.. |
fragglescript
|
Fixed format strings warnings reported by GCC/Clang
|
2016-12-24 23:51:08 +01:00 |
g_inventory
|
Merge https://github.com/rheit/zdoom
|
2016-12-26 15:46:17 -05:00 |
g_shared
|
- removed the global 'sector_list' variable.
|
2016-12-25 22:40:26 +01:00 |
g_strife
|
- got rid of clearbuf.
|
2016-12-09 08:13:08 -05:00 |
gl
|
Move renders into folders
|
2016-12-27 06:31:55 +01:00 |
intermission
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
math
|
- implemented '**' (power) operator. To ensure reliability, acustom 'pow' function will be used to calculate it.
|
2016-10-17 15:17:48 +02:00 |
menu
|
Merge https://github.com/coelckers/gzdoom
|
2016-12-06 18:19:08 -05:00 |
oplsynth
|
- added a system-include independent wrapper for Windows's OutputDebugString, so that this can be used more easily in files that cannot include windows.h.
|
2016-04-10 13:03:44 +02:00 |
polyrenderer
|
Move renders into folders
|
2016-12-27 06:31:55 +01:00 |
posix
|
Removed deprecated code from macOS SDL backend
|
2016-12-27 13:18:33 +02:00 |
r_data
|
Merge branch 'master' into OverlayExtension10
|
2016-12-27 04:32:13 +01:00 |
rapidjson
|
Serializer now writes floating point zero if special value is encountered
|
2016-12-20 12:19:12 +01:00 |
resourcefiles
|
Merge branch 'master' into zscript
|
2016-11-23 14:39:14 +01:00 |
scripting
|
- fixed: All missiles which can bounce off actors need the CANPASS/PASSMOBJ flag so setting this in the 'bouncetype' property is insufficient, it needs to be done when the actor has been completely parsed.
|
2016-12-27 02:12:27 -05:00 |
sfmt
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
sound
|
- preserve the factor set by I_SetMusicVolume when starting new music.
|
2016-12-27 15:44:06 +01:00 |
swrenderer
|
Move colfunc and friends to r_draw and change them to member function pointers
|
2016-12-27 23:53:47 +01:00 |
textures
|
- Implementing RGB666 colormatching to replace less precise RGB555 in some parts of the code.
|
2016-12-23 11:41:10 -05:00 |
timidity
|
- Add missing GCCPRINTF to timidity cmsg function.
|
2016-12-10 14:02:12 +01:00 |
wildmidi
|
Merge branch conflicts fix
|
2016-01-21 10:49:57 +13:00 |
win32
|
Move renders into folders
|
2016-12-27 06:31:55 +01:00 |
xlat
|
Merge branch 'master' into floatcvt
|
2016-03-21 01:28:50 +01:00 |
__autostart.cpp
|
- Fixed the order of the MS sections.
|
2016-11-22 21:20:42 +01:00 |
actionspecials.h
|
- added Hexen compatible handling to specials that stop perpetual sector movement.
|
2016-08-09 17:09:12 +02:00 |
actor.h
|
Merge https://github.com/rheit/zdoom
|
2016-12-26 15:46:17 -05:00 |
actorptrselect.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
actorptrselect.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
am_map.cpp
|
Merge branch 'master' into zscript
|
2016-12-03 15:54:18 +01:00 |
am_map.h
|
- fixed: Custom automap colors were not invalidated on restart.
|
2016-12-03 15:44:46 +01:00 |
announcer.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
autosegs.h
|
- allow defining native fields through scripts. Internally this only requires exporting the address, but not the entire field.
|
2016-11-22 19:20:31 +01:00 |
b_bot.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
b_bot.h
|
- converted the user variable serializer.
|
2016-09-20 18:27:47 +02:00 |
b_func.cpp
|
- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
|
2016-12-10 16:36:19 +01:00 |
b_game.cpp
|
- removed the global 'sector_list' variable.
