qzdoom-gpl/src/g_shared
Christoph Oelckers 763efb3682 - Fixed: Skin definitions were never freed.
- Fixed: Names in terrain definitions were never freed. Replacing them with
  FNames would have been a good idea anyway.
- Fixed: The lock definitions were never freed.
- Fixed: FDoorAnimation was missing a destructor.
- Fixed: animation and switch definitions were never freed.
- Replaced all other places where FindType was used with FNames with 
  IFindType.

SVN r90 (trunk)
2006-05-09 15:07:45 +00:00
..
a_action.cpp SVN r71 (trunk) 2006-04-30 21:49:18 +00:00
a_action.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_artifacts.cpp May 9, 2006 (Changes by Graf Zahl) 2006-05-09 08:58:30 +00:00
a_artifacts.h May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
a_bridge.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_camera.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_debris.cpp May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
a_decals.cpp May 4, 2006 (Changes by Graf Zahl) 2006-05-04 12:40:39 +00:00
a_flashfader.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_fountain.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_hatetarget.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_keys.cpp - Fixed: Skin definitions were never freed. 2006-05-09 15:07:45 +00:00
a_keys.h May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00
a_lightning.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_lightning.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_movingcamera.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_pickups.cpp May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00
a_pickups.h May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00
a_pickups.h.bak Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_quake.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_secrettrigger.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_sectoraction.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_sharedglobal.h May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
a_sharedmisc.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_skies.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_soundenvironment.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_soundsequence.cpp - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
a_spark.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_waterzone.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
a_weaponpiece.cpp May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00
a_weaponpiece.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_weapons.cpp - Fixed: The names in the Depths array in m_options.cpp were never freed. 2006-05-09 03:40:15 +00:00
hudmessages.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
sbar.h - Blends created with the ACS fade commands now degrade to transparent overlays 2006-05-09 00:28:01 +00:00
shared_sbar.cpp - Blends created with the ACS fade commands now degrade to transparent overlays 2006-05-09 00:28:01 +00:00