mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-12-03 17:02:12 +00:00
79a4bfbdf0
SVN r442 (trunk)
1171 lines
34 KiB
C++
1171 lines
34 KiB
C++
/*
|
|
** st_start.cpp
|
|
** Handles the startup screen.
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 2006-2007 Randy Heit
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
*/
|
|
|
|
// HEADER FILES ------------------------------------------------------------
|
|
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#define _WIN32_WINNT 0x0501 // required to get the MARQUEE defines
|
|
#include <windows.h>
|
|
#include <commctrl.h>
|
|
#include <stdio.h>
|
|
#include "resource.h"
|
|
|
|
#define USE_WINDOWS_DWORD
|
|
#include "st_start.h"
|
|
#include "resource.h"
|
|
#include "templates.h"
|
|
#include "i_system.h"
|
|
#include "i_input.h"
|
|
#include "hardware.h"
|
|
#include "gi.h"
|
|
#include "w_wad.h"
|
|
#include "s_sound.h"
|
|
#include "m_alloc.h"
|
|
|
|
// MACROS ------------------------------------------------------------------
|
|
|
|
#define ST_MAX_NOTCHES 32
|
|
#define ST_NOTCH_WIDTH 16
|
|
#define ST_NOTCH_HEIGHT 23
|
|
#define ST_PROGRESS_X 64 // Start of notches x screen pos.
|
|
#define ST_PROGRESS_Y 441 // Start of notches y screen pos.
|
|
|
|
#define ST_NETPROGRESS_X 288
|
|
#define ST_NETPROGRESS_Y 32
|
|
#define ST_NETNOTCH_WIDTH 4
|
|
#define ST_NETNOTCH_HEIGHT 16
|
|
#define ST_MAX_NETNOTCHES 8
|
|
|
|
#define TEXT_FONT_HEIGHT 14
|
|
#define TEXT_FONT_NAME "vga-rom-font.14"
|
|
#define HERETIC_MINOR_VERSION '3' // Since we're based on Heretic 1.3
|
|
|
|
#define THERM_X 14
|
|
#define THERM_Y 14
|
|
#define THERM_LEN 51
|
|
#define THERM_COLOR 0xAA // light green
|
|
|
|
// Text mode color values
|
|
#define LO 85
|
|
#define MD 170
|
|
#define HI 255
|
|
|
|
// TYPES -------------------------------------------------------------------
|
|
|
|
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
|
|
void RestoreConView();
|
|
|
|
bool ST_Util_CreateStartupWindow ();
|
|
void ST_Util_SizeWindowForBitmap ();
|
|
BITMAPINFO *ST_Util_CreateBitmap (int width, int height, int color_bits);
|
|
BYTE *ST_Util_BitsForBitmap (BITMAPINFO *bitmap_info);
|
|
void ST_Util_FreeBitmap (BITMAPINFO *bitmap_info);
|
|
void ST_Util_PlanarToChunky4 (BYTE *dest, const BYTE *src, int width, int height);
|
|
void ST_Util_DrawBlock (BYTE *dest, const BYTE *src, int bytewidth, int height, int destpitch);
|
|
void ST_Util_ClearBlock (BYTE *dest, BYTE fill, int bytewidth, int height, int destpitch);
|
|
void ST_Util_InvalidateRect (HWND hwnd, BITMAPINFO *bitmap_info, int left, int top, int right, int bottom);
|
|
BYTE *ST_Util_LoadFont (const char *filename, int height);
|
|
void ST_Util_FreeFont (BYTE *font);
|
|
BITMAPINFO *ST_Util_AllocTextBitmap (const BYTE *font);
|
|
void ST_Util_DrawTextScreen (BITMAPINFO *bitmap_info, const BYTE *text_screen, const BYTE *font);
|
|
void ST_Util_DrawChar (BITMAPINFO *screen, const BYTE *font, int x, int y, BYTE charnum, BYTE attrib);
|
|
|
|
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
|
|
|
|
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
|
|
|
|
static INT_PTR CALLBACK NetStartPaneProc (HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
|
|
|
|
static void ST_Basic_Init ();
|
|
static void ST_Basic_Done ();
|
|
static void ST_Basic_Progress ();
|
|
static void ST_Basic_NetInit (const char *message, int numplayers);
|
|
static void ST_Basic_NetProgress (int count);
|
|
static void ST_Basic_NetMessage (const char *format, ...);
|
|
static void ST_Basic_NetDone ();
|
|
static bool ST_Basic_NetLoop (bool (*timer_callback)(void *), void *userdata);
|
|
|
|
static void ST_Hexen_Init ();
|
|
static void ST_Hexen_Done ();
|
|
static void ST_Hexen_Progress ();
|
|
|
|
static void ST_Heretic_Init ();
|
|
static void ST_Heretic_Progress ();
|
|
|
|
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
|
|
|
|
extern HINSTANCE g_hInst;
|
|
extern HWND Window, ConWindow, ProgressBar, NetStartPane, StartupScreen, GameTitleWindow;
|
|
extern void LayoutMainWindow (HWND hWnd, HWND pane);
|
|
|
|
// PUBLIC DATA DEFINITIONS -------------------------------------------------
|
|
|
|
void (*ST_Done)();
|
|
void (*ST_Progress)();
|
|
void (*ST_NetInit)(const char *message, int numplayers);
|
|
void (*ST_NetProgress)(int count);
|
|
void (*ST_NetMessage)(const char *format, ...);
|
|
void (*ST_NetDone)();
|
|
bool (*ST_NetLoop)(bool (*timer_callback)(void *), void *userdata);
|
|
|
|
BITMAPINFO *StartupBitmap;
|
|
|
|
// PRIVATE DATA DEFINITIONS ------------------------------------------------
|
|
|
|
static int MaxPos, CurPos, NotchPos;
|
|
static int NetMaxPos, NetCurPos;
|
|
static LRESULT NetMarqueeMode;
|
|
static int ThermX, ThermY, ThermWidth, ThermHeight;
|
|
|
|
static const RGBQUAD TextModePalette[16] =
|
|
{
|
|
{ 0, 0, 0, 0 }, // 0 black
|
|
{ MD, 0, 0, 0 }, // 1 blue
|
|
{ 0, MD, 0, 0 }, // 2 green
|
|
{ MD, MD, 0, 0 }, // 3 cyan
|
|
{ 0, 0, MD, 0 }, // 4 red
|
|
{ MD, 0, MD, 0 }, // 5 magenta
|
|
{ 0, MD, MD, 0 }, // 6 brown
|
|
{ MD, MD, MD, 0 }, // 7 light gray
|
|
|
|
{ LO, LO, LO, 0 }, // 8 dark gray
|
|
{ HI, LO, LO, 0 }, // 9 light blue
|
|
{ LO, HI, LO, 0 }, // A light green
|
|
{ HI, HI, LO, 0 }, // B light cyan
|
|
{ LO, LO, HI, 0 }, // C light red
|
|
{ HI, LO, HI, 0 }, // D light magenta
|
|
{ LO, HI, HI, 0 }, // E yellow
|
|
{ HI, HI, HI, 0 }, // F white
|
|
};
|
|
|
|
// Hexen's notch graphics, converted to chunky pixels.