|
2016-12-25 22:40:26 +01:00 |
b_move.cpp
|
- floatified p_trace, p_slopes and p_udmf.cpp.
|
2016-03-30 16:30:22 +02:00 |
b_think.cpp
|
- split up zscript/shared/inventory.txt.
|
2016-11-30 13:36:13 +01:00 |
basictypes.h
|
Removed the need for the pixel_canvas_t typedef
|
2016-05-31 05:31:32 +02:00 |
bbannouncer.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
c_bind.cpp
|
- changed the default key name string because '#' is used as a comment in the config files.
|
2016-05-22 12:20:46 +02:00 |
c_bind.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
c_cmds.cpp
|
- "myinfo" - executes info on oneself
|
2016-12-12 15:22:56 +01:00 |
c_console.cpp
|
- fixed: non-damaging attacks should not cause infighting, unless some relevant pain flags are being set.
|
2016-12-26 08:18:25 -05:00 |
c_console.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
c_consolebuffer.cpp
|
|
|
c_consolebuffer.h
|
|
|
c_cvars.cpp
|
Revert "Merge commit 'refs/pull/122/head' of https://github.com/coelckers/gzdoom"
|
2016-11-25 21:02:18 -05:00 |
c_cvars.h
|
Revert "Merge commit 'refs/pull/122/head' of https://github.com/coelckers/gzdoom"
|
2016-11-25 21:02:18 -05:00 |
c_dispatch.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
c_dispatch.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
c_expr.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
CMakeLists.txt
|
Move renders into folders
|
2016-12-27 06:31:55 +01:00 |
cmdlib.cpp
|
- optionally allow passing a script position object to V_GetColor and subfunctions for better error output. Implemented this for all occurences where this info was available.
|
2016-12-03 16:27:53 +01:00 |
cmdlib.h
|
- optionally allow passing a script position object to V_GetColor and subfunctions for better error output. Implemented this for all occurences where this info was available.
|
2016-12-03 16:27:53 +01:00 |
colormatcher.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
colormatcher.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
compatibility.cpp
|
Fixed sector floor offset compatibility parameter after floatification
|
2016-12-23 10:21:53 +01:00 |
compatibility.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
configfile.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
configfile.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
ct_chat.cpp
|
- moved armor class declarations to their own file and added necessary #includes only to those files actually using them.
|
2016-11-30 10:55:03 +01:00 |
d_dehacked.cpp
|
- fixed: Dehacked did not copy the defaults for DehackedPickup replacements anymore.
|
2016-12-02 01:33:18 +01:00 |
d_dehacked.h
|
- changed the return value of PickupMessage to an FString so that it can interface with scripts.
|
2016-11-28 16:19:01 +01:00 |
d_event.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
d_gui.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
d_iwad.cpp
|
- optionally allow passing a script position object to V_GetColor and subfunctions for better error output. Implemented this for all occurences where this info was available.
|
2016-12-03 16:27:53 +01:00 |
d_main.cpp
|
- More options for the IWAD picker.
|
2016-12-22 11:26:23 +01:00 |
d_main.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
d_net.cpp
|
- split up zscript/shared/inventory.txt.
|
2016-11-30 13:36:13 +01:00 |
d_net.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
d_netinf.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
d_netinfo.cpp
|
- added some missing End... calls in player deserialization code.
|
2016-09-23 20:05:12 +02:00 |
d_player.h
|
- removed an assert from APowerMorph::EndEffect. With some recent changes to DestroyAllInventory it appears that the asserted condition no longer is true at this point when ending a game.
|
2016-12-01 00:05:23 +01:00 |
d_protocol.cpp
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
d_protocol.h
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
d_ticcmd.h
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
decallib.cpp
|
Set goal values in decal stretcher to zeros even if they are not used
|
2016-12-20 12:19:12 +01:00 |
decallib.h
|
- floatified the decal code.
|
2016-03-22 22:07:38 +01:00 |
dobject.cpp
|
- removed an assert from APowerMorph::EndEffect. With some recent changes to DestroyAllInventory it appears that the asserted condition no longer is true at this point when ending a game.
