gzdoom/src/common/textures
2022-10-02 16:54:43 +02:00
..
formats - remove gi.h includes in backend code. 2022-10-02 14:04:24 +02:00
hires - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
animlib.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
animlib.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
animtexture.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
animtexture.h - texture manager update from Raze 2020-09-27 10:38:12 +02:00
bitmap.cpp - warning fixes and cleanup from old startscreen branch. 2022-06-01 08:36:59 +02:00
bitmap.h - added JPEG YCCK decoding. 2022-05-12 12:14:14 +02:00
gametexture.cpp - reinstated code that has gotten lost. 2022-04-28 21:14:50 +02:00
gametexture.h - Backend update from Raze. 2022-01-02 11:39:17 +01:00
hw_ihwtexture.cpp - replaced MIN/MAX in common code. 2021-10-30 10:46:17 +02:00
hw_ihwtexture.h - store the Vulkan descriptor sets in the material - where they belong! 2020-04-19 10:57:56 +02:00
hw_material.cpp Revert "- change cvars gl_custompost and gl_customshader to archive and save to .ini since there are uses for these shaders beyond mere debugging." 2022-04-21 02:49:39 -04:00
hw_material.h - texture manager update from Raze 2020-09-27 10:38:12 +02:00
hw_texcontainer.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
image.cpp - added handlers to load Strife’s startup screen images as textures 2022-05-03 00:04:28 +02:00
image.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
imagehelpers.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
imagetexture.cpp - Backend update from Raze. 2022-01-02 11:39:17 +01:00
m_png.cpp - replaced MIN/MAX in common code. 2021-10-30 10:46:17 +02:00
m_png.h - eliminated all cases of calling DrawTexture with an FTexture. 2020-04-19 10:57:45 +02:00
multipatchtexturebuilder.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
skyboxtexture.cpp - backend sync with Raze 2020-05-26 22:59:50 +02:00
skyboxtexture.h - test skyboxes with dynamic_cast and scale them properly. 2020-04-19 10:57:55 +02:00
texmanip.h - moved texture code to 'common'. 2020-04-11 20:20:38 +02:00
texture.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
textureid.h - optimized storage for animation definitions. 2022-07-17 10:15:09 +02:00
texturemanager.cpp - handle Build tiles via explicit callback to the init function. 2022-10-02 16:54:43 +02:00
texturemanager.h - handle Build tiles via explicit callback to the init function. 2022-10-02 16:54:43 +02:00
textures.h Move TexMan.GetCanvas and GetTextureCanvas to common 2022-07-25 18:50:16 +02:00
v_collection.cpp - moved a few leftover utility classes to 'common'. 2020-04-29 17:51:04 +02:00
v_collection.h - moved a few leftover utility classes to 'common'. 2020-04-29 17:51:04 +02:00