|
|
|
|
static const BYTE NotchBits[] =
|
|
{
|
|
0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x07, 0x70, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x0c, 0xc0, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x68, 0x86, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x78, 0x87, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0xd8, 0x8d, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0xd8, 0x8d, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0xd8, 0x8d, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0xd8, 0x8d, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0xd8, 0x87, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0xd7, 0x7d, 0x60, 0x00, 0x00,
|
|
0x00, 0x66, 0x99, 0x99, 0x96, 0x69, 0x66, 0x00,
|
|
0x00, 0x69, 0x96, 0x99, 0x69, 0x96, 0x96, 0x00,
|
|
0x06, 0x9d, 0x99, 0x69, 0x96, 0xd9, 0x79, 0x60,
|
|
0x06, 0x7d, 0xdd, 0xdd, 0xdd, 0xdd, 0x77, 0x60,
|
|
0x06, 0x78, 0x88, 0x88, 0x88, 0x88, 0xd6, 0x60,
|
|
0x06, 0x7a, 0xaa, 0xaa, 0xaa, 0xaa, 0xd6, 0x60,
|
|
0x06, 0x7a, 0x77, 0x77, 0x77, 0xa7, 0x96, 0x60,
|
|
0x06, 0x77, 0xa7, 0x77, 0x77, 0xa7, 0x96, 0x60,
|
|
0x06, 0x97, 0xa7, 0x79, 0x77, 0x77, 0x96, 0x60,
|
|
0x00, 0x67, 0x79, 0x99, 0x99, 0xd7, 0x96, 0x60,
|
|
0x00, 0x69, 0x99, 0x66, 0x69, 0x69, 0x66, 0x00
|
|
};
|
|
|
|
static const BYTE NetNotchBits[] =
|
|
{
|
|
0x52, 0x20,
|
|
0x23, 0x25,
|
|
0x33, 0x25,
|
|
0x31, 0x35,
|
|
0x31, 0x35,
|
|
0x31, 0x35,
|
|
0x33, 0x35,
|
|
0x31, 0x35,
|
|
0x31, 0x35,
|
|
0x31, 0x25,
|
|
0x33, 0x35,
|
|
0x31, 0x20,
|
|
0x21, 0x35,
|
|
0x23, 0x25,
|
|
0x52, 0x20,
|
|
0x05, 0x50
|
|
};
|
|
|
|
// CODE --------------------------------------------------------------------
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Init
|
|
//
|
|
// Initializes the startup screen for the detected game.
|
|
// Sets the size of the progress bar and displays the startup screen.
|
|
//
|
|
//==========================================================================
|
|
|
|
void ST_Init(int maxProgress)
|
|
{
|
|
MaxPos = maxProgress;
|
|
CurPos = 0;
|
|
NotchPos = 0;
|
|
|
|
if (gameinfo.gametype == GAME_Hexen)
|
|
{
|
|
ST_Hexen_Init ();
|
|
}
|
|
else if (gameinfo.gametype == GAME_Heretic)
|
|
{
|
|
ST_Heretic_Init ();
|
|
}
|
|
else
|
|
{
|
|
ST_Basic_Init ();
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Basic_Init
|
|
//
|
|
// Shows a progress bar at the bottom of the window.
|
|
//
|
|
//==========================================================================
|
|
|
|
static void ST_Basic_Init ()
|
|
{
|
|
ProgressBar = CreateWindowEx(0, PROGRESS_CLASS,
|
|
NULL, WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS,
|
|
0, 0, 0, 0,
|
|
Window, 0, g_hInst, NULL);
|
|
SendMessage (ProgressBar, PBM_SETRANGE, 0, MAKELPARAM(0,MaxPos));
|
|
LayoutMainWindow (Window, NULL);
|
|
|
|
ST_Done = ST_Basic_Done;
|
|
ST_Progress = ST_Basic_Progress;
|
|
ST_NetInit = ST_Basic_NetInit;
|
|
ST_NetProgress = ST_Basic_NetProgress;
|
|
ST_NetMessage = ST_Basic_NetMessage;
|
|
ST_NetDone = ST_Basic_NetDone;
|
|
ST_NetLoop = ST_Basic_NetLoop;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Basic_Done
|
|
//
|
|
// Called just before entering graphics mode to deconstruct the startup
|
|
// screen.
