- Added Linux support for the CMakeLists. This meant downgrading them for

CMake 2.4, since the distros don't seem to consider 2.6 stable yet.
  As a bonus, GTK+ is no longer a required dependency; now it's optional.
- Made dehsupp ignore CR characters, so it doesn't spew warnings on Linux.



SVN r1092 (trunk)
This commit is contained in:
Randy Heit 2008-07-25 01:37:44 +00:00
parent 0e9c1d0c2a
commit de5d4715c2
24 changed files with 106 additions and 248 deletions

View file

@ -1,6 +1,6 @@
cmake_minimum_required( VERSION 2.6 )
cmake_minimum_required( VERSION 2.4 )
set( ZDOOM_OUTPUT_DIR ${CMAKE_CURRENT_BINARY_DIR} CACHE PATH "Directory where zdoom.pk3 and the executable will be created" )
set( ZDOOM_OUTPUT_DIR ${CMAKE_BINARY_DIR} CACHE PATH "Directory where zdoom.pk3 and the executable will be created" )
set( ZDOOM_EXE_NAME "zdoom" CACHE FILEPATH "Name of the executable to create" )
find_package( JPEG )

View file

@ -1,188 +0,0 @@
# created on 4/12/2006 by James Bentler
FMOD_PREFIX = /usr/local
CXX ?= g++
CC ?= gcc
NASM ?= nasm
CCDV = @./ccdv
# Can be libdumbd.a, if you really need to debug DUMB
DUMBLIB ?= libdumbd.a
ifndef X64
ifeq (x86_64,$(shell uname -m))
X64=64
else
X64=
endif
endif
ifdef DEBUG
CFLAGS ?= -pipe -Wall -Wno-unused -fno-strict-aliasing
else
CFLAGS ?= -pipe -Wall -Wno-unused -fno-strict-aliasing -O2 -fomit-frame-pointer
CXXFLAGS ?= -fno-rtti
endif
#ifdef GC
# CFLAGS += -ffunction-sections
# LDFLAGS += -Wl,--gc-sections
#endif
CFLAGS += -MMD -DHAVE_FILELENGTH -D__forceinline=inline `sdl-config --cflags` `pkg-config gtk+-2.0 --cflags`
CFLAGS += -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -DNEED_STRUPR
LDFLAGS += -lz -ljpeg `sdl-config --libs` `pkg-config gtk+-2.0 --libs` $(FMOD_PREFIX)/lib/libfmodex${X64}.so
NASMFLAGS += -f elf -DM_TARGET_LINUX
ifdef VALGRIND
NOSTRIP = 1
NASMFLAGS += -DVALGRIND_AWARE
endif
SRCDIRS = src/ $(addprefix src/,g_doom/ g_heretic/ g_hexen/ g_raven/ g_shared/ g_strife/ oplsynth/ sound/ sdl/ textures/ thingdef/ xlat/ timidity/)
VPATH = $(SRCDIRS)
INCLUDES = $(addprefix -I,$(SRCDIRS))
INCLUDES += -Isnes_spc/snes_spc/ -I$(FMOD_PREFIX)/include/fmodex/
CFLAGS += $(INCLUDES)
RELEASEOBJ ?= releaseobj
DEBUGOBJ ?= debugobj
CPPSRCS = $(wildcard $(addsuffix *.cpp,$(SRCDIRS)))
CSRCS = $(filter-out src/xlat/xlat_parser.c, $(wildcard $(addsuffix *.c,$(SRCDIRS))))
ifdef X64
NOASM=1
endif
ifdef NOASM
CFLAGS += -DNOASM
else
ASRCS = $(wildcard src/*.nas)
CFLAGS += -DUSEASM=1
endif
SRCS = $(CSRCS) $(CPPSRCS) $(ASRCS)
CPPOBJFILES = $(notdir $(patsubst %.cpp,%.o,$(CPPSRCS)))
COBJFILES = $(notdir $(patsubst %.c,%.o,$(CSRCS)))
AOBJFILES = $(notdir $(patsubst %.nas,%.o,$(ASRCS)))
ZDOOM = zdoom
ZDOOMDEBUG = zdoomd
ifdef DEBUG
OBJDIR = $(DEBUGOBJ)
CFLAGS += -D_DEBUG -g3
NASMFLAGS += -g
ZDOOMBIN = $(ZDOOMDEBUG)
else
OBJDIR = $(RELEASEOBJ)
CFLAGS += -DNDEBUG
LDFLAGS += -Wl,-Map=$(ZDOOM).map
ifndef NOSTRIP
LDFLAGS += -s
else
CFLAGS += -g
