..
2d
added even more explicit GetChars() calls.
2023-10-03 15:55:08 +02:00
audio
use copystring instead of strdup when reading environments.
2023-10-08 11:54:14 +02:00
console
added even more explicit GetChars() calls.
2023-10-03 15:55:08 +02:00
cutscenes
yet even more GetChars calls added.
2023-10-07 23:29:24 +02:00
engine
gave translations a dedicated scripted type.
2023-11-09 23:04:10 +01:00
filesystem
fixed some signed-ness issues.
2023-10-08 08:11:56 +02:00
fonts
added even more explicit GetChars() calls.
2023-10-03 15:55:08 +02:00
menu
yet even more GetChars calls added.
2023-10-07 23:29:24 +02:00
models
- allow FORCEBACKCULLFACES to work with hud models
2023-10-25 10:57:48 -04:00
objects
minor backend update from Raze.
2023-10-17 20:54:27 +02:00
platform
final final GetChars fix on linux
2023-10-08 07:31:59 +02:00
rendering
do not print all GL extensions to the log for the GLES renderer.
2023-10-25 16:23:44 +02:00
scripting
gave translations a dedicated scripted type.
2023-11-09 23:04:10 +01:00
startscreen
yet even more GetChars calls added.
2023-10-07 23:29:24 +02:00
statusbar
- Backend update from Raze.
2023-02-11 12:05:45 +01:00
textures
the remaining GetChars additions.
2023-10-07 23:44:01 +02:00
thirdparty
added a third batch of GetChars call to FStrings.
2023-10-07 23:03:40 +02:00
utility
fixed bad parameter types in direct native functions.
2023-11-07 18:06:50 +01:00