|
2016-12-01 00:05:23 +01:00 |
dobject.h
|
- removed an assert from APowerMorph::EndEffect. With some recent changes to DestroyAllInventory it appears that the asserted condition no longer is true at this point when ending a game.
|
2016-12-01 00:05:23 +01:00 |
dobjgc.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
dobjtype.cpp
|
- added automatic type deduction capabilities for local variables. If you type 'let variable = value;' the type of 'variable' will be deduced from the given value. This is mostly of interest for type casting pointers, because 'let p = Classtype(objectvar);' does not require writing the class type name twice.
|
2016-12-05 13:24:42 +01:00 |
dobjtype.h
|
- added automatic type deduction capabilities for local variables. If you type 'let variable = value;' the type of 'variable' will be deduced from the given value. This is mostly of interest for type casting pointers, because 'let p = Classtype(objectvar);' does not require writing the class type name twice.
|
2016-12-05 13:24:42 +01:00 |
doomdata.h
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
doomdef.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
doomdef.h
|
- made disabling the push window check a real compatibility option.
|
2016-08-09 20:15:13 +02:00 |
doomerrors.h
|
- record all line numbers during function generation. This is useful for error reporting and eventually debugging.
|
2016-12-02 17:36:29 +01:00 |
doomstat.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
doomstat.h
|
- fixed: map commands will now take capslock DM/COOP as arguments
|
2016-11-01 15:09:09 +01:00 |
doomtype.h
|
- disabled assembly entirely to make the MT drawer submission compile.
|
2016-12-07 12:31:43 +01:00 |
dscript.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
dsectoreffect.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
dsectoreffect.h
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
dthinker.cpp
|
- allow the VM to run on one global stack per thread.
|
2016-11-30 17:15:01 +01:00 |
dthinker.h
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
edata.cpp
|
- floatified the sector plane movers and removed some of the ZatPoint conversion cruft.
|
2016-03-30 09:41:46 +02:00 |
edata.h
|
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
|
2016-02-05 23:51:28 +01:00 |
empty.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
errors.h
|
|
|
f_wipe.cpp
|
Merge branch 'zdoom-rgb666-take3' of https://github.com/raa-eruanna/qzdoom into qzdoom-rgb666
|
2016-12-24 19:00:28 -05:00 |
f_wipe.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
files.cpp
|
Merge branch 'master' into json
|
2016-09-22 09:09:48 +02:00 |
files.h
|
- Added missing GCCPRINTF to FileWriter::Printf.
|
2016-12-10 14:02:12 +01:00 |
g_doomedmap.cpp
|
Fixed format strings warnings reported by GCC/Clang
|
2016-12-24 23:51:08 +01:00 |
g_game.cpp
|
- scriptified Hexen's Banishment Device.
|
2016-11-28 01:30:36 +01:00 |
g_game.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
g_hub.cpp
|
- save global savegame data to JSON as well.
|
2016-09-21 12:19:13 +02:00 |
g_hub.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
g_level.cpp
|
Merge https://github.com/rheit/zdoom
|
2016-12-26 15:46:17 -05:00 |
g_level.h
|
- scriptified A_SpawnFly.
|
2016-11-03 13:38:40 +01:00 |
g_mapinfo.cpp
|
- optionally allow passing a script position object to V_GetColor and subfunctions for better error output. Implemented this for all occurences where this info was available.
|
2016-12-03 16:27:53 +01:00 |
g_pch.h
|
- include proper headers for std::find.
|
2016-12-25 19:25:19 +01:00 |
g_pch2.h
|
- tried to add precompiled headers to fastmath sources as well, but VC++ doesn't seem to want to play along. So I left this stuff in but disabled the precompilation until a solution can be found.
|
2016-04-10 13:54:42 +02:00 |
g_skill.cpp
|
- added all missing things to enable the scriptified version of A_BrainSpit.
