gzdoom/src/scripting
2018-11-17 08:06:23 +01:00
..
backend - fixed FxFRandom setup which used a path in FxRandom that is no longer supported. 2018-11-17 08:06:23 +01:00
decorate - got rid of FNameNoInit and made the default constructor of FName non-initializing. 2018-08-19 08:19:19 +02:00
vm - stop using lambda functions for CreateCall because MSVC lambas use a different calling convention and "converts" them to the right one by generating a thunk function 2018-11-17 05:12:47 +01:00
zscript - fixed: ZScript's finalization code used the last parsed lump for of one translation unit as reference, not the base lump. 2018-11-12 00:22:50 +01:00
symbols.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
symbols.h - took PTypeBase and all its subclasses out of the DObject hierarchy. 2017-04-13 17:47:17 +02:00
thingdef.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
thingdef.h Removed unused parameter from several functions in FStateDefinitions class 2017-11-05 15:20:25 +02:00
thingdef_data.cpp BOUNCEONUNRIPPABLES flag; makes actors bounce on actors with DONTRIP flag 2018-11-15 12:47:57 +01:00
thingdef_properties.cpp - got rid of FNameNoInit and made the default constructor of FName non-initializing. 2018-08-19 08:19:19 +02:00
types.cpp - got rid of FNameNoInit and made the default constructor of FName non-initializing. 2018-08-19 08:19:19 +02:00
types.h - fixed compilation of targets with optimization 2018-11-15 10:59:37 +02:00