qzdoom-gpl/src/r_data
2014-07-31 00:59:56 +02:00
..
colormaps.cpp fixed: if we allow long names for the fade table we must also check for them when the colormap gets loaded. 2014-05-13 11:39:25 +02:00
colormaps.h - separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines. 2011-07-07 15:37:47 +00:00
r_interpolate.cpp - fixed some issues with setting the vertex dirty state. It was also called from several sector init functions and copy code for Boom deep water. The only case where SetPlaneTexZ should call it is from the interpolation code so this is a special case now. 2014-07-28 18:01:01 +02:00
r_interpolate.h - moved r_interpolate.cpp and r_translate.cpp to r_data. 2011-07-06 08:50:15 +00:00
r_translate.cpp - Switched to a genericly extensible representation for userinfo. 2013-05-12 18:27:03 +00:00
r_translate.h - Changed FRemapTable::AddDesaturation() to take doubles as parameters, since the C ABI always 2012-09-19 01:45:00 +00:00
renderstyle.cpp - added new renderstyles AddStencil and AddShaded. 2014-05-13 21:16:06 +02:00
renderstyle.h - added new renderstyles AddStencil and AddShaded. 2014-05-13 21:16:06 +02:00
sprites.cpp Merge branch 'master' into Glew_Version_For_Real 2014-07-31 00:59:56 +02:00
sprites.h - fixed some leftover references to the software renderer. 2011-07-07 19:53:42 +00:00
voxels.cpp - Added Gez's OverridePalette VOXELDEF flag. 2013-06-01 02:09:09 +00:00
voxels.h - Added Gez's OverridePalette VOXELDEF flag. 2013-06-01 02:09:09 +00:00