|
2016-11-18 22:12:53 +01:00 |
gameconfigfile.cpp
|
- remove windows header #include from gameconfigfile.cpp, because it isn't needed.
|
2016-04-10 12:33:35 +02:00 |
gameconfigfile.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
gametype.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
gi.cpp
|
Added KILL Script type and associated flags and GameInfo keyword.
|
2016-07-28 08:34:23 +02:00 |
gi.h
|
Added KILL Script type and associated flags and GameInfo keyword.
|
2016-07-28 08:34:23 +02:00 |
gitinfo.cpp
|
|
|
gstrings.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
GuillotineBinPack.cpp
|
|
|
GuillotineBinPack.h
|
|
|
hu_scores.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
hu_stuff.h
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
i_cd.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
i_module.cpp
|
- Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc.
|
2016-11-22 22:41:32 -05:00 |
i_module.h
|
- Added support for GTK3 (thanks to "MineyMe" and edward-san)
|
2016-11-12 18:32:09 -05:00 |
i_movie.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
i_net.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
i_net.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
i_video.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
info.cpp
|
redid the exception mechanism for script-side access violations to be of more use for diagnosing problems.
|
2016-12-03 12:23:13 +01:00 |
info.h
|
- removed an assert from APowerMorph::EndEffect. With some recent changes to DestroyAllInventory it appears that the asserted condition no longer is true at this point when ending a game.
|
2016-12-01 00:05:23 +01:00 |
keysections.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
lists.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
lumpconfigfile.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
lumpconfigfile.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_alloc.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_alloc.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_argv.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
m_argv.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_bbox.cpp
|
- floatified FBoundingBox.
|
2016-03-31 10:38:54 +02:00 |
m_bbox.h
|
- removed most of the deleted function declarations.
|
2016-03-31 21:20:45 +02:00 |
m_cheat.cpp
|
- allow the VM to run on one global stack per thread.
|
2016-11-30 17:15:01 +01:00 |
m_cheat.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_crc32.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_fixed.h
|
- removed most inline assembly. Integer multiplication gets handled fine by all current compilers and fixed point division is too infrequently used to justify this mess.
|
2016-12-10 13:58:18 +01:00 |
m_joy.cpp
|
- some rework of vectors.h, mostly to remove all those silenced double->float conversions.
|
2016-03-10 22:36:28 +01:00 |
m_joy.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_misc.cpp
|
- Fixed: Demo playback on Windows XP since we don't patch fstat for v140_xp bug.
|
2016-10-16 16:22:21 -04:00 |
m_misc.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_png.cpp
|
- allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode.
|
2016-09-21 21:57:24 +02:00 |
m_png.h
|
- allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode.
|
2016-09-21 21:57:24 +02:00 |
m_random.cpp
|
- Fixed: Assertion failure if a save was loaded without starting a new game (due to uninitialized RNG).
|
2016-10-17 00:22:06 -04:00 |
m_random.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
m_swap.h
|
Fixed compilation on macOS
|
2016-09-24 13:15:45 +03:00 |
md5.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
md5.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
memarena.cpp
|
- Fixed more GCC/Clang warnings.
|
2016-11-27 02:34:32 +01:00 |
memarena.h
|
- Fixed more GCC/Clang warnings.
|
2016-11-27 02:34:32 +01:00 |
mus2midi.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
mus2midi.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
name.cpp
|
- fixed: The TabCommands array needs to be cleared before the NameManager is destroyed.
|
2016-09-13 10:43:53 +02:00 |
name.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
namedef.h
|
- added automatic type deduction capabilities for local variables. If you type 'let variable = value;' the type of 'variable' will be deduced from the given value. This is mostly of interest for type casting pointers, because 'let p = Classtype(objectvar);' does not require writing the class type name twice.
|
2016-12-05 13:24:42 +01:00 |
nodebuild.cpp
|
Use floating point node bounding boxes
|
2016-04-30 22:37:02 -05:00 |
nodebuild.h
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
nodebuild_classify_nosse2.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
nodebuild_classify_sse2.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
nodebuild_events.cpp
|
- added custom math routines for reliability.
