qzdoom-gpl/gdtoa/strtod.c

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About a week's worth of changes here. As a heads-up, I wouldn't be surprised if this doesn't build in Linux right now. The CMakeLists.txt were checked with MinGW and NMake, but how they fair under Linux is an unknown to me at this time. - Converted most sprintf (and all wsprintf) calls to either mysnprintf or FStrings, depending on the situation. - Changed the strings in the wbstartstruct to be FStrings. - Changed myvsnprintf() to output nothing if count is greater than INT_MAX. This is so that I can use a series of mysnprintf() calls and advance the pointer for each one. Once the pointer goes beyond the end of the buffer, the count will go negative, but since it's an unsigned type it will be seen as excessively huge instead. This should not be a problem, as there's no reason for ZDoom to be using text buffers larger than 2 GB anywhere. - Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig(). - Changed CalcMapName() to return an FString instead of a pointer to a static buffer. - Changed startmap in d_main.cpp into an FString. - Changed CheckWarpTransMap() to take an FString& as the first argument. - Changed d_mapname in g_level.cpp into an FString. - Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an FString. - Fixed: The MAPINFO parser wrote into the string buffer to construct a map name when given a Hexen map number. This was fine with the old scanner code, but only a happy coincidence prevents it from crashing with the new code - Added the 'B' conversion specifier to StringFormat::VWorker() for printing binary numbers. - Added CMake support for building with MinGW, MSYS, and NMake. Linux support is probably broken until I get around to booting into Linux again. Niceties provided over the existing Makefiles they're replacing: * All command-line builds can use the same build system, rather than having a separate one for MinGW and another for Linux. * Microsoft's NMake tool is supported as a target. * Progress meters. * Parallel makes work from a fresh checkout without needing to be primed first with a single-threaded make. * Porting to other architectures should be simplified, whenever that day comes. - Replaced the makewad tool with zipdir. This handles the dependency tracking itself instead of generating an external makefile to do it, since I couldn't figure out how to generate a makefile with an external tool and include it with a CMake-generated makefile. Where makewad used a master list of files to generate the package file, zipdir just zips the entire contents of one or more directories. - Added the gdtoa package from netlib's fp library so that ZDoom's printf-style formatting can be entirely independant of the CRT. SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
/****************************************************************
The author of this software is David M. Gay.
Copyright (C) 1998-2001 by Lucent Technologies
All Rights Reserved
Permission to use, copy, modify, and distribute this software and
its documentation for any purpose and without fee is hereby
granted, provided that the above copyright notice appear in all
copies and that both that the copyright notice and this
permission notice and warranty disclaimer appear in supporting
documentation, and that the name of Lucent or any of its entities
not be used in advertising or publicity pertaining to
distribution of the software without specific, written prior
permission.
LUCENT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
IN NO EVENT SHALL LUCENT OR ANY OF ITS ENTITIES BE LIABLE FOR ANY
SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
THIS SOFTWARE.
****************************************************************/
/* Please send bug reports to David M. Gay (dmg at acm dot org,
* with " at " changed at "@" and " dot " changed to "."). */
#include "gdtoaimp.h"
#if !defined(NO_FENV_H) && !defined(_MSC_VER)
#include <fenv.h>
#endif
#ifdef USE_LOCALE
#include "locale.h"
#endif
#ifdef IEEE_Arith
#ifndef NO_IEEE_Scale
#define Avoid_Underflow
#undef tinytens
/* The factor of 2^53 in tinytens[4] helps us avoid setting the underflow */
/* flag unnecessarily. It leads to a song and dance at the end of strtod. */
static CONST double tinytens[] = { 1e-16, 1e-32, 1e-64, 1e-128,
9007199254740992.e-256
};
#endif
#endif
#include <float.h>
#ifdef Honor_FLT_ROUNDS
#define Rounding rounding
#undef Check_FLT_ROUNDS
#define Check_FLT_ROUNDS
#else
#define Rounding Flt_Rounds
#endif
double
strtod
#ifdef KR_headers
(s00, se) CONST char *s00; char **se;
#else
(CONST char *s00, char **se)
#endif
{
#ifdef Avoid_Underflow
int scale;
#endif
int bb2, bb5, bbe, bd2, bd5, bbbits, bs2, c, decpt, dsign,
e, e1, esign, i, j, k, nd, nd0, nf, nz, nz0, sign;
CONST char *s, *s0, *s1;
double aadj, adj;
U rv, rv0, aadj1;
About a week's worth of changes here. As a heads-up, I wouldn't be surprised if this doesn't build in Linux right now. The CMakeLists.txt were checked with MinGW and NMake, but how they fair under Linux is an unknown to me at this time. - Converted most sprintf (and all wsprintf) calls to either mysnprintf or FStrings, depending on the situation. - Changed the strings in the wbstartstruct to be FStrings. - Changed myvsnprintf() to output nothing if count is greater than INT_MAX. This is so that I can use a series of mysnprintf() calls and advance the pointer for each one. Once the pointer goes beyond the end of the buffer, the count will go negative, but since it's an unsigned type it will be seen as excessively huge instead. This should not be a problem, as there's no reason for ZDoom to be using text buffers larger than 2 GB anywhere. - Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig(). - Changed CalcMapName() to return an FString instead of a pointer to a static buffer. - Changed startmap in d_main.cpp into an FString. - Changed CheckWarpTransMap() to take an FString& as the first argument. - Changed d_mapname in g_level.cpp into an FString. - Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an FString. - Fixed: The MAPINFO parser wrote into the string buffer to construct a map name when given a Hexen map number. This was fine with the old scanner code, but only a happy coincidence prevents it from crashing with the new code - Added the 'B' conversion specifier to StringFormat::VWorker() for printing binary numbers. - Added CMake support for building with MinGW, MSYS, and NMake. Linux support is probably broken until I get around to booting into Linux again. Niceties provided over the existing Makefiles they're replacing: * All command-line builds can use the same build system, rather than having a separate one for MinGW and another for Linux. * Microsoft's NMake tool is supported as a target. * Progress meters. * Parallel makes work from a fresh checkout without needing to be primed first with a single-threaded make. * Porting to other architectures should be simplified, whenever that day comes. - Replaced the makewad tool with zipdir. This handles the dependency tracking itself instead of generating an external makefile to do it, since I couldn't figure out how to generate a makefile with an external tool and include it with a CMake-generated makefile. Where makewad used a master list of files to generate the package file, zipdir just zips the entire contents of one or more directories. - Added the gdtoa package from netlib's fp library so that ZDoom's printf-style formatting can be entirely independant of the CRT. SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
Long L;
ULong y, z;
Bigint *bb, *bb1, *bd, *bd0, *bs, *delta;
#ifdef SET_INEXACT
int inexact, oldinexact;
#endif
#ifdef Honor_FLT_ROUNDS
int rounding;
#endif
//_control87(_PC_53, _MCW_PC);
About a week's worth of changes here. As a heads-up, I wouldn't be surprised if this doesn't build in Linux right now. The CMakeLists.txt were checked with MinGW and NMake, but how they fair under Linux is an unknown to me at this time. - Converted most sprintf (and all wsprintf) calls to either mysnprintf or FStrings, depending on the situation. - Changed the strings in the wbstartstruct to be FStrings. - Changed myvsnprintf() to output nothing if count is greater than INT_MAX. This is so that I can use a series of mysnprintf() calls and advance the pointer for each one. Once the pointer goes beyond the end of the buffer, the count will go negative, but since it's an unsigned type it will be seen as excessively huge instead. This should not be a problem, as there's no reason for ZDoom to be using text buffers larger than 2 GB anywhere. - Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig(). - Changed CalcMapName() to return an FString instead of a pointer to a static buffer. - Changed startmap in d_main.cpp into an FString. - Changed CheckWarpTransMap() to take an FString& as the first argument. - Changed d_mapname in g_level.cpp into an FString. - Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an FString. - Fixed: The MAPINFO parser wrote into the string buffer to construct a map name when given a Hexen map number. This was fine with the old scanner code, but only a happy coincidence prevents it from crashing with the new code - Added the 'B' conversion specifier to StringFormat::VWorker() for printing binary numbers. - Added CMake support for building with MinGW, MSYS, and NMake. Linux support is probably broken until I get around to booting into Linux again. Niceties provided over the existing Makefiles they're replacing: * All command-line builds can use the same build system, rather than having a separate one for MinGW and another for Linux. * Microsoft's NMake tool is supported as a target. * Progress meters. * Parallel makes work from a fresh checkout without needing to be primed first with a single-threaded make. * Porting to other architectures should be simplified, whenever that day comes. - Replaced the makewad tool with zipdir. This handles the dependency tracking itself instead of generating an external makefile to do it, since I couldn't figure out how to generate a makefile with an external tool and include it with a CMake-generated makefile. Where makewad used a master list of files to generate the package file, zipdir just zips the entire contents of one or more directories. - Added the gdtoa package from netlib's fp library so that ZDoom's printf-style formatting can be entirely independant of the CRT. SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
sign = nz0 = nz = decpt = 0;
dval(rv) = 0.;
for(s = s00;;s++) switch(*s) {
case '-':
sign = 1;
/* no break */
case '+':
if (*++s)
goto break2;
/* no break */
case 0:
goto ret0;
case '\t':
case '\n':
case '\v':
case '\f':
case '\r':
case ' ':
continue;
default:
goto break2;
}
break2:
if (*s == '0') {
#ifndef NO_HEX_FP
{
static CONST FPI fpi = { 53, 1-1023-53+1, 2046-1023-53+1, 1, SI };
Long exp;
ULong bits[2];
switch(s[1]) {
case 'x':
case 'X':
{
#if defined(FE_DOWNWARD) && defined(FE_TONEAREST) && defined(FE_TOWARDZERO) && defined(FE_UPWARD)
FPI fpi1 = fpi;
switch(fegetround()) {
case FE_TOWARDZERO: fpi1.rounding = 0; break;
case FE_UPWARD: fpi1.rounding = 2; break;
case FE_DOWNWARD: fpi1.rounding = 3;
}
#else
#define fpi1 fpi
#endif
switch((i = gethex(&s, &fpi1, &exp, &bb, sign)) & STRTOG_Retmask) {
case STRTOG_NoNumber:
s = s00;
sign = 0;
case STRTOG_Zero:
break;
default:
if (bb) {
copybits(bits, fpi.nbits, bb);
Bfree(bb);
}
ULtod(((U*)&rv)->L, bits, exp, i);
}}
goto ret;
}
}
#endif
nz0 = 1;
while(*++s == '0') ;
if (!*s)
goto ret;
}
s0 = s;
y = z = 0;
for(nd = nf = 0; (c = *s) >= '0' && c <= '9'; nd++, s++)
if (nd < 9)
y = 10*y + c - '0';
else if (nd < 16)
z = 10*z + c - '0';
nd0 = nd;
#ifdef USE_LOCALE
if (c == *localeconv()->decimal_point)
#else
if (c == '.')
#endif
{
decpt = 1;
c = *++s;
if (!nd) {
for(; c == '0'; c = *++s)
nz++;
if (c > '0' && c <= '9') {
s0 = s;
nf += nz;
nz = 0;
goto have_dig;
}
goto dig_done;
}
for(; c >= '0' && c <= '9'; c = *++s) {
have_dig:
nz++;
if (c -= '0') {
nf += nz;
for(i = 1; i < nz; i++)
if (nd++ < 9)
y *= 10;
else if (nd <= DBL_DIG + 1)
z *= 10;
if (nd++ < 9)
y = 10*y + c;
else if (nd <= DBL_DIG + 1)
z = 10*z + c;
nz = 0;
}
}
}
dig_done:
e = 0;
if (c == 'e' || c == 'E') {
if (!nd && !nz && !nz0) {
goto ret0;
}
s00 = s;
esign = 0;
switch(c = *++s) {
case '-':
esign = 1;
case '+':
c = *++s;
}
if (c >= '0' && c <= '9') {
while(c == '0')
c = *++s;
if (c > '0' && c <= '9') {
L = c - '0';
s1 = s;
while((c = *++s) >= '0' && c <= '9')
L = 10*L + c - '0';
if (s - s1 > 8 || L > 19999)
/* Avoid confusion from exponents
* so large that e might overflow.