|
|
//
|
|
//==========================================================================
|
|
|
|
static void ST_Basic_Done()
|
|
{
|
|
if (ProgressBar != NULL)
|
|
{
|
|
DestroyWindow (ProgressBar);
|
|
ProgressBar = NULL;
|
|
LayoutMainWindow (Window, NULL);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Basic_Progress
|
|
//
|
|
// Bumps the progress meter one notch.
|
|
//
|
|
//==========================================================================
|
|
|
|
static void ST_Basic_Progress()
|
|
{
|
|
if (CurPos < MaxPos)
|
|
{
|
|
CurPos++;
|
|
SendMessage (ProgressBar, PBM_SETPOS, CurPos, 0);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Basic_NetInit
|
|
//
|
|
// Shows the network startup pane if it isn't visible. Sets the message in
|
|
// the pane to the one provided. If numplayers is 0, then the progress bar
|
|
// is a scrolling marquee style. If numplayers is 1, then the progress bar
|
|
// is just a full bar. If numplayers is >= 2, then the progress bar is a
|
|
// normal one, and a progress count is also shown in the pane.
|
|
//
|
|
//==========================================================================
|
|
|
|
static void ST_Basic_NetInit(const char *message, int numplayers)
|
|
{
|
|
NetMaxPos = numplayers;
|
|
if (NetStartPane == NULL)
|
|
{
|
|
NetStartPane = CreateDialogParam (g_hInst, MAKEINTRESOURCE(IDD_NETSTARTPANE), Window, NetStartPaneProc, 0);
|
|
// We don't need two progress bars.
|
|
if (ProgressBar != NULL)
|
|
{
|
|
DestroyWindow (ProgressBar);
|
|
ProgressBar = NULL;
|
|
}
|
|
LayoutMainWindow (Window, NULL);
|
|
// Make sure the last line of output is visible in the log window.
|
|
SendMessage (ConWindow, EM_LINESCROLL, 0, SendMessage (ConWindow, EM_GETLINECOUNT, 0, 0) -
|
|
SendMessage (ConWindow, EM_GETFIRSTVISIBLELINE, 0, 0));
|
|
}
|
|
if (NetStartPane != NULL)
|
|
{
|
|
HWND ctl;
|
|
|
|
SetDlgItemText (NetStartPane, IDC_NETSTARTMESSAGE, message);
|
|
ctl = GetDlgItem (NetStartPane, IDC_NETSTARTPROGRESS);
|
|
|
|
if (numplayers == 0)
|
|
{
|
|
// PBM_SETMARQUEE is only available under XP and above, so this might fail.
|
|
NetMarqueeMode = SendMessage (ctl, PBM_SETMARQUEE, TRUE, 100);
|
|
if (NetMarqueeMode == FALSE)
|
|
{
|
|
SendMessage (ctl, PBM_SETRANGE, 0, MAKELPARAM(0,16));
|
|
}
|
|
else
|
|
{
|
|
// If we don't set the PBS_MARQUEE style, then the marquee will never show up.
|
|
SetWindowLong (ctl, GWL_STYLE, GetWindowLong (ctl, GWL_STYLE) | PBS_MARQUEE);
|
|
}
|
|
SetDlgItemText (NetStartPane, IDC_NETSTARTCOUNT, "");
|
|
}
|
|
else
|
|
{
|
|
NetMarqueeMode = FALSE;
|
|
SendMessage (ctl, PBM_SETMARQUEE, FALSE, 0);
|
|
// Make sure the marquee really is turned off.
|
|
SetWindowLong (ctl, GWL_STYLE, GetWindowLong (ctl, GWL_STYLE) & (~PBS_MARQUEE));
|
|
|
|
SendMessage (ctl, PBM_SETRANGE, 0, MAKELPARAM(0,numplayers));
|
|
if (numplayers == 1)
|
|
{
|
|
SendMessage (ctl, PBM_SETPOS, 1, 0);
|
|
SetDlgItemText (NetStartPane, IDC_NETSTARTCOUNT, "");
|
|
}
|
|
}
|
|
}
|
|
NetMaxPos = numplayers;
|
|
NetCurPos = 0;
|
|
ST_NetProgress(1); // You always know about yourself
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Basic_NetDone
|
|
//
|
|
// Removes the network startup pane.
|
|
//
|
|
//==========================================================================
|
|
|
|
static void ST_Basic_NetDone()
|
|
{
|
|
if (NetStartPane != NULL)
|
|
{
|
|
DestroyWindow (NetStartPane);
|
|
NetStartPane = NULL;
|
|
LayoutMainWindow (Window, NULL);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Basic_NetMessage
|
|
//
|
|
// Call this between ST_NetInit() and ST_NetDone() instead of Printf() to
|
|
// display messages, in case the progress meter is mixed in the same output
|
|
// stream as normal messages.
|
|
//
|
|
//==========================================================================
|
|
|
|
static void ST_Basic_NetMessage(const char *format, ...)
|
|
{
|
|
FString str;
|
|
va_list argptr;
|
|
|
|
va_start (argptr, format);
|
|
str.VFormat (format, argptr);
|
|
va_end (argptr);
|
|
Printf ("%s\n", str.GetChars());
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Basic_NetProgress
|
|
//
|
|
// Sets the network progress meter. If count is 0, it gets bumped by 1.
|
|
// Otherwise, it is set to count.
