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The case with forward declared class used as a parent must be handled explicitly actor MyWeapon : Weapon { Weapon.AmmoType "MyBaseAmmo" } actor MyAmmo : MyBaseAmmo { } actor MyBaseAmmo : Ammo { } |
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.. | ||
backend | ||
decorate | ||
vm | ||
zscript | ||
symbols.cpp | ||
symbols.h | ||
thingdef.cpp | ||
thingdef.h | ||
thingdef_data.cpp | ||
thingdef_properties.cpp | ||
types.cpp | ||
types.h |