mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-11-29 23:23:07 +00:00
Merge R_SetupSpanBits with R_SetSpanSource and rename it to R_SetSpanTexture
This commit is contained in:
parent
4d0cc9e7bb
commit
5a7765910f
4 changed files with 7 additions and 15 deletions
|
@ -601,7 +601,7 @@ namespace swrenderer
|
|||
}
|
||||
}
|
||||
|
||||
void R_SetupSpanBits(FTexture *tex)
|
||||
void R_SetSpanTexture(FTexture *tex)
|
||||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
|
@ -616,6 +616,9 @@ namespace swrenderer
|
|||
{
|
||||
ds_ybits--;
|
||||
}
|
||||
|
||||
ds_source = r_swtruecolor ? (const uint8_t*)tex->GetPixelsBgra() : tex->GetPixels();
|
||||
ds_source_mipmapped = tex->Mipmapped() && tex->GetWidth() > 1 && tex->GetHeight() > 1;
|
||||
}
|
||||
|
||||
void R_SetSpanColormap(FDynamicColormap *colormap, int shade)
|
||||
|
@ -623,14 +626,6 @@ namespace swrenderer
|
|||
R_SetDSColorMapLight(colormap, 0, shade);
|
||||
}
|
||||
|
||||
void R_SetSpanSource(FTexture *tex)
|
||||
{
|
||||
using namespace drawerargs;
|
||||
|
||||
ds_source = r_swtruecolor ? (const uint8_t*)tex->GetPixelsBgra() : tex->GetPixels();
|
||||
ds_source_mipmapped = tex->Mipmapped() && tex->GetWidth() > 1 && tex->GetHeight() > 1;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void R_DrawWallColumn()
|
||||
|
|
|
@ -178,9 +178,8 @@ namespace swrenderer
|
|||
void R_SetDSColorMapLight(FSWColormap *base_colormap, float light, int shade);
|
||||
void R_SetTranslationMap(lighttable_t *translation);
|
||||
|
||||
void R_SetupSpanBits(FTexture *tex);
|
||||
void R_SetSpanTexture(FTexture *tex);
|
||||
void R_SetSpanColormap(FDynamicColormap *colormap, int shade);
|
||||
void R_SetSpanSource(FTexture *tex);
|
||||
|
||||
void R_MapTiltedPlane(int y, int x1);
|
||||
void R_MapColoredPlane(int y, int x1);
|
||||
|
|
|
@ -1179,10 +1179,9 @@ void R_DrawSinglePlane (visplane_t *pl, fixed_t alpha, bool additive, bool maske
|
|||
{ // Don't waste time on a masked texture if it isn't really masked.
|
||||
masked = false;
|
||||
}
|
||||
R_SetupSpanBits(tex);
|
||||
R_SetSpanTexture(tex);
|
||||
double xscale = pl->xform.xScale * tex->Scale.X;
|
||||
double yscale = pl->xform.yScale * tex->Scale.Y;
|
||||
R_SetSpanSource(tex);
|
||||
|
||||
basecolormap = pl->colormap;
|
||||
planeshade = LIGHT2SHADE(pl->lightlevel);
|
||||
|
|
|
@ -1379,12 +1379,11 @@ void DCanvas::FillSimplePoly(FTexture *tex, FVector2 *points, int npoints,
|
|||
sinrot = sin(rotation.Radians());
|
||||
|
||||
// Setup constant texture mapping parameters.
|
||||
R_SetupSpanBits(tex);
|
||||
R_SetSpanTexture(tex);
|
||||
if (colormap)
|
||||
R_SetSpanColormap(colormap, clamp(shade >> FRACBITS, 0, NUMCOLORMAPS - 1));
|
||||
else
|
||||
R_SetSpanColormap(&identitycolormap, 0);
|
||||
R_SetSpanSource(tex);
|
||||
if (ds_xbits != 0)
|
||||
{
|
||||
scalex = double(1u << (32 - ds_xbits)) / scalex;
|
||||
|
|
Loading…
Reference in a new issue