|
|
//
|
|
//==========================================================================
|
|
|
|
static void ST_Basic_NetProgress(int count)
|
|
{
|
|
if (count == 0)
|
|
{
|
|
NetCurPos++;
|
|
}
|
|
else
|
|
{
|
|
NetCurPos = count;
|
|
}
|
|
if (NetStartPane == NULL)
|
|
{
|
|
return;
|
|
}
|
|
if (NetMaxPos == 0 && !NetMarqueeMode)
|
|
{
|
|
// PBM_SETMARQUEE didn't work, so just increment the progress bar endlessly.
|
|
SendDlgItemMessage (NetStartPane, IDC_NETSTARTPROGRESS, PBM_SETPOS, NetCurPos & 15, 0);
|
|
}
|
|
else if (NetMaxPos > 1)
|
|
{
|
|
char buf[16];
|
|
|
|
sprintf (buf, "%d/%d", NetCurPos, NetMaxPos);
|
|
SetDlgItemText (NetStartPane, IDC_NETSTARTCOUNT, buf);
|
|
SendDlgItemMessage (NetStartPane, IDC_NETSTARTPROGRESS, PBM_SETPOS, MIN(NetCurPos, NetMaxPos), 0);
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Basic_NetLoop
|
|
//
|
|
// The timer_callback function is called at least two times per second
|
|
// and passed the userdata value. It should return true to stop the loop and
|
|
// return control to the caller or false to continue the loop.
|
|
//
|
|
// ST_NetLoop will return true if the loop was halted by the callback and
|
|
// false if the loop was halted because the user wants to abort the
|
|
// network synchronization.
|
|
//
|
|
//==========================================================================
|
|
|
|
static bool ST_Basic_NetLoop(bool (*timer_callback)(void *), void *userdata)
|
|
{
|
|
BOOL bRet;
|
|
MSG msg;
|
|
|
|
if (SetTimer (Window, 1337, 500, NULL) == 0)
|
|
{
|
|
I_FatalError ("Could not set network synchronization timer.");
|
|
}
|
|
|
|
while ((bRet = GetMessage(&msg, NULL, 0, 0)) != 0)
|
|
{
|
|
if (bRet == -1)
|
|
{
|
|
KillTimer (Window, 1337);
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
if (msg.message == WM_TIMER && msg.hwnd == Window && msg.wParam == 1337)
|
|
{
|
|
if (timer_callback (userdata))
|
|
{
|
|
KillTimer (NetStartPane, 1);
|
|
return true;
|
|
}
|
|
}
|
|
if (!IsDialogMessage (NetStartPane, &msg))
|
|
{
|
|
TranslateMessage (&msg);
|
|
DispatchMessage (&msg);
|
|
}
|
|
}
|
|
}
|
|
KillTimer (Window, 1337);
|
|
return false;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// NetStartPaneProc
|
|
//
|
|
// DialogProc for the network startup pane. It just waits for somebody to
|
|
// click a button, and the only button available is the abort one.
|
|
//
|
|
//==========================================================================
|
|
|
|
static INT_PTR CALLBACK NetStartPaneProc (HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
if (msg == WM_COMMAND && HIWORD(wParam) == BN_CLICKED)
|
|
{
|
|
PostQuitMessage (0);
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Hexen_Init
|
|
//
|
|
// Shows the Hexen startup screen. If the screen doesn't appear to be
|
|
// valid, it falls back to ST_Basic_Init.
|
|
//
|
|
// The startup graphic is a planar, 4-bit 640x480 graphic preceded by a
|
|
// 16 entry (48 byte) VGA palette.
|
|
//
|
|
//==========================================================================
|
|
|
|
static void ST_Hexen_Init ()
|
|
{
|
|
int startup_lump = Wads.CheckNumForName ("STARTUP");
|
|
|
|
if (startup_lump < 0 || Wads.LumpLength (startup_lump) != 153648 || !ST_Util_CreateStartupWindow())
|
|
{
|
|
ST_Basic_Init ();
|
|
return;
|
|
}
|
|
|
|
BYTE startup_screen[153648];
|
|
union
|
|
{
|
|
RGBQUAD color;
|
|
DWORD quad;
|
|
};
|
|
|
|
Wads.ReadLump (startup_lump, startup_screen);
|
|
|
|
color.rgbReserved = 0;
|
|
|
|
StartupBitmap = ST_Util_CreateBitmap (640, 480, 4);
|
|
|
|
// Initialize the bitmap palette.
|
|
for (int i = 0; i < 16; ++i)
|
|
{
|
|
color.rgbRed = startup_screen[i*3+0];
|
|
color.rgbGreen = startup_screen[i*3+1];
|
|
color.rgbBlue = startup_screen[i*3+2];
|
|
// Convert from 6-bit per component to 8-bit per component.
|
|
quad = (quad << 2) | ((quad >> 4) & 0x03030303);
|
|
StartupBitmap->bmiColors[i] = color;
|
|
}
|
|
|
|
// Fill in the bitmap data. Convert to chunky, because I can't figure out
|
|
// if Windows actually supports planar images or not, despite the presence
|
|
// of biPlanes in the BITMAPINFOHEADER.
|
|
ST_Util_PlanarToChunky4 (ST_Util_BitsForBitmap(StartupBitmap), startup_screen + 48, 640, 480);
|
|
|
|
ST_Util_SizeWindowForBitmap ();
|
|
LayoutMainWindow (Window, NULL);
|
|
InvalidateRect (StartupScreen, NULL, TRUE);
|
|
|
|
ST_Done = ST_Hexen_Done;
|
|
ST_Progress = ST_Hexen_Progress;
|
|
ST_NetInit = ST_Basic_NetInit;
|
|
ST_NetProgress = ST_Basic_NetProgress;
|
|
ST_NetMessage = ST_Basic_NetMessage;
|
|
ST_NetDone = ST_Basic_NetDone;
|
|
ST_NetLoop = ST_Basic_NetLoop;
|
|
|
|
// Not that this screen will be around long enough for anyone to
|
|
// really hear the music, but start it anyway.
