.. |
2d
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use FTranslationID in the 2D code.
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2023-11-09 23:04:11 +01:00 |
audio
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got rid of the redundant copy of alext.h
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2023-12-24 09:15:41 +01:00 |
console
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- fix nullptr dereference
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2023-12-11 08:00:23 +01:00 |
cutscenes
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cleaned up some redundant file reads and fixed file opening in the movie player.
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2023-12-14 17:22:31 +01:00 |
engine
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cleaned up some redundant file reads and fixed file opening in the movie player.
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2023-12-14 17:22:31 +01:00 |
filesystem
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deleted unused toWide declaration from file_directory.cpp
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2023-12-24 08:51:52 +01:00 |
fonts
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merge FileData and ResourceData.
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2023-12-14 17:22:29 +01:00 |
menu
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implement the different reader types.
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2023-12-14 17:22:32 +01:00 |
models
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merge FileData and ResourceData.
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2023-12-14 17:22:29 +01:00 |
objects
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ActorModelData cleanup in preparation for decoupled model animations
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2023-11-20 22:08:33 -05:00 |
platform
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backend update from Raze.
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2023-12-10 13:26:43 +01:00 |
rendering
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cleaned up some redundant file reads and fixed file opening in the movie player.
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2023-12-14 17:22:31 +01:00 |
scripting
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fixed more warnings.
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2023-12-14 17:22:29 +01:00 |
startscreen
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yet even more GetChars calls added.
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2023-10-07 23:29:24 +02:00 |
statusbar
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use FTranslationID in all places where strict type checking is needed.
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2023-11-09 23:04:10 +01:00 |
textures
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moved animlib to thirdparty folder.
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2023-12-25 08:45:47 +01:00 |
thirdparty
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moved animlib to thirdparty folder.
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2023-12-25 08:45:47 +01:00 |
utility
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fixed alternative parts of vectors.h
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2023-12-21 22:11:53 +01:00 |