|
2016-03-11 15:45:47 +01:00 |
nodebuild_extract.cpp
|
Use floating point node bounding boxes
|
2016-04-30 22:37:02 -05:00 |
nodebuild_gl.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
nodebuild_utility.cpp
|
- fixed: The node builder's FindMapBounds function included all vertices generated by the node builder.
|
2016-05-27 09:38:33 +02:00 |
p_3dfloors.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-08-03 12:17:55 +02:00 |
p_3dfloors.h
|
- fixed coordinate correctness issues with P_CheckFor3DFloor/CeilingHit.
|
2016-04-20 13:28:19 +02:00 |
p_3dmidtex.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_3dmidtex.h
|
- floatified the sector plane movers and removed some of the ZatPoint conversion cruft.
|
2016-03-30 09:41:46 +02:00 |
p_acs.cpp
|
- allow the VM to run on one global stack per thread.
|
2016-11-30 17:15:01 +01:00 |
p_acs.h
|
Merge branch 'master' into json
|
2016-09-22 09:09:48 +02:00 |
p_actionfunctions.cpp
|
- fixed: Source for nailbomb damage in A_Explode should be the caller's target, if defined and the caller is a missile.
|
2016-12-26 20:37:04 +01:00 |
p_blockmap.h
|
- floatified bmaporgx and bmaporgy, allowing to remove the gross overflow prevention hacks present in the blockmap code.
|
2016-03-31 09:23:14 +02:00 |
p_buildmap.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
p_ceiling.cpp
|
- added null pointer validation to any relevant exported function. In most cases null pointers were already being treated as 'do nothing', but there's several places where this can make the code silently fail so in these cases a VM exception will be raised, once the VM's exception handling has been repaired to provide useful diagnostics. (Right now all it does is catch the exception, print a useless message and return to the caller as if nothing has happened.)
|
2016-12-02 12:06:49 +01:00 |
p_checkposition.h
|
- fixed: It was not possible to step through a ceiling portal into the upper sector.
|
2016-05-20 13:10:42 +02:00 |
p_conversation.cpp
|
- scriptified a_strifeitems.cpp and a_debris.cpp.
|
2016-11-29 12:17:05 +01:00 |
p_conversation.h
|
Added two new sub-blocks for Choice blocks
|
2016-10-30 19:30:53 +01:00 |
p_doors.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
p_effect.cpp
|
- more Build cleanup: Moved clearbufshort out of Build derived headers, removed the inline version for GCC 32 bit which was actually Build derived and renamed the C-version of this function, which does not originate from Build to 'fillshort'.
|
2016-12-09 08:13:22 -05:00 |
p_effect.h
|
Missing include guard
|
2016-11-17 01:28:51 +01:00 |
p_enemy.cpp
|
- renamed Actor.NoiseAlert to Actor.SoundAlert to deconflict with the same-named action special.
|
2016-12-11 12:10:05 +01:00 |
p_enemy.h
|
- allow the VM to run on one global stack per thread.
|
2016-11-30 17:15:01 +01:00 |
p_floor.cpp
|
- added null pointer validation to any relevant exported function. In most cases null pointers were already being treated as 'do nothing', but there's several places where this can make the code silently fail so in these cases a VM exception will be raised, once the VM's exception handling has been repaired to provide useful diagnostics. (Right now all it does is catch the exception, print a useless message and return to the caller as if nothing has happened.)
|
2016-12-02 12:06:49 +01:00 |
p_glnodes.cpp
|
- scriptified Strife's flamethrower and grenade launcher.
|
2016-11-29 14:12:39 +01:00 |
p_interaction.cpp
|
- fixed: non-damaging attacks should not cause infighting, unless some relevant pain flags are being set.
|
2016-12-26 08:18:25 -05:00 |
p_lights.cpp
|
- fixed: Phased light setup did not check if a sector had been already visited and could cause infinite recursion.
