.. |
a_action.cpp
|
- replaced AActor::vel and player_t::Vel with a floating point version.
|
2016-03-20 00:54:18 +01:00 |
a_action.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_armor.cpp
|
- converted scale variables in AActor, FMapThing and skin to float.
|
2016-03-20 12:13:00 +01:00 |
a_artifacts.cpp
|
- converted scale variables in AActor, FMapThing and skin to float.
|
2016-03-20 12:13:00 +01:00 |
a_artifacts.h
|
- replaced AActor::vel and player_t::Vel with a floating point version.
|
2016-03-20 00:54:18 +01:00 |
a_bridge.cpp
|
- replaced AActor::vel and player_t::Vel with a floating point version.
|
2016-03-20 00:54:18 +01:00 |
a_camera.cpp
|
- replaced AActor::vel and player_t::Vel with a floating point version.
|
2016-03-20 00:54:18 +01:00 |
a_debris.cpp
|
- replaced AActor::vel and player_t::Vel with a floating point version.
|
2016-03-20 00:54:18 +01:00 |
a_decals.cpp
|
- converted scale variables in AActor, FMapThing and skin to float.
|
2016-03-20 12:13:00 +01:00 |
a_fastprojectile.cpp
|
- replaced ceilingz with a floating point variable, also in FCheckPosition.
|
2016-03-20 13:32:53 +01:00 |
a_flashfader.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_fountain.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_hatetarget.cpp
|
- fixed some minor issues found during reviewing the code.
|
2016-03-16 14:10:13 +01:00 |
a_keys.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_keys.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_lightning.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_lightning.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_mapmarker.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_morph.cpp
|
- replaced AActor::vel and player_t::Vel with a floating point version.
|
2016-03-20 00:54:18 +01:00 |
a_morph.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_movingcamera.cpp
|
- replaced AActor::vel and player_t::Vel with a floating point version.
|
2016-03-20 00:54:18 +01:00 |
a_pickups.cpp
|
- replaced ceilingz with a floating point variable, also in FCheckPosition.
|
2016-03-20 13:32:53 +01:00 |
a_pickups.h
|
- replaced AActor::vel and player_t::Vel with a floating point version.
|
2016-03-20 00:54:18 +01:00 |
a_puzzleitems.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_quake.cpp
|
- replaced all uses of P_ThrustMobj with the already implemented AActor::Thrust method and deleted this function.
|
2016-03-20 01:25:47 +01:00 |
a_randomspawner.cpp
|
- replaced ceilingz with a floating point variable, also in FCheckPosition.
|
2016-03-20 13:32:53 +01:00 |
a_secrettrigger.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_sectoraction.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_setcolor.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_sharedglobal.h
|
- made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal.
|
2016-03-06 21:58:36 +01:00 |
a_skies.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_soundenvironment.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_soundsequence.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_spark.cpp
|
- replaced AActor::vel and player_t::Vel with a floating point version.
|
2016-03-20 00:54:18 +01:00 |
a_specialspot.cpp
|
- replaced AActor::vel and player_t::Vel with a floating point version.
|
2016-03-20 00:54:18 +01:00 |
a_specialspot.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_waterzone.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_weaponpiece.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_weaponpiece.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
a_weapons.cpp
|
- fixed bad loop handling in FWeaponSlots::SetFromGameInfo().
|
2016-03-04 16:25:23 +01:00 |
hudmessages.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
sbar.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
sbar_mugshot.cpp
|
- replaced AActor::vel and player_t::Vel with a floating point version.
|
2016-03-20 00:54:18 +01:00 |
sbarinfo.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
sbarinfo.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
sbarinfo_commands.cpp
|
- converted scale variables in AActor, FMapThing and skin to float.
|
2016-03-20 12:13:00 +01:00 |
shared_hud.cpp
|
- replaced AActor::vel and player_t::Vel with a floating point version.
|
2016-03-20 00:54:18 +01:00 |
shared_sbar.cpp
|
- replaced AActor::vel and player_t::Vel with a floating point version.
|
2016-03-20 00:54:18 +01:00 |