gzdoom/src/gl/models
2014-07-27 21:57:05 +02:00
..
gl_models.cpp - fixed several incorrect uses of abs instead of fabs. 2014-07-27 21:57:05 +02:00
gl_models.h - fixed: Models must not delete their skin textures because they are stored in the texture manager which will be responsible for doing this. 2013-10-11 01:04:54 +02:00
gl_models_md2.cpp - fixed: Since model skins are managed by the texture manager, the model code may not delete them itself. 2013-10-11 12:57:46 +02:00
gl_models_md3.cpp - removed gl interface function pointers for all OpenGL32.dll entry points. 2013-09-03 14:05:41 +02:00
gl_voxels.cpp - alternative configuration using GLEW to get extension functions. This requires GL 2.0, though so it won't be promoted to the mainline for the time being. 2014-04-06 14:35:44 +02:00
tab_anorms.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00