*/
e = 19999; /* safe for 16 bit ints */
else
e = (int)L;
if (esign)
e = -e;
}
else
e = 0;
}
else
s = s00;
}
if (!nd) {
if (!nz && !nz0) {
#ifdef INFNAN_CHECK
/* Check for Nan and Infinity */
ULong bits[2];
static CONST FPI fpinan = /* only 52 explicit bits */
{ 52, 1-1023-53+1, 2046-1023-53+1, 1, SI };
if (!decpt)
switch(c) {
case 'i':
case 'I':
if (match(&s,"nf")) {
--s;
if (!match(&s,"inity"))
++s;
word0(rv) = 0x7ff00000;
word1(rv) = 0;
goto ret;
}
break;
case 'n':
case 'N':
if (match(&s, "an")) {
#ifndef No_Hex_NaN
if (*s == '(' /*)*/
&& hexnan(&s, &fpinan, bits)
== STRTOG_NaNbits) {
word0(rv) = 0x7ff00000 | bits[1];
word1(rv) = bits[0];
}
else {
#endif
word0(rv) = NAN_WORD0;
word1(rv) = NAN_WORD1;
#ifndef No_Hex_NaN
}
#endif
goto ret;
}
}
#endif /* INFNAN_CHECK */
ret0:
s = s00;
sign = 0;
}
goto ret;
}
e1 = e -= nf;
/* Now we have nd0 digits, starting at s0, followed by a
* decimal point, followed by nd-nd0 digits. The number we're
* after is the integer represented by those digits times
* 10**e */
if (!nd0)
nd0 = nd;
k = nd < DBL_DIG + 1 ? nd : DBL_DIG + 1;
dval(rv) = y;
if (k > 9) {
#ifdef SET_INEXACT
if (k > DBL_DIG)
oldinexact = get_inexact();
#endif
dval(rv) = tens[k - 9] * dval(rv) + z;
}
bd0 = 0;
if (nd <= DBL_DIG
#ifndef RND_PRODQUOT
#ifndef Honor_FLT_ROUNDS
&& Flt_Rounds == 1
#endif
#endif
) {
if (!e)
goto ret;
if (e > 0) {
if (e <= Ten_pmax) {
#ifdef VAX
goto vax_ovfl_check;
#else
#ifdef Honor_FLT_ROUNDS
/* round correctly FLT_ROUNDS = 2 or 3 */
if (sign) {
rv = -rv;
sign = 0;
}
#endif
/* rv = */ rounded_product(dval(rv), tens[e]);
goto ret;
#endif
}
i = DBL_DIG - nd;
if (e <= Ten_pmax + i) {
/* A fancier test would sometimes let us do
* this for larger i values.
*/
#ifdef Honor_FLT_ROUNDS
/* round correctly FLT_ROUNDS = 2 or 3 */
if (sign) {
rv = -rv;
sign = 0;
}
#endif
e -= i;
dval(rv) *= tens[i];
#ifdef VAX
/* VAX exponent range is so narrow we must
* worry about overflow here...
*/
vax_ovfl_check:
word0(rv) -= P*Exp_msk1;
/* rv = */ rounded_product(dval(rv), tens[e]);
if ((word0(rv) & Exp_mask)
> Exp_msk1*(DBL_MAX_EXP+Bias-1-P))
goto ovfl;
word0(rv) += P*Exp_msk1;
#else
/* rv = */ rounded_product(dval(rv), tens[e]);
#endif
goto ret;
}
}
#ifndef Inaccurate_Divide
else if (e >= -Ten_pmax) {
#ifdef Honor_FLT_ROUNDS
/* round correctly FLT_ROUNDS = 2 or 3 */
if (sign) {
rv = -rv;
sign = 0;
}
#endif
/* rv = */ rounded_quotient(dval(rv), tens[-e]);
goto ret;
}
#endif
}
e1 += nd - k;
#ifdef IEEE_Arith
#ifdef SET_INEXACT
inexact = 1;
if (k <= DBL_DIG)
oldinexact = get_inexact();
#endif
#ifdef Avoid_Underflow
scale = 0;
#endif
#ifdef Honor_FLT_ROUNDS
if ((rounding = Flt_Rounds) >= 2) {
if (sign)
rounding = rounding == 2 ? 0 : 2;
else
if (rounding != 2)
rounding = 0;
}
#endif
#endif /*IEEE_Arith*/
/* Get starting approximation = rv * 10**e1 */
if (e1 > 0) {
if ( (i = e1 & 15) !=0)
dval(rv) *= tens[i];
if (e1 &= ~15) {
if (e1 > DBL_MAX_10_EXP) {
ovfl:
#ifndef NO_ERRNO
errno = ERANGE;
#endif
/* Can't trust HUGE_VAL */
#ifdef IEEE_Arith
#ifdef Honor_FLT_ROUNDS
switch(rounding) {
case 0: /* toward 0 */
case 3: /* toward -infinity */
word0(rv) = Big0;
word1(rv) = Big1;
break;
default:
word0(rv) = Exp_mask;
word1(rv) = 0;
}
#else /*Honor_FLT_ROUNDS*/
word0(rv) = Exp_mask;
word1(rv) = 0;
#endif /*Honor_FLT_ROUNDS*/
#ifdef SET_INEXACT
/* set overflow bit */
dval(rv0) = 1e300;
dval(rv0) *= dval(rv0);
#endif
#else /*IEEE_Arith*/
word0(rv) = Big0;
word1(rv) = Big1;
#endif /*IEEE_Arith*/
if (bd0)
goto retfree;
goto ret;
}
e1 >>= 4;
for(j = 0; e1 > 1; j++, e1 >>= 1)
if (e1 & 1)
dval(rv) *= bigtens[j];
/* The last multiplication could overflow. */
word0(rv) -= P*Exp_msk1;
dval(rv) *= bigtens[j];
if ((z = word0(rv) & Exp_mask)
> Exp_msk1*(DBL_MAX_EXP+Bias-P))
goto ovfl;
if (z > Exp_msk1*(DBL_MAX_EXP+Bias-1-P)) {
/* set to largest number */
/* (Can't trust DBL_MAX) */
word0(rv) = Big0;
word1(rv) = Big1;
}
else
word0(rv) += P*Exp_msk1;
}
}
else if (e1 < 0) {
e1 = -e1;
if ( (i = e1 & 15) !=0)
dval(rv) /= tens[i];
if (e1 >>= 4) {
if (e1 >= 1 << n_bigtens)
goto undfl;
#ifdef Avoid_Underflow
if (e1 & Scale_Bit)
scale = 2*P;
for(j = 0; e1 > 0; j++, e1 >>= 1)
if (e1 & 1)
dval(rv) *= tinytens[j];
if (scale && (j = 2*P + 1 - ((word0(rv) & Exp_mask)
>> Exp_shift)) > 0) {
/* scaled rv is denormal; zap j low bits */
if (j >= 32) {
word1(rv) = 0;
if (j >= 53)
word0(rv) = (P+2)*Exp_msk1;
else
word0(rv) &= 0xffffffff << j-32;
}
else
word1(rv) &= 0xffffffff << j;
}
#else
for(j = 0; e1 > 1; j++, e1 >>= 1)
if (e1 & 1)
dval(rv) *= tinytens[j];
/* The last multiplication could underflow. */
dval(rv0) = dval(rv);
dval(rv) *= tinytens[j];
if (!dval(rv)) {
dval(rv) = 2.*dval(rv0);
dval(rv) *= tinytens[j];
#endif
if (!dval(rv)) {
undfl:
dval(rv) = 0.;
#ifndef NO_ERRNO
errno = ERANGE;
#endif
if (bd0)
goto retfree;
goto ret;
}
#ifndef Avoid_Underflow
word0(rv) = Tiny0;
word1(rv) = Tiny1;
/* The refinement below will clean
* this approximation up.
