gzdoom/src/resourcefiles
2017-12-03 14:57:34 +02:00
..
ancientzip.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
ancientzip.h - removed STACK_ARGS. 2016-04-11 10:46:30 +02:00
file_7z.cpp - finally managed to get rid of the DWORD type. 2017-03-10 19:46:22 +01:00
file_directory.cpp Unified implementation of ’directory as resource file' for POSIX targets 2017-12-03 14:57:34 +02:00
file_grp.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
file_lump.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
file_pak.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
file_rff.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
file_wad.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
file_zip.cpp - use FileWriter for writing zip files (i.e. savegames.) 2017-12-02 12:46:25 +01:00
file_zip.h - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
resourcefile.cpp - use FileReader for all operations on external lumps. 2017-12-02 12:38:38 +01:00
resourcefile.h - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00