.. |
formats
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- remove gi.h includes in backend code.
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2022-10-02 14:04:24 +02:00 |
hires
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
animlib.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
animlib.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
animtexture.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
animtexture.h
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- texture manager update from Raze
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2020-09-27 10:38:12 +02:00 |
bitmap.cpp
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- warning fixes and cleanup from old startscreen branch.
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2022-06-01 08:36:59 +02:00 |
bitmap.h
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- added JPEG YCCK decoding.
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2022-05-12 12:14:14 +02:00 |
gametexture.cpp
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- reinstated code that has gotten lost.
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2022-04-28 21:14:50 +02:00 |
gametexture.h
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- Backend update from Raze.
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2022-01-02 11:39:17 +01:00 |
hw_ihwtexture.cpp
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- replaced MIN/MAX in common code.
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2021-10-30 10:46:17 +02:00 |
hw_ihwtexture.h
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- store the Vulkan descriptor sets in the material - where they belong!
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2020-04-19 10:57:56 +02:00 |
hw_material.cpp
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Revert "- change cvars gl_custompost and gl_customshader to archive and save to .ini since there are uses for these shaders beyond mere debugging."
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2022-04-21 02:49:39 -04:00 |
hw_material.h
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- texture manager update from Raze
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2020-09-27 10:38:12 +02:00 |
hw_texcontainer.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
image.cpp
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- added handlers to load Strife’s startup screen images as textures
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2022-05-03 00:04:28 +02:00 |
image.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
imagehelpers.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
imagetexture.cpp
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- Backend update from Raze.
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2022-01-02 11:39:17 +01:00 |
m_png.cpp
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- replaced MIN/MAX in common code.
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2021-10-30 10:46:17 +02:00 |
m_png.h
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- eliminated all cases of calling DrawTexture with an FTexture.
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2020-04-19 10:57:45 +02:00 |
multipatchtexturebuilder.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
skyboxtexture.cpp
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- backend sync with Raze
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2020-05-26 22:59:50 +02:00 |
skyboxtexture.h
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- test skyboxes with dynamic_cast and scale them properly.
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2020-04-19 10:57:55 +02:00 |
texmanip.h
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- moved texture code to 'common'.
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2020-04-11 20:20:38 +02:00 |
texture.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
textureid.h
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- optimized storage for animation definitions.
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2022-07-17 10:15:09 +02:00 |
texturemanager.cpp
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- handle Build tiles via explicit callback to the init function.
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2022-10-02 16:54:43 +02:00 |
texturemanager.h
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- handle Build tiles via explicit callback to the init function.
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2022-10-02 16:54:43 +02:00 |
textures.h
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Move TexMan.GetCanvas and GetTextureCanvas to common
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2022-07-25 18:50:16 +02:00 |
v_collection.cpp
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- moved a few leftover utility classes to 'common'.
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2020-04-29 17:51:04 +02:00 |
v_collection.h
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- moved a few leftover utility classes to 'common'.
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2020-04-29 17:51:04 +02:00 |