|
2016-12-20 18:27:24 +01:00 |
p_linkedsectors.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_lnspec.cpp
|
Merge branch 'zscript' of https://github.com/rheit/zdoom into gz-zscript
|
2016-11-30 18:46:23 +01:00 |
p_lnspec.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
p_local.h
|
- fixed: Source for nailbomb damage in A_Explode should be the caller's target, if defined and the caller is a missile.
|
2016-12-26 20:37:04 +01:00 |
p_map.cpp
|
- don't let monsters block teleports of non-solid inventory items. Doom's code never considered such a possibility and would consider the move blocking, despite the item being non-solid.
|
2016-12-27 15:34:44 +01:00 |
p_maputl.cpp
|
- use msecnode_t's for the touching_renderlists instead of std::forward_list.
|
2016-12-26 11:58:08 +01:00 |
p_maputl.h
|
- removed debug stuff.
|
2016-06-30 11:31:00 +02:00 |
p_mobj.cpp
|
- use msecnode_t's for the touching_renderlists instead of std::forward_list.
|
2016-12-26 11:58:08 +01:00 |
p_pillar.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
p_plats.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
p_portals.cpp
|
|
|
p_pspr.cpp
|
Merge branch 'OverlayAlpha' into OverlayExtension9
|
2016-12-26 14:37:22 -06:00 |
p_pspr.h
|
Merge branch 'master' into OverlayExtension10
|
2016-12-27 04:32:13 +01:00 |
p_pusher.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
p_saveg.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-10-23 18:50:59 +02:00 |
p_saveg.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
p_scroll.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
p_sectors.cpp
|
- scriptified some trivial stuff from g_shared.
|
2016-11-29 19:50:34 +01:00 |
p_setup.cpp
|
- use msecnode_t's for the touching_renderlists instead of std::forward_list.
|
2016-12-26 11:58:08 +01:00 |
p_setup.h
|
- floatified p_trace, p_slopes and p_udmf.cpp.
|
2016-03-30 16:30:22 +02:00 |
p_sight.cpp
|
- fixed: P_CheckSight returned incorrect results when having to traverse the collected lines just for adding more portals to the list.
|
2016-12-08 11:23:08 +01:00 |
p_slopes.cpp
|
- fixed: The math for emulating the old slop overflow was not correct and made the affected sectors in void.wad display incorrectly.
|
2016-12-03 14:42:06 +01:00 |
p_spec.cpp
|
Merge branch 'zscript' of https://github.com/rheit/zdoom into gz-zscript
|
2016-11-30 18:46:23 +01:00 |
p_spec.h
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
p_states.cpp
|
- added null pointer validation to any relevant exported function. In most cases null pointers were already being treated as 'do nothing', but there's several places where this can make the code silently fail so in these cases a VM exception will be raised, once the VM's exception handling has been repaired to provide useful diagnostics. (Right now all it does is catch the exception, print a useless message and return to the caller as if nothing has happened.)
|
2016-12-02 12:06:49 +01:00 |
p_switch.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
p_tags.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
p_tags.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
p_teleport.cpp
|
- scriptified ArtiTeleport.
|
2016-11-25 19:52:35 +01:00 |
p_terrain.cpp
|
- scriptified Hexen's Bloodscourge and Serpent.
|
2016-11-28 00:49:10 +01:00 |
p_terrain.h
|
- converted FBehavior::StaticSerializeModuleStates.
|
2016-09-20 11:35:25 +02:00 |
p_things.cpp
|
Merge branch 'master' into zscript
|
2016-12-02 21:14:56 +01:00 |
p_tick.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
p_tick.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
p_trace.cpp
|
- fixed: Terrain splashes could be generated for 3D floors that were below the sector's actual floor.
|
2016-08-14 20:52:13 +02:00 |
p_trace.h
|
- added portal-awareness to the railgun trail.
|
2016-04-16 19:41:33 +02:00 |
p_udmf.cpp
|
- use msecnode_t's for the touching_renderlists instead of std::forward_list.