|
|
S_ChangeMusic ("orb", true, true);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Hexen_Done
|
|
//
|
|
// Called just before entering graphics mode to deconstruct the startup
|
|
// screen.
|
|
//
|
|
//==========================================================================
|
|
|
|
static void ST_Hexen_Done()
|
|
{
|
|
if (StartupScreen != NULL)
|
|
{
|
|
DestroyWindow (StartupScreen);
|
|
StartupScreen = NULL;
|
|
}
|
|
if (StartupBitmap != NULL)
|
|
{
|
|
ST_Util_FreeBitmap (StartupBitmap);
|
|
StartupBitmap = NULL;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Hexen_Progress
|
|
//
|
|
// Bumps the progress meter one notch.
|
|
//
|
|
//==========================================================================
|
|
|
|
static void ST_Hexen_Progress()
|
|
{
|
|
int notch_pos, x, y;
|
|
|
|
if (CurPos < MaxPos)
|
|
{
|
|
CurPos++;
|
|
notch_pos = (CurPos * ST_MAX_NOTCHES) / MaxPos;
|
|
if (notch_pos != NotchPos)
|
|
{ // Time to draw another notch.
|
|
for (; NotchPos < notch_pos; NotchPos++)
|
|
{
|
|
x = ST_PROGRESS_X + ST_NOTCH_WIDTH * NotchPos;
|
|
y = ST_PROGRESS_Y;
|
|
ST_Util_DrawBlock (ST_Util_BitsForBitmap(StartupBitmap) + x / 2 + y * 320,
|
|
NotchBits, ST_NOTCH_WIDTH / 2, ST_NOTCH_HEIGHT, 320);
|
|
ST_Util_InvalidateRect (StartupScreen, StartupBitmap, x, y, x + ST_NOTCH_WIDTH, y + ST_NOTCH_HEIGHT);
|
|
}
|
|
S_Sound (CHAN_BODY, "StartupTick", 1, ATTN_NONE);
|
|
}
|
|
}
|
|
I_GetEvent ();
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Heretic_Init
|
|
//
|
|
// Shows the Hexen startup screen. If the screen doesn't appear to be
|
|
// valid, it falls back to ST_Basic_Init.
|
|
//
|
|
// The loading screen is an 80x25 text screen with character data and
|
|
// attributes intermixed, which means it must be exactly 4000 bytes long.
|
|
//
|
|
//==========================================================================
|
|
|
|
static void ST_Heretic_Init ()
|
|
{
|
|
int loading_lump = Wads.CheckNumForName ("LOADING");
|
|
BYTE loading_screen[4000];
|
|
BYTE *font;
|
|
|
|
if (loading_lump < 0 || Wads.LumpLength (loading_lump) != 4000 || !ST_Util_CreateStartupWindow())
|
|
{
|
|
ST_Basic_Init ();
|
|
return;
|
|
}
|
|
|
|
font = ST_Util_LoadFont (TEXT_FONT_NAME, TEXT_FONT_HEIGHT);
|
|
if (font == NULL)
|
|
{
|
|
DestroyWindow (StartupScreen);
|
|
ST_Basic_Init ();
|
|
return;
|
|
}
|
|
|
|
Wads.ReadLump (loading_lump, loading_screen);
|
|
|
|
// Slap the Heretic minor version on the loading screen. Heretic
|
|
// did this inside the executable rather than coming with modified
|
|
// LOADING screens, so we need to do the same.
|
|
loading_screen[2*160 + 49*2] = HERETIC_MINOR_VERSION;
|
|
|
|
// Draw the loading screen to a bitmap.
|
|
StartupBitmap = ST_Util_AllocTextBitmap (font);
|
|
ST_Util_DrawTextScreen (StartupBitmap, loading_screen, font);
|
|
ST_Util_FreeFont (font);
|
|
|
|
ST_Util_SizeWindowForBitmap ();
|
|
LayoutMainWindow (Window, NULL);
|
|
InvalidateRect (StartupScreen, NULL, TRUE);
|
|
|
|
ThermX = THERM_X * 4;
|
|
ThermY = THERM_Y * TEXT_FONT_HEIGHT;
|
|
ThermWidth = THERM_LEN * 4;
|
|
ThermHeight = TEXT_FONT_HEIGHT;
|
|
|
|
ST_Done = ST_Hexen_Done;
|
|
ST_Progress = ST_Heretic_Progress;
|
|
ST_NetInit = ST_Basic_NetInit;
|
|
ST_NetProgress = ST_Basic_NetProgress;
|
|
ST_NetMessage = ST_Basic_NetMessage;
|
|
ST_NetDone = ST_Basic_NetDone;
|
|
ST_NetLoop = ST_Basic_NetLoop;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Heretic_Progress
|
|
//
|
|
// Bumps the progress meter one notch.
|
|
//
|
|
//==========================================================================
|
|
|
|
static void ST_Heretic_Progress()
|
|
{
|
|
int notch_pos;
|
|
|
|
if (CurPos < MaxPos)
|
|
{
|
|
CurPos++;
|
|
notch_pos = (CurPos * ThermWidth) / MaxPos;
|
|
if (notch_pos != NotchPos && !(notch_pos & 3))
|
|
{ // Time to draw another notch.
