qzdoom-gpl/src/r_data
Randy Heit 2668988870 - Switched to a genericly extensible representation for userinfo.
- Fixed: The playerinfo CCMD did not range check the player number.

SVN r4253 (trunk)
2013-05-12 18:27:03 +00:00
..
colormaps.cpp - ZDoom no longer errors if no precalculated COLORMAP is found. 2012-05-18 02:30:07 +00:00
colormaps.h - separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines. 2011-07-07 15:37:47 +00:00
r_interpolate.cpp - removed all asserts from the interpolation objects' Destroy methods. The condition will not be true after a failed savegame write occured. 2011-07-15 13:26:36 +00:00
r_interpolate.h - moved r_interpolate.cpp and r_translate.cpp to r_data. 2011-07-06 08:50:15 +00:00
r_translate.cpp - Switched to a genericly extensible representation for userinfo. 2013-05-12 18:27:03 +00:00
r_translate.h - Changed FRemapTable::AddDesaturation() to take doubles as parameters, since the C ABI always 2012-09-19 01:45:00 +00:00
renderstyle.cpp - rename src/resources to src/r_data. 2011-07-06 07:35:36 +00:00
renderstyle.h - rename src/resources to src/r_data. 2011-07-06 07:35:36 +00:00
sprites.cpp - Fixed: R_ExtendSpriteFrames() would change spr.spriteframes even when it wasn't moving them around. 2012-07-21 01:51:02 +00:00
sprites.h - fixed some leftover references to the software renderer. 2011-07-07 19:53:42 +00:00
voxels.cpp - Force all voxel mip levels so use the same pivot point as the first level. 2013-04-16 20:22:01 +00:00
voxels.h - fixed some leftover references to the software renderer. 2011-07-07 19:53:42 +00:00