endif
ZDOOMBIN = $(ZDOOM)
endif
CXXFLAGS += $(CFLAGS)
COBJS = $(addprefix $(OBJDIR)/,$(CPPOBJFILES) $(COBJFILES))
DEPS = $(patsubst %.o,%.d,$(COBJS))
OBJS = $(addprefix $(OBJDIR)/,$(AOBJFILES)) $(COBJS)
all: $(ZDOOMBIN) toolsandpk3 zdoom.pk3
$(ZDOOMBIN): ccdv updaterev src/xlat/xlat_parser.h src/xlat/xlat_parser.c $(OBJDIR) $(OBJS) snes_spc/libsnes_spc.a dumb/lib/$(DUMBLIB)
$(CCDV) $(CXX) $(LDFLAGS) $(OBJDIR)/autostart.o \
$(filter-out %/autostart.o %/autozend.o,$(OBJS)) \
snes_spc/libsnes_spc.a dumb/lib/$(DUMBLIB) $(OBJDIR)/autozend.o -o $(ZDOOMBIN)
$(OBJDIR)/%.o: %.cpp
$(CCDV) $(CXX) $(CXXFLAGS) -o $@ -c $<
$(OBJDIR)/%.o: %.c
$(CCDV) $(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/%.o: %.nas
$(CCDV) $(NASM) -o $@ $(NASMFLAGS) $<
# This file needs special handling so that it actually gets compiled with SSE2 support.
$(OBJDIR)/nodebuild_classify_sse2.o: nodebuild_classify_sse2.cpp
$(CCDV) $(CXX) $(CXXFLAGS) -msse2 -mfpmath=sse -c -o $@ $<
# This file needs special handling because GCC misoptimizes it otherwise.
$(OBJDIR)/fmopl.o: src/oplsynth/fmopl.cpp
$(CCDV) $(CXX) $(CXXFLAGS) -fno-tree-dominator-opts -fno-tree-fre -c -o $@ $<
src/xlat/xlat_parser.h src/xlat/xlat_parser.c: tools/lemon/lemon src/xlat/xlat_parser.y
$(CCDV) tools/lemon/lemon -s src/xlat/xlat_parser.y
$(OBJDIR):
mkdir $(OBJDIR)
toolsandpk3: ccdv tools/makewad/makewad tools/dehsupp/dehsupp tools/lemon/lemon
$(MAKE) -C wadsrc/
zdoom.pk3: toolsandpk3
ln -sf wadsrc/zdoom.pk3 ./
snes_spc/libsnes_spc.a: ccdv
$(MAKE) -C snes_spc/
dumb/lib/libdumb.a: ccdv
$(MAKE) -C dumb/
dumb/lib/libdumbd.a: ccdv
$(MAKE) CONFIG=Debug -C dumb/
tools/makewad/makewad: ccdv
$(MAKE) -C tools/makewad/
tools/dehsupp/dehsupp: ccdv
$(MAKE) -C tools/dehsupp/
tools/lemon/lemon: ccdv
$(MAKE) -C tools/lemon/
updaterev: tools/updaterevision/updaterevision
@tools/updaterevision/updaterevision . src/svnrevision.h
tools/updaterevision/updaterevision: ccdv
$(MAKE) -C tools/updaterevision
.PHONY : clean cleandeps cleanobjs distclean toolsandpk3 cleantools updaterev
clean: cleanobjs
rm -f $(ZDOOMDEBUG) $(ZDOOM) $(ZDOOM).map
rm -f ccdv
@$(MAKE) -C snes_spc clean
cleantools:
@$(MAKE) -C wadsrc clean
@$(MAKE) -C tools/makewad clean
@$(MAKE) -C tools/dehsupp clean
@$(MAKE) -C tools/updaterevision clean
@$(MAKE) -C tools/lemon clean
cleandebug:
rm -f $(ZDOOMDEBUG) $(DEBUGOBJ)/*.o $(DEBUGOBJ)/*.d
-rmdir $(DEBUGOBJ)
cleanrelease:
rm -f $(ZDOOM) $(ZDOOM).map $(RELEASEOBJ)/*.o $(RELEASEOBJ)/*.o
-rmdir $(RELEASEOBJ)
# I could use a recursive delete instead, but that could be dangerous...
distclean: clean cleandeps
-rmdir $(RELEASEOBJ) $(DEBUGOBJ)
rm -f zdoom.pk3
cleandeps:
rm -f $(RELEASEOBJ)/*.d $(DEBUGOBJ)/*.d
cleanobjs:
rm -f $(RELEASEOBJ)/*.o $(DEBUGOBJ)/*.o
ccdv: ccdv-posix.c
@gcc -Os -s ccdv-posix.c -o ccdv
ifeq (,$(findstring $(MAKECMDGOALS),clean cleandeps cleanobjs distclean toolsandpk3 cleantools updaterev))
-include $(DEPS)
endif