*/
}
#endif
}
}
/* Now the hard part -- adjusting rv to the correct value.*/
/* Put digits into bd: true value = bd * 10^e */
bd0 = s2b(s0, nd0, nd, y);
for(;;) {
bd = Balloc(bd0->k);
Bcopy(bd, bd0);
bb = d2b(dval(rv), &bbe, &bbbits); /* rv = bb * 2^bbe */
bs = i2b(1);
if (e >= 0) {
bb2 = bb5 = 0;
bd2 = bd5 = e;
}
else {
bb2 = bb5 = -e;
bd2 = bd5 = 0;
}
if (bbe >= 0)
bb2 += bbe;
else
bd2 -= bbe;
bs2 = bb2;
#ifdef Honor_FLT_ROUNDS
if (rounding != 1)
bs2++;
#endif
#ifdef Avoid_Underflow
j = bbe - scale;
i = j + bbbits - 1; /* logb(rv) */
if (i < Emin) /* denormal */
j += P - Emin;
else
j = P + 1 - bbbits;
#else /*Avoid_Underflow*/
#ifdef Sudden_Underflow
#ifdef IBM
j = 1 + 4*P - 3 - bbbits + ((bbe + bbbits - 1) & 3);
#else
j = P + 1 - bbbits;
#endif
#else /*Sudden_Underflow*/
j = bbe;
i = j + bbbits - 1; /* logb(rv) */
if (i < Emin) /* denormal */
j += P - Emin;
else
j = P + 1 - bbbits;
#endif /*Sudden_Underflow*/
#endif /*Avoid_Underflow*/
bb2 += j;
bd2 += j;
#ifdef Avoid_Underflow
bd2 += scale;
#endif
i = bb2 < bd2 ? bb2 : bd2;
if (i > bs2)
i = bs2;
if (i > 0) {
bb2 -= i;
bd2 -= i;
bs2 -= i;
}
if (bb5 > 0) {
bs = pow5mult(bs, bb5);
bb1 = mult(bs, bb);
Bfree(bb);
bb = bb1;
}
if (bb2 > 0)
bb = lshift(bb, bb2);
if (bd5 > 0)
bd = pow5mult(bd, bd5);
if (bd2 > 0)
bd = lshift(bd, bd2);
if (bs2 > 0)
bs = lshift(bs, bs2);
delta = diff(bb, bd);
dsign = delta->sign;
delta->sign = 0;
i = cmp(delta, bs);
#ifdef Honor_FLT_ROUNDS
if (rounding != 1) {
if (i < 0) {
/* Error is less than an ulp */
if (!delta->x[0] && delta->wds <= 1) {
/* exact */
#ifdef SET_INEXACT
inexact = 0;
#endif
break;
}
if (rounding) {
if (dsign) {
adj = 1.;
goto apply_adj;
}
}
else if (!dsign) {
adj = -1.;
if (!word1(rv)
&& !(word0(rv) & Frac_mask)) {
y = word0(rv) & Exp_mask;
#ifdef Avoid_Underflow
if (!scale || y > 2*P*Exp_msk1)
#else
if (y)
#endif
{
delta = lshift(delta,Log2P);
if (cmp(delta, bs) <= 0)
adj = -0.5;
}
}
apply_adj:
#ifdef Avoid_Underflow
if (scale && (y = word0(rv) & Exp_mask)
<= 2*P*Exp_msk1)
word0(adj) += (2*P+1)*Exp_msk1 - y;
#else
#ifdef Sudden_Underflow
if ((word0(rv) & Exp_mask) <=
P*Exp_msk1) {
word0(rv) += P*Exp_msk1;
dval(rv) += adj*ulp(dval(rv));
word0(rv) -= P*Exp_msk1;
}
else
#endif /*Sudden_Underflow*/
#endif /*Avoid_Underflow*/
dval(rv) += adj*ulp(dval(rv));
}
break;
}
adj = ratio(delta, bs);
if (adj < 1.)
adj = 1.;
if (adj <= 0x7ffffffe) {
/* adj = rounding ? ceil(adj) : floor(adj); */
y = adj;
if (y != adj) {
if (!((rounding>>1) ^ dsign))
y++;
adj = y;
}
}
#ifdef Avoid_Underflow
if (scale && (y = word0(rv) & Exp_mask) <= 2*P*Exp_msk1)
word0(adj) += (2*P+1)*Exp_msk1 - y;
#else
#ifdef Sudden_Underflow
if ((word0(rv) & Exp_mask) <= P*Exp_msk1) {
word0(rv) += P*Exp_msk1;
adj *= ulp(dval(rv));
if (dsign)
dval(rv) += adj;
else
dval(rv) -= adj;
word0(rv) -= P*Exp_msk1;
goto cont;
}
#endif /*Sudden_Underflow*/
#endif /*Avoid_Underflow*/
adj *= ulp(dval(rv));
if (dsign)
dval(rv) += adj;
else
dval(rv) -= adj;
goto cont;
}
#endif /*Honor_FLT_ROUNDS*/
if (i < 0) {
/* Error is less than half an ulp -- check for
* special case of mantissa a power of two.
