEFINITIONS -------------------------------------------------
// PRIVATE DATA DEFINITIONS ------------------------------------------------
// CODE --------------------------------------------------------------------
//==========================================================================
//
// GME_OpenSong
//
//==========================================================================
MusInfo *SndFile_OpenSong(FileReader &fr)
{
uint8_t signature[4];
fr.Seek(0, SEEK_SET);
fr.Read(signature, 4);
uint32_t loop_start = 0, loop_end = ~0u;
if (!memcmp(signature, "OggS", 4) || !memcmp(signature, "fLaC", 4))
{
// Todo: Read loop points from metadata
// ms to samples.
//size_t smp_offset = ms? (size_t)((double)ms_offset / 1000. * SndInfo.samplerate) : ms_offset;
}
fr.Seek(0, SEEK_SET);
auto decoder = SoundRenderer::CreateDecoder(&fr);
if (decoder == nullptr) return nullptr;
return new SndFileSong(&fr, decoder, loop_start, loop_end);
}
//==========================================================================
//
// SndFileSong - Constructor
//
//==========================================================================
SndFileSong::SndFileSong(FileReader *reader, SoundDecoder *decoder, uint32_t loop_start, uint32_t loop_end)
{
ChannelConfig iChannels;
SampleType Type;
decoder->getInfo(&SampleRate, &iChannels, &Type);
Loop_Start = loop_start;
Loop_End = clamp<uint32_t>(loop_end, 0, (uint32_t)decoder->getSampleLength());
Reader = reader;
Decoder = decoder;
Channels = iChannels == ChannelConfig_Stereo? 2:1;
m_Stream = GSnd->CreateStream(Read, 32*1024, iChannels == ChannelConfig_Stereo? 0 : SoundStream::Mono, SampleRate, this);
}
//==========================================================================
//
// SndFileSong - Destructor
//
//==========================================================================
SndFileSong::~SndFileSong()
{
Stop();
if (m_Stream != nullptr)
{
delete m_Stream;
m_Stream = nullptr;
}
if (Decoder != nullptr)
{
delete Decoder;
}
if (Reader != nullptr)
{
delete Reader;
}
}
//==========================================================================
//
// SndFileSong :: Play
//
//==========================================================================
void SndFileSong::Play(bool looping, int track)
{
m_Status = STATE_Stopped;
m_Looping = looping;
if (m_Stream->Play(looping, 1))
{
m_Status = STATE_Playing;
}
}
//==========================================================================
//
// SndFileSong :: SetSubsong
//
//==========================================================================
bool SndFileSong::SetSubsong(int track)
{
return false;
}
//==========================================================================
//
// SndFileSong :: GetStats
//
//==========================================================================
FString SndFileSong::GetStats()
{
FString out;
size_t SamplePos;
SamplePos = Decoder->getSampleOffset();
int time = int (SamplePos / SampleRate);
out.Format(
"Track: " TEXTCOLOR_YELLOW "%s, %dHz" TEXTCOLOR_NORMAL
" Time:" TEXTCOLOR_YELLOW "%02d:%02d" TEXTCOLOR_NORMAL,
Channels == 2? "Stereo" : "Mono", SampleRate,
time/60,
time % 60);
return out;
}
//==========================================================================
//
// SndFileSong :: Read STATIC
//
//==========================================================================
bool SndFileSong::Read(SoundStream *stream, void *vbuff, int ilen, void *userdata)
{
char *buff = (char*)vbuff;
SndFileSong *song = (SndFileSong *)userdata;
song->CritSec.Enter();
size_t len = size_t(ilen);
size_t currentpos = song->Decoder->getSampleOffset();
size_t framestoread = len / (song->Channels*2);
bool err = false;
if (!song->m_Looping)
{
size_t maxpos = song->Decoder->getSampleLength();
if (currentpos == maxpos)
{
memset(buff, 0, len);
song->CritSec.Leave();
return false;
}
if (currentpos + framestoread > maxpos)
{
size_t got = song->Decoder->read(buff, (maxpos - currentpos) * song->Channels * 2);
memset(buff + got, 0, len - got);
}
else
{
size_t got = song->Decoder->read(buff, len);
err = (got != len);
}
}
else
{
if (currentpos + framestoread > song->Loop_End)
{
size_t endblock = (song->Loop_End - currentpos) * song->Channels * 2;
err = (song->Decoder->read(buff, endblock) != endblock);
buff = buff + endblock;
len -= endblock;
song->Decoder->seek(song->Loop_Start, false);
}
err |= song->Decoder->read(buff, len) != len;
}
song->CritSec.Leave();
return !err;
}