View file

@ -1,3 +1,9 @@
July 24, 2008
- Added Linux support for the CMakeLists. This meant downgrading them for
CMake 2.4, since the distros don't seem to consider 2.6 stable yet.
As a bonus, GTK+ is no longer a required dependency; now it's optional.
- Made dehsupp ignore CR characters, so it doesn't spew warnings on Linux.
July 23, 2008 (Changes by Graf Zahl)
- Fixed: The sounds of Strife's intro need CHAN_UI.
- Changed all instances of playing the chat sounds to use CHAN_UI.

View file

@ -1,5 +1,4 @@
cmake_minimum_required( VERSION 2.6 )
project( dumb )
cmake_minimum_required( VERSION 2.4 )
# DUMB is much slower in a Debug build than a Release build, so we force a Release
# build here, since we're not maintaining DUMB, only using it.

View file

@ -1,5 +1,4 @@
cmake_minimum_required( VERSION 2.6 )
project( gdtoa )
cmake_minimum_required( VERSION 2.4 )
set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG" )
@ -15,12 +14,12 @@ add_definitions( -DINFNAN_CHECK -DMULTIPLE_THREADS )
if( NOT MSVC )
add_executable( arithchk arithchk.c )
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/arith.h
COMMAND arithchk >${CMAKE_CURRENT_BINARY_DIR}/arith.h
COMMAND ${CMAKE_CURRENT_BINARY_DIR}/arithchk >${CMAKE_CURRENT_BINARY_DIR}/arith.h
DEPENDS arithchk )
add_executable( qnan qnan.c arith.h )
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/gd_qnan.h
COMMAND qnan >${CMAKE_CURRENT_BINARY_DIR}/gd_qnan.h
COMMAND ${CMAKE_CURRENT_BINARY_DIR}/qnan >${CMAKE_CURRENT_BINARY_DIR}/gd_qnan.h
DEPENDS qnan )
set( GEN_FP_FILES arith.h gd_qnan.h )

View file

@ -284,7 +284,7 @@ extern "C" {
#endif
#if defined(IEEE_8087) + defined(IEEE_MC68k) + defined(VAX) + defined(IBM) != 1
Exactly one of IEEE_8087, IEEE_MC68k, VAX, or IBM should be defined.
#error Exactly one of IEEE_8087, IEEE_MC68k, VAX, or IBM should be defined.
#endif
typedef union { double d; ULong L[2]; } U;

