qzdoom-gpl/src/resourcefiles
alexey.lysiuk cce5066bea Improved check for skins and maps in the same WAD
The corresponding warning is shown for Doom I mods too. Good example of it is Hyena TC: http://www.doomworld.com/idgames/index.php?file=levels/doom/Ports/megawads/hyena.zip
Reduced chance of false positive for the mentioned warning
2015-01-31 13:14:30 +02:00
..
ancientzip.cpp SBARINFO patch: 2009-05-20 01:42:47 +00:00
ancientzip.h SBARINFO patch: 2009-05-20 01:42:47 +00:00
file_7z.cpp Fix VC2005 warning in F7ZFile::Open 2014-07-28 21:03:41 -05:00
file_directory.cpp Fix loading of lumps from directory on OS X 2014-04-06 12:56:51 +03:00
file_grp.cpp Fixed crash on attempt to load corrupted data file 2014-04-27 10:18:50 +03:00
file_lump.cpp - Added directory detection to the -file parameter. This obsoletes -dir, so 2009-09-02 03:47:48 +00:00
file_pak.cpp Fixed crash on attempt to load corrupted data file 2014-04-27 10:18:50 +03:00
file_rff.cpp Fixed crash on attempt to load corrupted data file 2014-04-27 10:18:50 +03:00
file_wad.cpp Improved check for skins and maps in the same WAD 2015-01-31 13:14:30 +02:00
file_zip.cpp Fixed crash on attempt to load corrupted data file 2014-04-27 10:18:50 +03:00
resourcefile.cpp Reworked check for embedded WADs put inside directory within archive 2015-01-12 11:28:40 +02:00
resourcefile.h - allow texture lookup by full path names. Due to technical limitations this may result in double textures if the same graphics lump is also referenced by its short texture name. 2014-05-13 20:51:16 +02:00