Magnus Norddahl
d084f77546
Fix mipmap generation bug
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Fix crash due to dc_source2 not always being set
Add r_lod_bias to control mipmap selection
Improve LOD calculations to take the U texture coordinate into account
2016-11-05 16:12:59 +01:00
Magnus Norddahl
4b18530047
Add linear filtering to column drawers and fix offsetting bug with wall/span linear filters
2016-11-05 11:29:50 +01:00
Magnus Norddahl
ea44a445af
Improve drawer debug info details
2016-10-29 07:20:16 +02:00
Magnus Norddahl
54c94f6e58
Fix pinkie having the blues
2016-10-28 02:41:14 +02:00
Magnus Norddahl
af937366d1
Added DetectRangeError function
2016-10-17 12:36:01 +02:00
Magnus Norddahl
b5b96ee222
Add a little bit more debug information
2016-10-12 13:49:12 +02:00
Magnus Norddahl
27b432a930
Improve crash handling in drawers
2016-10-12 13:25:05 +02:00
Magnus Norddahl
aae4571c95
Changed column drawers to use true color textures
2016-10-07 12:45:21 +02:00
Magnus Norddahl
78415461b9
Removed old SSE macros and drawers
2016-10-07 06:56:20 +02:00
Magnus Norddahl
8c259f50b1
Add codegen for rt column drawers
2016-10-07 06:40:29 +02:00
Magnus Norddahl
6c037fa249
Throwing templates at the code redundancy problem in drawers
2016-06-26 21:23:32 +02:00
Magnus Norddahl
b7f32d1bfc
Added LoopIterator to the drawt family of drawers
2016-06-24 18:05:32 +02:00
Magnus Norddahl
698b5f3db1
Simplify drawer code by creating loop iterators
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Fixed blending bug
2016-06-24 11:37:51 +02:00
Magnus Norddahl
d3bc68a160
Disabled the AVX intrinsics
2016-06-19 23:37:22 +02:00
Magnus Norddahl
38aba81dcc
Added more SSE drawers
2016-06-19 23:11:41 +02:00
Magnus Norddahl
3f905197d0
Moved vectorized drawers to their own files
2016-06-19 07:40:01 +02:00
Magnus Norddahl
3e7eb79729
Added some experimental AVX2 drawers
2016-06-18 11:17:59 +02:00
Magnus Norddahl
fee8650357
Add r_multithreaded and fix color issue
2016-06-17 08:02:41 +02:00
Magnus Norddahl
9c8c1e0ea5
Fixed window transparency bug
2016-06-14 00:27:08 +02:00
Magnus Norddahl
586d5cdf1e
Normalize naming convention a little
2016-06-13 23:33:52 +02:00
Magnus Norddahl
69b2fa72e8
Moved RGBA draw stuff to its own header file
2016-06-13 23:10:54 +02:00
Magnus Norddahl
3ce2d8365d
Fix HUD colors when hw2d is off
2016-06-13 20:01:31 +02:00
Magnus Norddahl
5ae8e9e8c2
Fix missing colormap lookup
2016-06-11 16:17:30 +02:00
Magnus Norddahl
103a6baac5
Support for drawing in multiple passes
2016-06-10 15:57:31 +02:00
Magnus Norddahl
c452d02573
Added multicore rendering to true color drawers
2016-06-07 15:25:11 +02:00
Magnus Norddahl
c5fcfb664f
Changed rgba renderer to use a command queue system for its drawers
2016-06-07 00:55:52 +02:00
Magnus Norddahl
0c8c9e0aea
Added FDynamicColormap support to true color mode
2016-06-05 14:08:03 +02:00
Magnus Norddahl
6160675e08
Added a few more SSE drawers
2016-06-03 12:42:08 +02:00
Magnus Norddahl
41537a50ab
Fix true color light calculation bug for decals
2016-06-02 16:52:41 +02:00
Magnus Norddahl
47f32d03cd
Fixed some light and blending functions for the true color mode
2016-06-02 14:49:03 +02:00
Magnus Norddahl
045bad1b52
Removed the need for the pixel_canvas_t typedef
2016-05-31 05:31:32 +02:00
Magnus Norddahl
8aabc26cd9
Created standalone rgba drawing functions
2016-05-30 05:52:15 +02:00