View file

@ -896,5 +896,21 @@ void FREE_DTOA_LOCK(int n)
LeaveCriticalSection(&dtoa_lock[n]);
}
#else
#include <pthread.h>
static pthread_mutex_t dtoa_lock[2] = { PTHREAD_MUTEX_INITIALIZER, PTHREAD_MUTEX_INITIALIZER };
void ACQUIRE_DTOA_LOCK(int n)
{
pthread_mutex_lock(&dtoa_lock[n]);
}
void FREE_DTOA_LOCK(int n)
{
pthread_mutex_unlock(&dtoa_lock[n]);
}
#endif
#endif

View file

@ -85,7 +85,7 @@ strtod
int rounding;
#endif
_control87(_PC_53, _MCW_PC);
//_control87(_PC_53, _MCW_PC);
sign = nz0 = nz = decpt = 0;
dval(rv) = 0.;
for(s = s00;;s++) switch(*s) {

View file

@ -1,5 +1,4 @@
cmake_minimum_required( VERSION 2.6 )
project( jpeg )
cmake_minimum_required( VERSION 2.4 )
if( CMAKE_COMPILER_IS_GNUC )
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -fomit-frame-pointer" )

View file

@ -1,11 +1,15 @@
cmake_minimum_required( VERSION 2.6 )
project( snes_spc )
cmake_minimum_required( VERSION 2.4 )
include( CheckCXXCompilerFlag )
# I don't plan on debugging this, so make it a release build.
set( CMAKE_BUILD_TYPE "RelWithDebInfo" )
if( CMAKE_COMPILER_IS_GNUCXX )
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -fomit-frame-pointer" )
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -fomit-frame-pointer -Wno-array-bounds" )
check_cxx_compiler_flag( -Wno-array-bounds HAVE_NO_ARRAY_BOUNDS )
if( HAVE_NO_ARRAY_BOUNDS )
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-array-bounds" )
endif( HAVE_NO_ARRAY_BOUNDS )
endif( CMAKE_COMPILER_IS_GNUCXX )
add_library( snes_spc