|
|
int left = NotchPos + ThermX;
|
|
int top = ThermY;
|
|
int right = notch_pos + ThermX;
|
|
int bottom = top + ThermHeight;
|
|
ST_Util_ClearBlock (ST_Util_BitsForBitmap(StartupBitmap) + left + top * 320, THERM_COLOR, right - left, bottom - top, 320);
|
|
ST_Util_InvalidateRect (StartupScreen, StartupBitmap, left*2, top, right*2, bottom);
|
|
NotchPos = notch_pos;
|
|
}
|
|
}
|
|
I_GetEvent ();
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Endoom
|
|
//
|
|
// Shows an ENDOOM text screen
|
|
//
|
|
//==========================================================================
|
|
CVAR(Bool, showendoom, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
|
|
|
void ST_Endoom()
|
|
{
|
|
if (!showendoom) exit(0);
|
|
|
|
int endoom_lump = Wads.CheckNumForName (
|
|
gameinfo.gametype == GAME_Doom? "ENDOOM" :
|
|
gameinfo.gametype == GAME_Heretic? "ENDTEXT" :
|
|
gameinfo.gametype == GAME_Strife? "ENDSTRF" : NULL);
|
|
|
|
BYTE endoom_screen[4000];
|
|
BYTE *font;
|
|
MSG mess;
|
|
|
|
if (endoom_lump < 0 || Wads.LumpLength (endoom_lump) != 4000)
|
|
{
|
|
exit(0);
|
|
}
|
|
|
|
font = ST_Util_LoadFont (TEXT_FONT_NAME, TEXT_FONT_HEIGHT);
|
|
if (font == NULL)
|
|
{
|
|
exit(0);
|
|
}
|
|
|
|
if (!ST_Util_CreateStartupWindow())
|
|
{
|
|
ST_Util_FreeFont (font);
|
|
exit(0);
|
|
}
|
|
ST_Done = ST_Basic_Done;
|
|
|
|
I_ShutdownGraphics ();
|
|
RestoreConView ();
|
|
S_StopMusic(true);
|
|
|
|
Wads.ReadLump (endoom_lump, endoom_screen);
|
|
|
|
// Draw the loading screen to a bitmap.
|
|
StartupBitmap = ST_Util_AllocTextBitmap (font);
|
|
ST_Util_DrawTextScreen (StartupBitmap, endoom_screen, font);
|
|
ST_Util_FreeFont (font);
|
|
|
|
ST_Util_SizeWindowForBitmap ();
|
|
LayoutMainWindow (Window, NULL);
|
|
InvalidateRect (StartupScreen, NULL, TRUE);
|
|
|
|
// Wait until any key has been pressed or a quit message has been received
|
|
|
|
while (1)
|
|
{
|
|
if (PeekMessage (&mess, NULL, 0, 0, PM_REMOVE))
|
|
{
|
|
if (mess.message == WM_QUIT)
|
|
exit (int(mess.wParam));
|
|
if (mess.message == WM_KEYDOWN || mess.message == WM_SYSKEYDOWN || mess.message == WM_LBUTTONDOWN)
|
|
exit(0);
|
|
|
|
TranslateMessage (&mess);
|
|
DispatchMessage (&mess);
|
|
}
|
|
else WaitMessage();
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Util_CreateStartupWindow
|
|
//
|
|
// Creates the static control that will draw the startup screen.
|
|
//
|
|
//==========================================================================
|
|
|
|
bool ST_Util_CreateStartupWindow ()
|
|
{
|
|
StartupScreen = CreateWindowEx (WS_EX_NOPARENTNOTIFY, "STATIC", NULL,
|
|
WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | SS_OWNERDRAW,
|
|
0, 0, 0, 0, Window, NULL, g_hInst, NULL);
|
|
if (StartupScreen == NULL)
|
|
{
|
|
return false;
|
|
}
|
|
SetWindowLong (StartupScreen, GWL_ID, IDC_STATIC_STARTUP);
|
|
return true;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Util_SizeWindowForBitmap
|
|
//
|
|
// Resizes the main window so that the startup bitmap will be draw 1:1.
|
|
//
|
|
//==========================================================================
|
|
|
|
void ST_Util_SizeWindowForBitmap ()
|
|
{
|
|
DEVMODE displaysettings;
|
|
int w, h, cx, cy, x, y;
|
|
RECT rect;
|
|
|
|
GetClientRect (GameTitleWindow, &rect);
|
|
w = StartupBitmap->bmiHeader.biWidth + GetSystemMetrics (SM_CXSIZEFRAME)*2;
|
|
h = StartupBitmap->bmiHeader.biHeight + rect.bottom
|
|
+ GetSystemMetrics (SM_CYSIZEFRAME) * 2 + GetSystemMetrics (SM_CYCAPTION);
|
|
|
|
// Resize the window, but keep its center point the same, unless that
|
|
// puts it partially offscreen.
|
|
memset (&displaysettings, 0, sizeof(displaysettings));
|
|
displaysettings.dmSize = sizeof(displaysettings);
|
|
EnumDisplaySettings (NULL, ENUM_CURRENT_SETTINGS, &displaysettings);
|
|
GetWindowRect (Window, &rect);
|
|
cx = (rect.left + rect.right) / 2;
|
|
cy = (rect.top + rect.bottom) / 2;
|
|
x = cx - w / 2;
|
|
y = cy - h / 2;
|
|
if (x + w > (int)displaysettings.dmPelsWidth)
|
|
{
|
|
x = displaysettings.dmPelsWidth - w;
|
|
}
|
|
if (x < 0)
|
|
{
|
|
x = 0;
|
|
}
|
|
if (y + h > (int)displaysettings.dmPelsHeight)
|
|
{
|
|
y = displaysettings.dmPelsHeight - h;
|
|
}
|
|
if (y < 0)
|
|
{
|
|
y = 0;
|
|
}
|
|
MoveWindow (Window, x, y, w, h, TRUE);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Util_PlanarToChunky4
|
|
//
|
|
// Convert a 4-bpp planar image to chunky pixels.