|
2016-12-26 11:58:08 +01:00 |
p_udmf.h
|
- replaced finesine for texture warping with a smaller custom table, based on the old 2005 FP code, but fixes the generation of the sine table.
|
2016-04-28 15:59:37 +02:00 |
p_usdf.cpp
|
Restricted custom goodbyes to ZSDF
|
2016-10-30 20:27:07 +01:00 |
p_user.cpp
|
Merge https://github.com/rheit/zdoom
|
2016-12-26 15:46:17 -05:00 |
p_writemap.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_xlat.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
parsecontext.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
parsecontext.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
pathexpander.cpp
|
Merge branch conflicts fix
|
2016-01-21 10:49:57 +13:00 |
pathexpander.h
|
Merge branch conflicts fix
|
2016-01-21 10:49:57 +13:00 |
po_man.cpp
|
Merge branch 'master' into zscript
|
2016-12-03 15:54:18 +01:00 |
po_man.h
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
portal.cpp
|
- delete r_ headers from portal.cpp.
|
2016-12-27 13:04:46 +01:00 |
portal.h
|
fixed: Polyobject-based line portals may not cache their angle as it may change at any time.
|
2016-06-19 12:32:45 +02:00 |
r_defs.h
|
Merge https://github.com/rheit/zdoom
|
2016-12-26 15:46:17 -05:00 |
r_renderer.h
|
- added a FileWriter class (taken from another project of mine) and changed m_png.cpp to use it.
|
2016-09-21 09:01:12 +02:00 |
r_sky.cpp
|
- fixed: R_InitSkyMap must check for the null texture which cannot be used as a sky because it has no bitmap and will cause an access violation in the sky cap color calculation.
|
2016-10-22 09:58:56 +02:00 |
r_sky.h
|
Merge branch 'master' of c:\programming\doom-dev\zdoom
|
2016-04-23 09:43:21 +02:00 |
r_state.h
|
Move swrenderer into a namespace, add multithreading framework, and move drawers to commands
|
2016-12-07 09:34:49 +01:00 |
r_utility.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2016-12-06 18:19:08 -05:00 |
r_utility.h
|
- some preparations for converting the player serialization code.
|
2016-09-20 23:13:12 +02:00 |
Rect.h
|
|
|
s_advsound.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
s_environment.cpp
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
s_playlist.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
s_playlist.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
s_sndseq.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
s_sndseq.h
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
s_sound.cpp
|
- fixed: The pitch shifting info for sounds needs to be taken from the sfxinfo currently being played, not the one it links to.
|
2016-12-26 21:07:21 +01:00 |
s_sound.h
|
Added "local" parameters to A_PlaySound and ACS PlaySound
|
2016-11-01 13:21:32 -04:00 |
sc_man.cpp
|
- record all line numbers during function generation. This is useful for error reporting and eventually debugging.
|
2016-12-02 17:36:29 +01:00 |
sc_man.h
|
- Add missing GCCPRINTF in scanner code.
|
2016-12-10 14:02:12 +01:00 |
sc_man_scanner.re
|
- added automatic type deduction capabilities for local variables. If you type 'let variable = value;' the type of 'variable' will be deduced from the given value. This is mostly of interest for type casting pointers, because 'let p = Classtype(objectvar);' does not require writing the class type name twice.
|
2016-12-05 13:24:42 +01:00 |
sc_man_tokens.h
|
- added automatic type deduction capabilities for local variables. If you type 'let variable = value;' the type of 'variable' will be deduced from the given value. This is mostly of interest for type casting pointers, because 'let p = Classtype(objectvar);' does not require writing the class type name twice.
|
2016-12-05 13:24:42 +01:00 |
serializer.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom into zscript
|
2016-11-12 15:36:59 +01:00 |
serializer.h
|
- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
skins.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
skins.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
SkylineBinPack.cpp
|
|
|
SkylineBinPack.h
|
|
|
st_start.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
st_stuff.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
st_stuff.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
statistics.cpp
|
- implemented saving of new format savegames as zips. The code for that was adapted from zipdir.c.