View file

@ -1,5 +1,6 @@
cmake_minimum_required( VERSION 2.6 )
cmake_minimum_required( VERSION 2.4 )
include( CheckFunctionExists )
include( FindPkgConfig )
option( NO_ASM "Disable assembly code" )
if( CMAKE_COMPILER_IS_GNUCXX )
@ -85,6 +86,7 @@ else( WIN32 )
/usr/include
/opt/local/include
/opt/include )
set( FMOD_INC_PATH_SUFFIXES PATH_SUFFIXES fmodex )
set( NASM_NAMES nasm )
# Non-Windows version also needs SDL
@ -97,13 +99,13 @@ else( WIN32 )
# Use GTK+ for the IWAD picker, if available.
if( NOT NO_GTK )
find_package( GTK )
if( GTK_FOUND )
set( ZDOOM_LIBS ${ZDOOM_LIBS} ${GTK_LIBRARIES )
include_directories( "${GTK_LIBRARIES}" )
else( GTK_FOUND )
pkg_check_modules( GTK2 gtk+-2.0 )
if( GTK2_FOUND )
set( ZDOOM_LIBS ${ZDOOM_LIBS} ${GTK2_LIBRARIES} )
include_directories( ${GTK2_INCLUDE_DIRS} )
else( GTK2_FOUND )
set( NO_GTK ON )
endif( GTK_FOUND )
endif( GTK2_FOUND )
endif( NOT NO_GTK )
if( NO_GTK )
@ -255,7 +257,7 @@ endif( NOT MSVC )
# Update svnrevision.h
add_custom_command( OUTPUT ${CMAKE_SOURCE_DIR}/src/svnrevision.h
COMMAND updaterevision . src/svnrevision.h
COMMAND ${CMAKE_BINARY_DIR}/tools/updaterevision/updaterevision . src/svnrevision.h
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
DEPENDS updaterevision )
@ -300,6 +302,7 @@ else( WIN32 )
set( SYSTEM_SOURCES
sdl/crashcatcher.c
sdl/hardware.cpp
sdl/i_cd.cpp
sdl/i_input.cpp
sdl/i_main.cpp
sdl/i_movie.cpp
@ -323,12 +326,12 @@ endif( NOT NO_ASM )
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.h
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/xlat/xlat_parser.y .
COMMAND lemon xlat_parser.y
COMMAND ${CMAKE_BINARY_DIR}/tools/lemon/lemon xlat_parser.y
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
DEPENDS lemon ${CMAKE_CURRENT_SOURCE_DIR}/xlat/xlat_parser.y )
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h
COMMAND re2c --no-generation-date -s -o ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h ${CMAKE_CURRENT_SOURCE_DIR}/sc_man_scanner.re
COMMAND ${CMAKE_BINARY_DIR}/tools/re2c/re2c --no-generation-date -s -o ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h ${CMAKE_CURRENT_SOURCE_DIR}/sc_man_scanner.re
DEPENDS re2c ${CMAKE_CURRENT_SOURCE_DIR}/sc_man_scanner.re )
include_directories( ${CMAKE_CURRENT_BINARY_DIR} )
@ -680,9 +683,18 @@ include_directories( .
add_dependencies( zdoom revision_check )
# RUNTIME_OUTPUT_DIRECTORY does not exist in CMake 2.4.
# Linux distributions are slow to adopt 2.6. :(
set_target_properties( zdoom PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${ZDOOM_OUTPUT_DIR} )
set_target_properties( zdoom PROPERTIES OUTPUT_NAME ${ZDOOM_EXE_NAME} )
if( NOT WIN32 )
FILE( WRITE ${CMAKE_CURRENT_BINARY_DIR}/link-make "if [ ! -e ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME} ]; then ln -sf ${CMAKE_CURRENT_BINARY_DIR}/${ZDOOM_EXE_NAME} ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME}; fi" )
add_custom_command( TARGET zdoom POST_BUILD
COMMAND chmod +x ${CMAKE_CURRENT_BINARY_DIR}/link-make
COMMAND /bin/sh -c ${CMAKE_CURRENT_BINARY_DIR}/link-make )
endif( NOT WIN32 )
if( CMAKE_COMPILER_IS_GNUCXX )
# GCC misoptimizes this file
set_source_files_properties( oplsynth/fmopl.cpp PROPERTIES COMPILE_FLAGS "-fno-tree-dominator-opts -fno-tree-fre" )

View file

@ -2068,7 +2068,7 @@ void P_ProcessSideTextures(bool checktranmap, side_t *sd, sector_t *sec, mapside
// upper "texture" is light color
// lower "texture" is fog color
{
DWORD color, fog;
DWORD color = MAKERGB(255,255,255), fog = 0;
bool colorgood, foggood;
SetTextureNoErr (sd, side_t::bottom, &fog, msd->bottomtexture, &foggood);

View file

@ -947,7 +947,7 @@ static FSoundChan *S_StartSound(AActor *actor, const sector_t *sec, const FPolyO
}
// If this actor is already playing something on the selected channel, stop it.
if (type != SOURCE_None && (actor == NULL && channel != CHAN_AUTO) || (actor != NULL && actor->SoundChans & (1 << channel)))
if (type != SOURCE_None && ((actor == NULL && channel != CHAN_AUTO) || (actor != NULL && actor->SoundChans & (1 << channel))))
{
for (chan = Channels; chan != NULL; chan = chan->NextChan)
{