|
|
//
|
|
//==========================================================================
|
|
|
|
void ST_Util_PlanarToChunky4 (BYTE *dest, const BYTE *src, int width, int height)
|
|
{
|
|
int y, x;
|
|
const BYTE *src1, *src2, *src3, *src4;
|
|
size_t plane_size = width / 8 * height;
|
|
|
|
src1 = src;
|
|
src2 = src1 + plane_size;
|
|
src3 = src2 + plane_size;
|
|
src4 = src3 + plane_size;
|
|
|
|
for (y = height; y > 0; --y)
|
|
{
|
|
for (x = width; x > 0; x -= 8)
|
|
{
|
|
// Pixels 0 and 1
|
|
dest[0] = (*src4 & 0x80) | ((*src3 & 0x80) >> 1) | ((*src2 & 0x80) >> 2) | ((*src1 & 0x80) >> 3) |
|
|
((*src4 & 0x40) >> 3) | ((*src3 & 0x40) >> 4) | ((*src2 & 0x40) >> 5) | ((*src1 & 0x40) >> 6);
|
|
// Pixels 2 and 3
|
|
dest[1] = ((*src4 & 0x20) << 2) | ((*src3 & 0x20) << 1) | ((*src2 & 0x20)) | ((*src1 & 0x20) >> 1) |
|
|
((*src4 & 0x10) >> 1) | ((*src3 & 0x10) >> 2) | ((*src2 & 0x10) >> 3) | ((*src1 & 0x10) >> 4);
|
|
// Pixels 4 and 5
|
|
dest[2] = ((*src4 & 0x08) << 4) | ((*src3 & 0x08) << 3) | ((*src2 & 0x08) << 2) | ((*src1 & 0x08) << 1) |
|
|
((*src4 & 0x04) << 1) | ((*src3 & 0x04)) | ((*src2 & 0x04) >> 1) | ((*src1 & 0x04) >> 2);
|
|
// Pixels 6 and 7
|
|
dest[3] = ((*src4 & 0x02) << 6) | ((*src3 & 0x02) << 5) | ((*src2 & 0x02) << 4) | ((*src1 & 0x02) << 3) |
|
|
((*src4 & 0x01) << 3) | ((*src3 & 0x01) << 2) | ((*src2 & 0x01) << 1) | ((*src1 & 0x01));
|
|
dest += 4;
|
|
src1 += 1;
|
|
src2 += 1;
|
|
src3 += 1;
|
|
src4 += 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Util_DrawBlock
|
|
//
|
|
//==========================================================================
|
|
|
|
void ST_Util_DrawBlock (BYTE *dest, const BYTE *src, int bytewidth, int height, int destpitch)
|
|
{
|
|
if (bytewidth == 8)
|
|
{ // progress notches
|
|
for (; height > 0; --height)
|
|
{
|
|
((DWORD *)dest)[0] = ((const DWORD *)src)[0];
|
|
((DWORD *)dest)[1] = ((const DWORD *)src)[1];
|
|
dest += destpitch;
|
|
src += 8;
|
|
}
|
|
}
|
|
else if (bytewidth == 2)
|
|
{ // net progress notches
|
|
for (; height > 0; --height)
|
|
{
|
|
*((WORD *)dest) = *((const WORD *)src);
|
|
dest += destpitch;
|
|
src += 2;
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Util_ClearBlock
|
|
//
|
|
//==========================================================================
|
|
|
|
void ST_Util_ClearBlock (BYTE *dest, BYTE fill, int bytewidth, int height, int destpitch)
|
|
{
|
|
while (height > 0)
|
|
{
|
|
memset (dest, fill, bytewidth);
|
|
dest += destpitch;
|
|
height--;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Util_CreateBitmap
|
|
//
|
|
// Creates a BITMAPINFOHEADER, RGBQUAD, and pixel data arranged
|
|
// consecutively in memory (in other words, a normal Windows BMP file).
|
|
// The BITMAPINFOHEADER will be filled in, and the caller must fill
|
|
// in the color and pixel data.
|
|
//
|
|
// You must pass 4 or 8 for color_bits.
|
|
//
|
|
//==========================================================================
|
|
|
|
BITMAPINFO *ST_Util_CreateBitmap (int width, int height, int color_bits)
|
|
{
|
|
DWORD size_image = (width * height) >> int(color_bits == 4);
|
|
BITMAPINFO *bitmap_info = (BITMAPINFO *)M_Malloc (sizeof(BITMAPINFOHEADER) +
|
|
(sizeof(RGBQUAD) << color_bits) + size_image);
|
|
|
|
// Initialize the header.
|
|
bitmap_info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
|
bitmap_info->bmiHeader.biWidth = width;
|
|
bitmap_info->bmiHeader.biHeight = height;
|
|
bitmap_info->bmiHeader.biPlanes = 1;
|
|
bitmap_info->bmiHeader.biBitCount = color_bits;
|
|
bitmap_info->bmiHeader.biCompression = 0;
|
|
bitmap_info->bmiHeader.biSizeImage = size_image;
|
|
bitmap_info->bmiHeader.biXPelsPerMeter = 0;
|
|
bitmap_info->bmiHeader.biYPelsPerMeter = 0;
|
|
bitmap_info->bmiHeader.biClrUsed = 1 << color_bits;
|
|
bitmap_info->bmiHeader.biClrImportant = 0;
|
|
|
|
return bitmap_info;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Util_BitsForBitmap
|
|
//
|
|
// Given a bitmap created by ST_Util_CreateBitmap, returns the start
|
|
// address for the pixel data for the bitmap.