*/
if (dsign || word1(rv) || word0(rv) & Bndry_mask
#ifdef IEEE_Arith
#ifdef Avoid_Underflow
|| (word0(rv) & Exp_mask) <= (2*P+1)*Exp_msk1
#else
|| (word0(rv) & Exp_mask) <= Exp_msk1
#endif
#endif
) {
#ifdef SET_INEXACT
if (!delta->x[0] && delta->wds <= 1)
inexact = 0;
#endif
break;
}
if (!delta->x[0] && delta->wds <= 1) {
/* exact result */
#ifdef SET_INEXACT
inexact = 0;
#endif
break;
}
delta = lshift(delta,Log2P);
if (cmp(delta, bs) > 0)
goto drop_down;
break;
}
if (i == 0) {
/* exactly half-way between */
if (dsign) {
if ((word0(rv) & Bndry_mask1) == Bndry_mask1
&& word1(rv) == (
#ifdef Avoid_Underflow
(scale && (y = word0(rv) & Exp_mask) <= 2*P*Exp_msk1)
? (0xffffffff & (0xffffffff << (2*P+1-(y>>Exp_shift)))) :
#endif
0xffffffff)) {
/*boundary case -- increment exponent*/
word0(rv) = (word0(rv) & Exp_mask)
+ Exp_msk1
#ifdef IBM
| Exp_msk1 >> 4
#endif
;
word1(rv) = 0;
#ifdef Avoid_Underflow
dsign = 0;
#endif
break;
}
}
else if (!(word0(rv) & Bndry_mask) && !word1(rv)) {
drop_down:
/* boundary case -- decrement exponent */
#ifdef Sudden_Underflow /*{{*/
L = word0(rv) & Exp_mask;
#ifdef IBM
if (L < Exp_msk1)
#else
#ifdef Avoid_Underflow
if (L <= (scale ? (2*P+1)*Exp_msk1 : Exp_msk1))
#else
if (L <= Exp_msk1)
#endif /*Avoid_Underflow*/
#endif /*IBM*/
goto undfl;
L -= Exp_msk1;
#else /*Sudden_Underflow}{*/
#ifdef Avoid_Underflow
if (scale) {
L = word0(rv) & Exp_mask;
if (L <= (2*P+1)*Exp_msk1) {
if (L > (P+2)*Exp_msk1)
/* round even ==> */
/* accept rv */
break;
/* rv = smallest denormal */
goto undfl;
}
}
#endif /*Avoid_Underflow*/
L = (word0(rv) & Exp_mask) - Exp_msk1;
#endif /*Sudden_Underflow}*/
word0(rv) = L | Bndry_mask1;
word1(rv) = 0xffffffff;
#ifdef IBM
goto cont;
#else
break;
#endif
}
#ifndef ROUND_BIASED
if (!(word1(rv) & LSB))
break;
#endif
if (dsign)
dval(rv) += ulp(dval(rv));
#ifndef ROUND_BIASED
else {
dval(rv) -= ulp(dval(rv));
#ifndef Sudden_Underflow
if (!dval(rv))
goto undfl;
#endif
}
#ifdef Avoid_Underflow
dsign = 1 - dsign;
#endif
#endif
break;
}
if ((aadj = ratio(delta, bs)) <= 2.) {
if (dsign)
aadj = dval(aadj1) = 1.;
About a week's worth of changes here. As a heads-up, I wouldn't be surprised if this doesn't build in Linux right now. The CMakeLists.txt were checked with MinGW and NMake, but how they fair under Linux is an unknown to me at this time. - Converted most sprintf (and all wsprintf) calls to either mysnprintf or FStrings, depending on the situation. - Changed the strings in the wbstartstruct to be FStrings. - Changed myvsnprintf() to output nothing if count is greater than INT_MAX. This is so that I can use a series of mysnprintf() calls and advance the pointer for each one. Once the pointer goes beyond the end of the buffer, the count will go negative, but since it's an unsigned type it will be seen as excessively huge instead. This should not be a problem, as there's no reason for ZDoom to be using text buffers larger than 2 GB anywhere. - Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig(). - Changed CalcMapName() to return an FString instead of a pointer to a static buffer. - Changed startmap in d_main.cpp into an FString. - Changed CheckWarpTransMap() to take an FString& as the first argument. - Changed d_mapname in g_level.cpp into an FString. - Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an FString. - Fixed: The MAPINFO parser wrote into the string buffer to construct a map name when given a Hexen map number. This was fine with the old scanner code, but only a happy coincidence prevents it from crashing with the new code - Added the 'B' conversion specifier to StringFormat::VWorker() for printing binary numbers. - Added CMake support for building with MinGW, MSYS, and NMake. Linux support is probably broken until I get around to booting into Linux again. Niceties provided over the existing Makefiles they're replacing: * All command-line builds can use the same build system, rather than having a separate one for MinGW and another for Linux. * Microsoft's NMake tool is supported as a target. * Progress meters. * Parallel makes work from a fresh checkout without needing to be primed first with a single-threaded make. * Porting to other architectures should be simplified, whenever that day comes. - Replaced the makewad tool with zipdir. This handles the dependency tracking itself instead of generating an external makefile to do it, since I couldn't figure out how to generate a makefile with an external tool and include it with a CMake-generated makefile. Where makewad used a master list of files to generate the package file, zipdir just zips the entire contents of one or more directories. - Added the gdtoa package from netlib's fp library so that ZDoom's printf-style formatting can be entirely independant of the CRT. SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
else if (word1(rv) || word0(rv) & Bndry_mask) {
#ifndef Sudden_Underflow
if (word1(rv) == Tiny1 && !word0(rv))
goto undfl;
#endif
aadj = 1.;
dval(aadj1) = -1.;
About a week's worth of changes here. As a heads-up, I wouldn't be surprised if this doesn't build in Linux right now. The CMakeLists.txt were checked with MinGW and NMake, but how they fair under Linux is an unknown to me at this time. - Converted most sprintf (and all wsprintf) calls to either mysnprintf or FStrings, depending on the situation. - Changed the strings in the wbstartstruct to be FStrings. - Changed myvsnprintf() to output nothing if count is greater than INT_MAX. This is so that I can use a series of mysnprintf() calls and advance the pointer for each one. Once the pointer goes beyond the end of the buffer, the count will go negative, but since it's an unsigned type it will be seen as excessively huge instead. This should not be a problem, as there's no reason for ZDoom to be using text buffers larger than 2 GB anywhere. - Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig(). - Changed CalcMapName() to return an FString instead of a pointer to a static buffer. - Changed startmap in d_main.cpp into an FString. - Changed CheckWarpTransMap() to take an FString& as the first argument. - Changed d_mapname in g_level.cpp into an FString. - Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an FString. - Fixed: The MAPINFO parser wrote into the string buffer to construct a map name when given a Hexen map number. This was fine with the old scanner code, but only a happy coincidence prevents it from crashing with the new code - Added the 'B' conversion specifier to StringFormat::VWorker() for printing binary numbers. - Added CMake support for building with MinGW, MSYS, and NMake. Linux support is probably broken until I get around to booting into Linux again. Niceties provided over the existing Makefiles they're replacing: * All command-line builds can use the same build system, rather than having a separate one for MinGW and another for Linux. * Microsoft's NMake tool is supported as a target. * Progress meters. * Parallel makes work from a fresh checkout without needing to be primed first with a single-threaded make. * Porting to other architectures should be simplified, whenever that day comes. - Replaced the makewad tool with zipdir. This handles the dependency tracking itself instead of generating an external makefile to do it, since I couldn't figure out how to generate a makefile with an external tool and include it with a CMake-generated makefile. Where makewad used a master list of files to generate the package file, zipdir just zips the entire contents of one or more directories. - Added the gdtoa package from netlib's fp library so that ZDoom's printf-style formatting can be entirely independant of the CRT. SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
