.. |
a_arachnotron.cpp
|
- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
|
2008-09-15 14:11:05 +00:00 |
a_archvile.cpp
|
- Moved the terget->velz assignment to the end of A_VileAttack to remove the
|
2009-08-02 04:11:48 +00:00 |
a_bossbrain.cpp
|
- Fixed: Monsters spawned by the Boss Brain would not go after the player unless they were in sight.
|
2012-03-10 02:17:49 +00:00 |
a_bruiser.cpp
|
- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
|
2008-09-15 14:11:05 +00:00 |
a_cacodemon.cpp
|
- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
|
2008-09-15 14:11:05 +00:00 |
a_cyberdemon.cpp
|
- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
|
2008-09-15 14:11:05 +00:00 |
a_demon.cpp
|
- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
|
2008-09-15 14:11:05 +00:00 |
a_doomglobal.h
|
More header cleanup.
|
2008-09-15 00:47:31 +00:00 |
a_doomimp.cpp
|
- Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders
|
2008-09-15 14:11:05 +00:00 |
a_doommisc.cpp
|
- Make DF2_BARRELS_RESPAWN work in all game modes without the need for alwaysapplydmflags.
|
2012-04-03 04:18:38 +00:00 |
a_doomweaps.cpp
|
- fixed some potential NULL pointer accesses.
|
2011-08-30 15:34:40 +00:00 |
a_fatso.cpp
|
- fixed GCC compile error in A_Mushroom.
|
2010-02-07 08:22:23 +00:00 |
a_keen.cpp
|
- fixed: A_KeenDie should not drop items.
|
2010-04-23 08:12:47 +00:00 |
a_lostsoul.cpp
|
- fixed: The charge attack of Heretic's imp is not precisely the same
|
2009-11-27 13:23:02 +00:00 |
a_painelemental.cpp
|
- added DavidPH's A_PainAttack extension submission.
|
2011-06-06 13:23:28 +00:00 |
a_possessed.cpp
|
- Changed: The monster refiring functions should use the same sight checking mode as the code that triggers
|
2010-04-03 07:10:52 +00:00 |
a_revenant.cpp
|
- fixed: WIF_STAFF2_KICKBACK did not work anymore because it depended on conditions
|
2009-08-30 10:43:51 +00:00 |
a_scriptedmarine.cpp
|
- removed some unnecessary r_ header #includes.
|
2011-07-06 10:55:04 +00:00 |
a_spidermaster.cpp
|
- Changed: The monster refiring functions should use the same sight checking mode as the code that triggers
|
2010-04-03 07:10:52 +00:00 |