View file

@ -40,7 +40,9 @@
#include <signal.h>
#include <new>
#include <sys/param.h>
#ifndef NO_GTK
#include <gtk/gtk.h>
#endif
#include <locale.h>
#include "doomerrors.h"
@ -72,7 +74,9 @@ extern "C" int cc_install_handlers(int, int*, const char*, int(*)(char*, char*))
// PUBLIC DATA DEFINITIONS -------------------------------------------------
#ifndef NO_GTK
bool GtkAvailable;
#endif
// The command line arguments.
DArgs *Args;
@ -207,7 +211,9 @@ int main (int argc, char **argv)
seteuid (getuid ());
std::set_new_handler (NewFailure);
#ifndef NO_GTK
GtkAvailable = gtk_init_check (&argc, &argv);
#endif
setlocale (LC_ALL, "C");

View file

@ -29,9 +29,11 @@
#include <stdarg.h>
#include <sys/types.h>
#include <sys/time.h>
#include <sys/time.h>
#ifndef NO_GTK
#include <gtk/gtk.h>
#include <gdk/gdkkeysyms.h>
#include <gdk/gdkkeysyms.h>
#endif
#include "doomerrors.h"
#include <math.h>
@ -71,8 +73,10 @@ extern "C"
double CyclesPerSecond = 1e8;
CPUInfo CPU;
}
extern bool GtkAvailable;
#ifndef NO_GTK
extern bool GtkAvailable;
#endif
void CalculateCPUSpeed ();
@ -342,6 +346,7 @@ void I_PrintStr (const char *cp)
fflush (stdout);
}
#ifndef NO_GTK
// GtkTreeViews eats return keys. I want this to be like a Windows listbox
// where pressing Return can still activate the default button.
gint AllowDefault(GtkWidget *widget, GdkEventKey *event, gpointer func_data)
@ -381,7 +386,7 @@ void ClickedOK(GtkButton *button, gpointer func_data)
}
EXTERN_CVAR (Bool, queryiwad);
int I_PickIWad_Gtk (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
{
GtkWidget *window;
@ -513,7 +518,8 @@ int I_PickIWad_Gtk (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
}
return i;
}
}
#endif
int I_PickIWad (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
{
@ -523,11 +529,13 @@ int I_PickIWad (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
{
return defaultiwad;
}
#ifndef NO_GTK
if (GtkAvailable)
{
return I_PickIWad_Gtk (wads, numwads, showwin, defaultiwad);
}
}
#endif
printf ("Please select a game wad (or 0 to exit):\n");
for (i = 0; i < numwads; ++i)

View file

@ -1,4 +1,4 @@
cmake_minimum_required( VERSION 2.6 )
cmake_minimum_required( VERSION 2.4 )
add_subdirectory( lemon )
add_subdirectory( re2c )

View file

@ -1,19 +1,24 @@
cmake_minimum_required( VERSION 2.6 )
project( dehsupp )
cmake_minimum_required( VERSION 2.4 )
include( CheckFunctionExists )
set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG" )
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/parse.h ${CMAKE_CURRENT_BINARY_DIR}/parse.c
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/parse.y ${CMAKE_CURRENT_BINARY_DIR}
COMMAND lemon parse.y
COMMAND ${CMAKE_BINARY_DIR}/tools/lemon/lemon parse.y
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
DEPENDS lemon parse.y )
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/scanner.c
COMMAND re2c -s -o ${CMAKE_CURRENT_BINARY_DIR}/scanner.c ${CMAKE_CURRENT_SOURCE_DIR}/scanner.re
COMMAND ${CMAKE_BINARY_DIR}/tools/re2c/re2c -s -o ${CMAKE_CURRENT_BINARY_DIR}/scanner.c ${CMAKE_CURRENT_SOURCE_DIR}/scanner.re
DEPENDS re2c scanner.re )
include_directories( ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR} )
CHECK_FUNCTION_EXISTS( stricmp STRICMP_EXISTS )
if( NOT STRICMP_EXISTS )
add_definitions( -Dstricmp=strcasecmp )
endif( NOT STRICMP_EXISTS )
add_executable( dehsupp dehsupp.c parse.c scanner.c )
add_dependencies( dehsupp ${CMAKE_CURRENT_BINARY_DIR}/parse.c ${CMAKE_CURRENT_BINARY_DIR}/scanner.c )

