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fmod_wrap.h
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- Added support for zip/pk3 files with LZMA and bzip2 compression to ZDoom.
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2009-03-10 23:07:37 +00:00 |
fmodsound.cpp
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- Made fmodex.dll delay-loaded so the game should be runnable on Windows 95
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2009-03-26 02:33:37 +00:00 |
fmodsound.h
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- Added an SDL output plugin, so FMOD can produce sound using SDL's audio
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2009-03-11 04:56:43 +00:00 |
i_music.cpp
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- Separated low level sound code from all high level dependencies.
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2008-09-15 18:18:04 +00:00 |
i_music.h
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More header cleanup.
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2008-09-15 00:47:31 +00:00 |
i_musicinterns.h
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- Fixed spurious warnings on 32-bit VC++ debug builds.
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2008-08-03 03:54:48 +00:00 |
i_sound.cpp
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- Separated low level sound code from all high level dependencies.
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2008-09-15 18:18:04 +00:00 |
i_sound.h
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- The SFX Reverb unit is now moved so that it serves as an input to the water
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2009-02-26 06:23:05 +00:00 |
i_soundinternal.h
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- Apparently, YASM is not a suitable substitute for NASM when doing Win32 builds.
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2008-09-17 20:24:08 +00:00 |
music_cd.cpp
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- Fixed spurious warnings on 32-bit VC++ debug builds.
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2008-08-03 03:54:48 +00:00 |
music_dumb.cpp
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- Cleaned up some include dependencies.
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2008-09-14 23:54:38 +00:00 |
music_midi_base.cpp
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- Removed some GCC warnings.
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2008-04-12 05:33:20 +00:00 |
music_midi_midiout.cpp
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- Fixed: Any MIDI ticks that contain only events that are interpreted by
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2008-04-26 17:12:37 +00:00 |
music_midi_timidity.cpp
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- Fixed spurious warnings on 32-bit VC++ debug builds.
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2008-08-03 03:54:48 +00:00 |
music_midistream.cpp
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- Added an OutputVolume() call after the MusicVolumeChanged() call in
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2009-03-20 01:58:33 +00:00 |
music_mus_midiout.cpp
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- Apparently, YASM is not a suitable substitute for NASM when doing Win32 builds.
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2008-09-17 20:24:08 +00:00 |
music_mus_opl.cpp
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- Fixed spurious warnings on 32-bit VC++ debug builds.
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2008-08-03 03:54:48 +00:00 |
music_spc.cpp
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- Fixed: If an object is flagged for euthanization while it's in the gray
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2008-03-16 00:54:53 +00:00 |
music_stream.cpp
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- Fixed spurious warnings on 32-bit VC++ debug builds.
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2008-08-03 03:54:48 +00:00 |
music_timidity_mididevice.cpp
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
music_win_mididevice.cpp
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- Added an OutputVolume() call after the MusicVolumeChanged() call in
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2009-03-20 01:58:33 +00:00 |