..
formats
- font system overhaul.
2021-05-24 21:28:21 +02:00
hires
- add option to texture hqresize resize model skins.
2020-10-08 00:30:12 -04:00
animlib.cpp
- texture manager update from Raze
2020-09-27 10:38:12 +02:00
animlib.h
- texture manager update from Raze
2020-09-27 10:38:12 +02:00
animtexture.cpp
- Backend update from Raze
2021-04-19 12:58:35 +02:00
animtexture.h
- texture manager update from Raze
2020-09-27 10:38:12 +02:00
bitmap.cpp
- moved bitmap.cpp to 'common' and remove the duplicate IceRemap.
2020-04-11 20:23:26 +02:00
bitmap.h
- font system overhaul.
2021-05-24 21:28:21 +02:00
gametexture.cpp
- fixed the burn shader.
2020-06-09 22:06:19 +02:00
gametexture.h
- Backend update fron Raze, mainly new script exports and extensions.
2021-05-03 14:13:03 +02:00
hw_ihwtexture.cpp
- moved texture code to 'common'.
2020-04-11 20:20:38 +02:00
hw_ihwtexture.h
- store the Vulkan descriptor sets in the material - where they belong!
2020-04-19 10:57:56 +02:00
hw_material.cpp
- Backend update from Raze
2021-04-19 12:58:35 +02:00
hw_material.h
- texture manager update from Raze
2020-09-27 10:38:12 +02:00
hw_texcontainer.h
- font system overhaul.
2021-05-24 21:28:21 +02:00
image.cpp
- texture manager update from Raze
2020-09-27 10:38:12 +02:00
image.h
- moved the texture name to FGameTexture.
2020-04-19 10:57:53 +02:00
imagehelpers.h
- backend sync with Raze
2020-05-26 22:59:50 +02:00
imagetexture.cpp
- Backend update.
2020-10-16 23:25:18 +02:00
m_png.cpp
m_png.h
- eliminated all cases of calling DrawTexture with an FTexture.
2020-04-19 10:57:45 +02:00
multipatchtexturebuilder.cpp
- fixed fallback lookup for multipatch textures referencing themselves as patch.
2020-06-09 23:18:55 +02:00
skyboxtexture.cpp
- backend sync with Raze
2020-05-26 22:59:50 +02:00
skyboxtexture.h
- test skyboxes with dynamic_cast and scale them properly.
2020-04-19 10:57:55 +02:00
texmanip.h
- moved texture code to 'common'.
2020-04-11 20:20:38 +02:00
texture.cpp
- font system overhaul.
2021-05-24 21:28:21 +02:00
textureid.h
- made video base code game independent
2020-04-28 22:54:53 +02:00
texturemanager.cpp
- fixed: FTextureManager::ReplaceTexture did not calculate the upscale flags.
2021-02-07 09:19:56 +01:00
texturemanager.h
- Backend update from Raze.
2020-10-16 22:57:28 +02:00
textures.h
- Backend update.
2020-10-16 23:25:18 +02:00
v_collection.cpp
- moved a few leftover utility classes to 'common'.
2020-04-29 17:51:04 +02:00
v_collection.h
- moved a few leftover utility classes to 'common'.
2020-04-29 17:51:04 +02:00