View file

@ -122,7 +122,10 @@ ESC = [\\] ([abfnrtv?'"\\] | "x" H+ | O+);
any
{
printf("unexpected character: %c\n", *s->tok);
if (*s->tok != '\r')
{
printf("unexpected character: %c (%#02x)\n", *s->tok, *s->tok);
}
goto std;
}
*/

View file

@ -1,4 +1,2 @@
cmake_minimum_required( VERSION 2.6 )
project( fixrtext )
cmake_minimum_required( VERSION 2.4 )
add_executable( fixrtext fixrtext.c )

View file

@ -1,5 +1,4 @@
cmake_minimum_required( VERSION 2.6 )
project( lemon )
cmake_minimum_required( VERSION 2.4 )
set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG" )

View file

@ -1,5 +1,4 @@
cmake_minimum_required( VERSION 2.4 )
include( CheckIncludeFiles )
include( CheckFunctionExists )
include( CheckTypeSize )
@ -9,11 +8,6 @@ set( PACKAGE_VERSION 0.12.3 )
set( PACKAGE_STRING "re2c 0.12.3" )
set( PACKAGE_BUGREPORT "re2c-general@lists.sourceforge.net" )
set( PACKAGE ${PACKAGE_NAME} )
set( VERSION ${PACKAGE_VERSION} )
CHECK_INCLUDE_FILES( unistd.h HAVE_UNISTD_H )
CHECK_FUNCTION_EXISTS( strdup HAVE_STRDUP )
CHECK_FUNCTION_EXISTS( strndup HAVE_STRNDUP )

View file

@ -1,5 +1,4 @@
cmake_minimum_required( VERSION 2.6 )
project( updaterevision )
cmake_minimum_required( VERSION 2.4 )
if( WIN32 )
if( CMAKE_COMPILER_IS_GNUC OR CMAKE_COMPILER_IS_GNUCXX )

View file

@ -1,12 +1,12 @@
cmake_minimum_required( VERSION 2.6 )
cmake_minimum_required( VERSION 2.4 )
add_custom_command( OUTPUT generated/dehsupp.lmp
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/generated/dehsupp.lmp
COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_BINARY_DIR}/generated
COMMAND dehsupp ${CMAKE_CURRENT_SOURCE_DIR}/sources/dehsupp.txt ${CMAKE_CURRENT_BINARY_DIR}/generated/dehsupp.lmp
COMMAND ${CMAKE_BINARY_DIR}/tools/dehsupp/dehsupp ${CMAKE_CURRENT_SOURCE_DIR}/sources/dehsupp.txt ${CMAKE_CURRENT_BINARY_DIR}/generated/dehsupp.lmp
DEPENDS dehsupp ${CMAKE_CURRENT_SOURCE_DIR}/sources/dehsupp.txt )
add_custom_command( OUTPUT ${ZDOOM_OUTPUT_DIR}/zdoom.pk3
COMMAND zipdir ${ZDOOM_OUTPUT_DIR}/zdoom.pk3 ${CMAKE_CURRENT_SOURCE_DIR}/static ${CMAKE_CURRENT_BINARY_DIR}/generated
COMMAND ${CMAKE_BINARY_DIR}/tools/zipdir/zipdir ${ZDOOM_OUTPUT_DIR}/zdoom.pk3 ${CMAKE_CURRENT_SOURCE_DIR}/static ${CMAKE_CURRENT_BINARY_DIR}/generated
DEPENDS zipdir ${CMAKE_CURRENT_BINARY_DIR}/generated/dehsupp.lmp )
add_custom_target( pk3 ALL

View file

@ -1,5 +1,4 @@
cmake_minimum_required( VERSION 2.6 )
project( z )
cmake_minimum_required( VERSION 2.4 )
if( CMAKE_COMPILER_IS_GNUC )
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -fomit-frame-pointer" )