|
2016-09-21 17:37:56 +02:00 |
statnums.h
|
Revert "- removed STAT_INVENTORY."
|
2016-08-25 21:41:17 +02:00 |
stats.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
stats.h
|
Merge remote-tracking branch 'remotes/zdoom/master'
|
2016-03-01 18:50:45 +01:00 |
stringtable.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
stringtable.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
strnatcmp.c
|
|
|
strnatcmp.h
|
|
|
tagitem.h
|
|
|
tarray.h
|
- save global savegame data to JSON as well.
|
2016-09-21 12:19:13 +02:00 |
teaminfo.cpp
|
- optionally allow passing a script position object to V_GetColor and subfunctions for better error output. Implemented this for all occurences where this info was available.
|
2016-12-03 16:27:53 +01:00 |
teaminfo.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
tempfiles.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
tempfiles.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
templates.h
|
- Refactored SBarInfo flow control so negatable commands are handled statically.
|
2016-04-02 23:43:56 -04:00 |
tflags.h
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
v_blend.cpp
|
- converted half of ClericHoly. (Making a commit before starting on the more complex stuff.)
|
2016-11-26 13:18:48 +01:00 |
v_collection.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_collection.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_draw.cpp
|
Move colfunc and friends to r_draw and change them to member function pointers
|
2016-12-27 23:53:47 +01:00 |
v_font.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2016-12-06 18:19:08 -05:00 |
v_font.h
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
v_palette.cpp
|
- removed use of BestColor_MMX because there is no measurable improvement at all on a modern system. On top of that this function does not get called nearly often enough to justify the hassle. Like DoBlending this would require hundreds of calls per frame to make any impact that would be measurable.
|
2016-12-07 14:40:19 +01:00 |
v_palette.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_pfx.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_pfx.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_text.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
v_text.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_video.cpp
|
- fixed a crash
|
2016-12-24 19:22:31 -05:00 |
v_video.h
|
- Begin reimplementing rgb555 again.
|
2016-12-24 03:52:18 -05:00 |
vectors.h
|
- fixed: TVector::Resized needs to consider that the input vector has a length of 0. In this case just performing the normal calculations results in an invalid vector.
|
2016-10-03 11:00:26 +02:00 |
version.h
|
- 1.2pre tag
|
2016-12-06 18:13:41 -05:00 |
virtual.h
|
- scriptified a_strifeitems.cpp and a_debris.cpp.
|
2016-11-29 12:17:05 +01:00 |
w_wad.cpp
|
- scriptified the Minotaur.
|
2016-11-26 01:14:47 +01:00 |
w_wad.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
w_zip.h
|
- Fixed: Modern versions of GCC on PowerPC inserted padding to the end of pragma packed structures.
|
2016-03-13 01:14:08 -05:00 |
weightedlist.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
wi_stuff.cpp
|
- started with cleanup and separation of DECORATE code.
|
2016-10-12 19:22:33 +02:00 |
wi_stuff.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
x86.cpp
|
- discontinue using the MMX assembly version of DoBlending.
|
2016-12-07 14:40:18 +01:00 |
x86.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
xs_Float.h
|
Renderer floatification: Use floating point for texturemids and Y scales
|
2016-04-22 23:12:53 -05:00 |
zstrformat.cpp
|
- removed special treatment for not using stdint.h with MSVC. Current compiler versions have this file.
|
2016-03-24 11:30:11 +01:00 |
zstring.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom into zscript
|
2016-12-04 10:27:35 +01:00 |
zstring.h
|
Merge branch 'master' of https://github.com/rheit/zdoom into zscript
|
2016-12-04 10:27:35 +01:00 |
zzautozend.cpp
|
- allow defining native fields through scripts. Internally this only requires exporting the address, but not the entire field.
|
2016-11-22 19:20:31 +01:00 |