|
|
//
|
|
//==========================================================================
|
|
|
|
BYTE *ST_Util_BitsForBitmap (BITMAPINFO *bitmap_info)
|
|
{
|
|
return (BYTE *)bitmap_info + sizeof(BITMAPINFOHEADER) + (sizeof(RGBQUAD) << bitmap_info->bmiHeader.biBitCount);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Util_FreeBitmap
|
|
//
|
|
// Frees all the data for a bitmap created by ST_Util_CreateBitmap.
|
|
//
|
|
//==========================================================================
|
|
|
|
void ST_Util_FreeBitmap (BITMAPINFO *bitmap_info)
|
|
{
|
|
free (bitmap_info);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Util_InvalidateRect
|
|
//
|
|
// Invalidates the portion of the window that the specified rect of the
|
|
// bitmap appears in.
|
|
//
|
|
//==========================================================================
|
|
|
|
void ST_Util_InvalidateRect (HWND hwnd, BITMAPINFO *bitmap_info, int left, int top, int right, int bottom)
|
|
{
|
|
RECT rect;
|
|
|
|
GetClientRect (hwnd, &rect);
|
|
rect.left = left * rect.right / bitmap_info->bmiHeader.biWidth - 1;
|
|
rect.top = top * rect.bottom / bitmap_info->bmiHeader.biHeight - 1;
|
|
rect.right = right * rect.right / bitmap_info->bmiHeader.biWidth + 1;
|
|
rect.bottom = bottom * rect.bottom / bitmap_info->bmiHeader.biHeight + 1;
|
|
InvalidateRect (hwnd, &rect, FALSE);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Util_LoadFont
|
|
//
|
|
// Loads a monochrome fixed-width font. Every character is one byte
|
|
// (eight pixels) wide.
|
|
//
|
|
//==========================================================================
|
|
|
|
BYTE *ST_Util_LoadFont (const char *filename, int height)
|
|
{
|
|
int lumpnum, lumplen;
|
|
BYTE *font;
|
|
|
|
lumpnum = Wads.CheckNumForFullName (filename);
|
|
if (lumpnum < 0)
|
|
{ // font not found
|
|
return NULL;
|
|
}
|
|
lumplen = Wads.LumpLength (lumpnum);
|
|
if (lumplen != height << 8)
|
|
{ // font is a bad size
|
|
return NULL;
|
|
}
|
|
font = new BYTE[lumplen + 1];
|
|
font[0] = height; // Store font height in the first byte.
|
|
Wads.ReadLump (lumpnum, font + 1);
|
|
return font;
|
|
}
|
|
|
|
void ST_Util_FreeFont (BYTE *font)
|
|
{
|
|
delete[] font;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Util_AllocTextBitmap
|
|
//
|
|
// Returns a bitmap properly sized to hold an 80x25 display of characters
|
|
// using the specified font.
|
|
//
|
|
//==========================================================================
|
|
|
|
BITMAPINFO *ST_Util_AllocTextBitmap (const BYTE *font)
|
|
{
|
|
BITMAPINFO *bitmap = ST_Util_CreateBitmap (80 * 8, 25 * font[0], 4);
|
|
memcpy (bitmap->bmiColors, TextModePalette, sizeof(TextModePalette));
|
|
return bitmap;
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Util_DrawTextScreen
|
|
//
|
|
// Draws the text screen to the bitmap. The bitmap must be the proper size
|
|
// for the font.
|
|
//
|
|
//==========================================================================
|
|
|
|
void ST_Util_DrawTextScreen (BITMAPINFO *bitmap_info, const BYTE *text_screen, const BYTE *font)
|
|
{
|
|
int x, y;
|
|
|
|
for (y = 0; y < 25; ++y)
|
|
{
|
|
for (x = 0; x < 80; ++x)
|
|
{
|
|
ST_Util_DrawChar (bitmap_info, font, x, y, text_screen[0], text_screen[1]);
|
|
text_screen += 2;
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// ST_Util_DrawChar
|
|
//
|
|
// Draws a character on the bitmap. X and Y specify the character cell,
|
|
// and fg and bg are 4-bit colors.
|
|
//
|
|
//==========================================================================
|
|
|
|
void ST_Util_DrawChar (BITMAPINFO *screen, const BYTE *font, int x, int y, BYTE charnum, BYTE attrib)
|
|
{
|
|
const BYTE bg_left = attrib & 0xF0;
|
|
const BYTE fg = attrib & 0x0F;
|
|
const BYTE fg_left = fg << 4;
|
|
const BYTE bg = bg_left >> 4;
|
|
const BYTE color_array[4] = { bg_left | bg, attrib, fg_left | bg, fg_left | fg };
|
|
const BYTE *src = font + 1 + charnum * font[0];
|
|
int pitch = screen->bmiHeader.biWidth >> 1;
|
|
BYTE *dest = ST_Util_BitsForBitmap(screen) + x*4 + y * font[0] * pitch;
|
|
|
|
for (y = font[0]; y > 0; --y)
|
|
{
|
|
BYTE srcbyte = *src++;
|
|
|
|
// Pixels 0 and 1
|
|
dest[0] = color_array[(srcbyte >> 6) & 3];
|
|
// Pixels 2 and 3
|
|
dest[1] = color_array[(srcbyte >> 4) & 3];
|
|
// Pixels 4 and 5
|
|
dest[2] = color_array[(srcbyte >> 2) & 3];
|
|
// Pixels 6 and 7
|
|
dest[3] = color_array[(srcbyte) & 3];
|
|
dest += pitch;
|
|
}
|
|
}
|