gzdoom/src/scripting/zscript
Christoph Oelckers de2eb18727 - added per-channel access for color variables. However, since they are locally stored in registers, it required a minor bit of fudging for this case.
- make sure that a PFunction's implementation is always initialized before starting the code generator.
2016-11-21 12:38:39 +01:00
..
ast.cpp - added static constant arrays. At the moment they can only be defined inside functions due to lack of dedicated storage inside classes for static data. 2016-11-20 18:00:37 +01:00
zcc-parse.lemon - added static constant arrays. At the moment they can only be defined inside functions due to lack of dedicated storage inside classes for static data. 2016-11-20 18:00:37 +01:00
zcc_compile.cpp - added per-channel access for color variables. However, since they are locally stored in registers, it required a minor bit of fudging for this case. 2016-11-21 12:38:39 +01:00
zcc_compile.h - allow functions in structs. This is needed for several internal data types like players, sectors, lines, etc. 2016-11-19 12:12:29 +01:00
zcc_expr.cpp - implemented '**' (power) operator. To ensure reliability, acustom 'pow' function will be used to calculate it. 2016-10-17 15:17:48 +02:00
zcc_exprlist.h added class pointer casts. Due to grammar problems the type has to be put into parentheses to get the class token out of the global parsing namespace: 2016-11-17 20:31:53 +01:00
zcc_parser.cpp - fixed: ZScript did not properly fill in tentatively created classes from defaults processing. 2016-11-12 13:09:19 +01:00
zcc_parser.h - added static constant arrays. At the moment they can only be defined inside functions due to lack of dedicated storage inside classes for static data. 2016-11-20 18:00:37 +01:00