}
else {
/* special case -- power of FLT_RADIX to be */
/* rounded down... */
if (aadj < 2./FLT_RADIX)
aadj = 1./FLT_RADIX;
else
aadj *= 0.5;
dval(aadj1) = -aadj;
About a week's worth of changes here. As a heads-up, I wouldn't be surprised if this doesn't build in Linux right now. The CMakeLists.txt were checked with MinGW and NMake, but how they fair under Linux is an unknown to me at this time. - Converted most sprintf (and all wsprintf) calls to either mysnprintf or FStrings, depending on the situation. - Changed the strings in the wbstartstruct to be FStrings. - Changed myvsnprintf() to output nothing if count is greater than INT_MAX. This is so that I can use a series of mysnprintf() calls and advance the pointer for each one. Once the pointer goes beyond the end of the buffer, the count will go negative, but since it's an unsigned type it will be seen as excessively huge instead. This should not be a problem, as there's no reason for ZDoom to be using text buffers larger than 2 GB anywhere. - Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig(). - Changed CalcMapName() to return an FString instead of a pointer to a static buffer. - Changed startmap in d_main.cpp into an FString. - Changed CheckWarpTransMap() to take an FString& as the first argument. - Changed d_mapname in g_level.cpp into an FString. - Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an FString. - Fixed: The MAPINFO parser wrote into the string buffer to construct a map name when given a Hexen map number. This was fine with the old scanner code, but only a happy coincidence prevents it from crashing with the new code - Added the 'B' conversion specifier to StringFormat::VWorker() for printing binary numbers. - Added CMake support for building with MinGW, MSYS, and NMake. Linux support is probably broken until I get around to booting into Linux again. Niceties provided over the existing Makefiles they're replacing: * All command-line builds can use the same build system, rather than having a separate one for MinGW and another for Linux. * Microsoft's NMake tool is supported as a target. * Progress meters. * Parallel makes work from a fresh checkout without needing to be primed first with a single-threaded make. * Porting to other architectures should be simplified, whenever that day comes. - Replaced the makewad tool with zipdir. This handles the dependency tracking itself instead of generating an external makefile to do it, since I couldn't figure out how to generate a makefile with an external tool and include it with a CMake-generated makefile. Where makewad used a master list of files to generate the package file, zipdir just zips the entire contents of one or more directories. - Added the gdtoa package from netlib's fp library so that ZDoom's printf-style formatting can be entirely independant of the CRT. SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
}
}
else {
aadj *= 0.5;
dval(aadj1) = dsign ? aadj : -aadj;
About a week's worth of changes here. As a heads-up, I wouldn't be surprised if this doesn't build in Linux right now. The CMakeLists.txt were checked with MinGW and NMake, but how they fair under Linux is an unknown to me at this time. - Converted most sprintf (and all wsprintf) calls to either mysnprintf or FStrings, depending on the situation. - Changed the strings in the wbstartstruct to be FStrings. - Changed myvsnprintf() to output nothing if count is greater than INT_MAX. This is so that I can use a series of mysnprintf() calls and advance the pointer for each one. Once the pointer goes beyond the end of the buffer, the count will go negative, but since it's an unsigned type it will be seen as excessively huge instead. This should not be a problem, as there's no reason for ZDoom to be using text buffers larger than 2 GB anywhere. - Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig(). - Changed CalcMapName() to return an FString instead of a pointer to a static buffer. - Changed startmap in d_main.cpp into an FString. - Changed CheckWarpTransMap() to take an FString& as the first argument. - Changed d_mapname in g_level.cpp into an FString. - Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an FString. - Fixed: The MAPINFO parser wrote into the string buffer to construct a map name when given a Hexen map number. This was fine with the old scanner code, but only a happy coincidence prevents it from crashing with the new code - Added the 'B' conversion specifier to StringFormat::VWorker() for printing binary numbers. - Added CMake support for building with MinGW, MSYS, and NMake. Linux support is probably broken until I get around to booting into Linux again. Niceties provided over the existing Makefiles they're replacing: * All command-line builds can use the same build system, rather than having a separate one for MinGW and another for Linux. * Microsoft's NMake tool is supported as a target. * Progress meters. * Parallel makes work from a fresh checkout without needing to be primed first with a single-threaded make. * Porting to other architectures should be simplified, whenever that day comes. - Replaced the makewad tool with zipdir. This handles the dependency tracking itself instead of generating an external makefile to do it, since I couldn't figure out how to generate a makefile with an external tool and include it with a CMake-generated makefile. Where makewad used a master list of files to generate the package file, zipdir just zips the entire contents of one or more directories. - Added the gdtoa package from netlib's fp library so that ZDoom's printf-style formatting can be entirely independant of the CRT. SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
#ifdef Check_FLT_ROUNDS
switch(Rounding) {
case 2: /* towards +infinity */
aadj1 -= 0.5;
break;
case 0: /* towards 0 */
case 3: /* towards -infinity */
aadj1 += 0.5;
}
#else
if (Flt_Rounds == 0)
dval(aadj1) += 0.5;
About a week's worth of changes here. As a heads-up, I wouldn't be surprised if this doesn't build in Linux right now. The CMakeLists.txt were checked with MinGW and NMake, but how they fair under Linux is an unknown to me at this time. - Converted most sprintf (and all wsprintf) calls to either mysnprintf or FStrings, depending on the situation. - Changed the strings in the wbstartstruct to be FStrings. - Changed myvsnprintf() to output nothing if count is greater than INT_MAX. This is so that I can use a series of mysnprintf() calls and advance the pointer for each one. Once the pointer goes beyond the end of the buffer, the count will go negative, but since it's an unsigned type it will be seen as excessively huge instead. This should not be a problem, as there's no reason for ZDoom to be using text buffers larger than 2 GB anywhere. - Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig(). - Changed CalcMapName() to return an FString instead of a pointer to a static buffer. - Changed startmap in d_main.cpp into an FString. - Changed CheckWarpTransMap() to take an FString& as the first argument. - Changed d_mapname in g_level.cpp into an FString. - Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an FString. - Fixed: The MAPINFO parser wrote into the string buffer to construct a map name when given a Hexen map number. This was fine with the old scanner code, but only a happy coincidence prevents it from crashing with the new code - Added the 'B' conversion specifier to StringFormat::VWorker() for printing binary numbers. - Added CMake support for building with MinGW, MSYS, and NMake. Linux support is probably broken until I get around to booting into Linux again. Niceties provided over the existing Makefiles they're replacing: * All command-line builds can use the same build system, rather than having a separate one for MinGW and another for Linux. * Microsoft's NMake tool is supported as a target. * Progress meters. * Parallel makes work from a fresh checkout without needing to be primed first with a single-threaded make. * Porting to other architectures should be simplified, whenever that day comes. - Replaced the makewad tool with zipdir. This handles the dependency tracking itself instead of generating an external makefile to do it, since I couldn't figure out how to generate a makefile with an external tool and include it with a CMake-generated makefile. Where makewad used a master list of files to generate the package file, zipdir just zips the entire contents of one or more directories. - Added the gdtoa package from netlib's fp library so that ZDoom's printf-style formatting can be entirely independant of the CRT. SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
#endif /*Check_FLT_ROUNDS*/
}
y = word0(rv) & Exp_mask;
/* Check for overflow */
if (y == Exp_msk1*(DBL_MAX_EXP+Bias-1)) {
dval(rv0) = dval(rv);
word0(rv) -= P*Exp_msk1;
adj = dval(aadj1) * ulp(dval(rv));
About a week's worth of changes here. As a heads-up, I wouldn't be surprised if this doesn't build in Linux right now. The CMakeLists.txt were checked with MinGW and NMake, but how they fair under Linux is an unknown to me at this time. - Converted most sprintf (and all wsprintf) calls to either mysnprintf or FStrings, depending on the situation. - Changed the strings in the wbstartstruct to be FStrings. - Changed myvsnprintf() to output nothing if count is greater than INT_MAX. This is so that I can use a series of mysnprintf() calls and advance the pointer for each one. Once the pointer goes beyond the end of the buffer, the count will go negative, but since it's an unsigned type it will be seen as excessively huge instead. This should not be a problem, as there's no reason for ZDoom to be using text buffers larger than 2 GB anywhere. - Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig(). - Changed CalcMapName() to return an FString instead of a pointer to a static buffer. - Changed startmap in d_main.cpp into an FString. - Changed CheckWarpTransMap() to take an FString& as the first argument. - Changed d_mapname in g_level.cpp into an FString. - Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an FString. - Fixed: The MAPINFO parser wrote into the string buffer to construct a map name when given a Hexen map number. This was fine with the old scanner code, but only a happy coincidence prevents it from crashing with the new code - Added the 'B' conversion specifier to StringFormat::VWorker() for printing binary numbers. - Added CMake support for building with MinGW, MSYS, and NMake. Linux support is probably broken until I get around to booting into Linux again. Niceties provided over the existing Makefiles they're replacing: * All command-line builds can use the same build system, rather than having a separate one for MinGW and another for Linux. * Microsoft's NMake tool is supported as a target. * Progress meters. * Parallel makes work from a fresh checkout without needing to be primed first with a single-threaded make. * Porting to other architectures should be simplified, whenever that day comes. - Replaced the makewad tool with zipdir. This handles the dependency tracking itself instead of generating an external makefile to do it, since I couldn't figure out how to generate a makefile with an external tool and include it with a CMake-generated makefile. Where makewad used a master list of files to generate the package file, zipdir just zips the entire contents of one or more directories. - Added the gdtoa package from netlib's fp library so that ZDoom's printf-style formatting can be entirely independant of the CRT. SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
dval(rv) += adj;
if ((word0(rv) & Exp_mask) >=
Exp_msk1*(DBL_MAX_EXP+Bias-P)) {
if (word0(rv0) == Big0 && word1(rv0) == Big1)
goto ovfl;
word0(rv) = Big0;
word1(rv) = Big1;
goto cont;
}
else
word0(rv) += P*Exp_msk1;
}
else {
#ifdef Avoid_Underflow
if (scale && y <= 2*P*Exp_msk1) {
if (aadj <= 0x7fffffff) {
if ((z = (ULong)aadj) <= 0)
z = 1;
aadj = z;
dval(aadj1) = dsign ? aadj : -aadj;
About a week's worth of changes here. As a heads-up, I wouldn't be surprised if this doesn't build in Linux right now. The CMakeLists.txt were checked with MinGW and NMake, but how they fair under Linux is an unknown to me at this time. - Converted most sprintf (and all wsprintf) calls to either mysnprintf or FStrings, depending on the situation. - Changed the strings in the wbstartstruct to be FStrings. - Changed myvsnprintf() to output nothing if count is greater than INT_MAX. This is so that I can use a series of mysnprintf() calls and advance the pointer for each one. Once the pointer goes beyond the end of the buffer, the count will go negative, but since it's an unsigned type it will be seen as excessively huge instead. This should not be a problem, as there's no reason for ZDoom to be using text buffers larger than 2 GB anywhere. - Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig(). - Changed CalcMapName() to return an FString instead of a pointer to a static buffer. - Changed startmap in d_main.cpp into an FString. - Changed CheckWarpTransMap() to take an FString& as the first argument. - Changed d_mapname in g_level.cpp into an FString. - Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an FString. - Fixed: The MAPINFO parser wrote into the string buffer to construct a map name when given a Hexen map number. This was fine with the old scanner code, but only a happy coincidence prevents it from crashing with the new code - Added the 'B' conversion specifier to StringFormat::VWorker() for printing binary numbers. - Added CMake support for building with MinGW, MSYS, and NMake. Linux support is probably broken until I get around to booting into Linux again. Niceties provided over the existing Makefiles they're replacing: * All command-line builds can use the same build system, rather than having a separate one for MinGW and another for Linux. * Microsoft's NMake tool is supported as a target. * Progress meters. * Parallel makes work from a fresh checkout without needing to be primed first with a single-threaded make. * Porting to other architectures should be simplified, whenever that day comes. - Replaced the makewad tool with zipdir. This handles the dependency tracking itself instead of generating an external makefile to do it, since I couldn't figure out how to generate a makefile with an external tool and include it with a CMake-generated makefile. Where makewad used a master list of files to generate the package file, zipdir just zips the entire contents of one or more directories. - Added the gdtoa package from netlib's fp library so that ZDoom's printf-style formatting can be entirely independant of the CRT. SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
}
word0(aadj1) += (2*P+1)*Exp_msk1 - y;
}
adj = dval(aadj1) * ulp(dval(rv));
About a week's worth of changes here. As a heads-up, I wouldn't be surprised if this doesn't build in Linux right now. The CMakeLists.txt were checked with MinGW and NMake, but how they fair under Linux is an unknown to me at this time. - Converted most sprintf (and all wsprintf) calls to either mysnprintf or FStrings, depending on the situation. - Changed the strings in the wbstartstruct to be FStrings. - Changed myvsnprintf() to output nothing if count is greater than INT_MAX. This is so that I can use a series of mysnprintf() calls and advance the pointer for each one. Once the pointer goes beyond the end of the buffer, the count will go negative, but since it's an unsigned type it will be seen as excessively huge instead. This should not be a problem, as there's no reason for ZDoom to be using text buffers larger than 2 GB anywhere. - Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig(). - Changed CalcMapName() to return an FString instead of a pointer to a static buffer. - Changed startmap in d_main.cpp into an FString. - Changed CheckWarpTransMap() to take an FString& as the first argument. - Changed d_mapname in g_level.cpp into an FString. - Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an FString. - Fixed: The MAPINFO parser wrote into the string buffer to construct a map name when given a Hexen map number. This was fine with the old scanner code, but only a happy coincidence prevents it from crashing with the new code - Added the 'B' conversion specifier to StringFormat::VWorker() for printing binary numbers. - Added CMake support for building with MinGW, MSYS, and NMake. Linux support is probably broken until I get around to booting into Linux again. Niceties provided over the existing Makefiles they're replacing: * All command-line builds can use the same build system, rather than having a separate one for MinGW and another for Linux. * Microsoft's NMake tool is supported as a target. * Progress meters. * Parallel makes work from a fresh checkout without needing to be primed first with a single-threaded make. * Porting to other architectures should be simplified, whenever that day comes. - Replaced the makewad tool with zipdir. This handles the dependency tracking itself instead of generating an external makefile to do it, since I couldn't figure out how to generate a makefile with an external tool and include it with a CMake-generated makefile. Where makewad used a master list of files to generate the package file, zipdir just zips the entire contents of one or more directories. - Added the gdtoa package from netlib's fp library so that ZDoom's printf-style formatting can be entirely independant of the CRT. SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
dval(rv) += adj;
#else
#ifdef Sudden_Underflow
if ((word0(rv) & Exp_mask) <= P*Exp_msk1) {
dval(rv0) = dval(rv);
word0(rv) += P*Exp_msk1;
adj = aadj1 * ulp(dval(rv));
dval(rv) += adj;
#ifdef IBM
if ((word0(rv) & Exp_mask) < P*Exp_msk1)
#else
if ((word0(rv) & Exp_mask) <= P*Exp_msk1)
#endif
{
if (word0(rv0) == Tiny0
&& word1(rv0) == Tiny1)
goto undfl;
word0(rv) = Tiny0;
word1(rv) = Tiny1;
goto cont;
}
else
word0(rv) -= P*Exp_msk1;
}
else {
adj = aadj1 * ulp(dval(rv));
dval(rv) += adj;
}
#else /*Sudden_Underflow*/
/* Compute adj so that the IEEE rounding rules will
* correctly round rv + adj in some half-way cases.
* If rv * ulp(rv) is denormalized (i.e.,
* y <= (P-1)*Exp_msk1), we must adjust aadj to avoid
* trouble from bits lost to denormalization;
* example: 1.2e-307 .
*/
if (y <= (P-1)*Exp_msk1 && aadj > 1.) {
aadj1 = (double)(int)(aadj + 0.5);
if (!dsign)
aadj1 = -aadj1;
}
adj = aadj1 * ulp(dval(rv));
dval(rv) += adj;
#endif /*Sudden_Underflow*/
#endif /*Avoid_Underflow*/
}
z = word0(rv) & Exp_mask;
#ifndef SET_INEXACT
#ifdef Avoid_Underflow
if (!scale)
#endif
if (y == z) {
/* Can we stop now? */
L = (Long)aadj;
aadj -= L;
/* The tolerances below are conservative. */
if (dsign || word1(rv) || word0(rv) & Bndry_mask) {
if (aadj < .4999999 || aadj > .5000001)
break;
}
else if (aadj < .4999999/FLT_RADIX)
break;
}
#endif
cont:
Bfree(bb);
Bfree(bd);
Bfree(bs);
Bfree(delta);
}
#ifdef SET_INEXACT
if (inexact) {
if (!oldinexact) {
word0(rv0) = Exp_1 + (70 << Exp_shift);
word1(rv0) = 0;
dval(rv0) += 1.;
}
}
else if (!oldinexact)
clear_inexact();
#endif
#ifdef Avoid_Underflow
if (scale) {
word0(rv0) = Exp_1 - 2*P*Exp_msk1;
word1(rv0) = 0;
dval(rv) *= dval(rv0);
#ifndef NO_ERRNO
/* try to avoid the bug of testing an 8087 register value */
if (word0(rv) == 0 && word1(rv) == 0)
errno = ERANGE;
#endif
}
#endif /* Avoid_Underflow */
#ifdef SET_INEXACT
if (inexact && !(word0(rv) & Exp_mask)) {
/* set underflow bit */
dval(rv0) = 1e-300;
dval(rv0) *= dval(rv0);
}
#endif
retfree:
Bfree(bb);
Bfree(bd);
Bfree(bs);
Bfree(bd0);
Bfree(delta);
ret:
if (se)
*se = (char *)s;
return sign ? -dval(rv) : dval(rv);
}