gzdoom/src/scripting/zscript/zcc_compile.h
Christoph Oelckers f11f020b6c - allow functions in structs. This is needed for several internal data types like players, sectors, lines, etc.
- added a new type 'NativeStruct'. This will be used for types that cannot be instantiated, and is also needed to cleanly handle many internal types that only can exist as reference.
2016-11-19 12:12:29 +01:00

156 lines
4.8 KiB
C++

#ifndef ZCC_COMPILE_H
#define ZCC_COMPILE_H
#include <memory>
struct Baggage;
struct FPropertyInfo;
class AActor;
class FxExpression;
typedef TDeletingArray<FxExpression*> FArgumentList;
struct ZCC_StructWork
{
PSymbolTable TreeNodes;
ZCC_Struct *strct;
ZCC_Class *OuterDef;
PClass *Outer;
PSymbolTreeNode *node;
TArray<ZCC_Enum *> Enums;
TArray<ZCC_ConstantDef *> Constants;
TArray<ZCC_VarDeclarator *> Fields;
TArray<ZCC_FuncDeclarator *> Functions;
ZCC_StructWork()
{
}
ZCC_StructWork(ZCC_Struct * s, PSymbolTreeNode *n, ZCC_Class *outer)
{
strct = s;
node = n;
OuterDef = outer;
Outer = nullptr;
};
FName NodeName() const
{
return strct->NodeName;
}
PStruct *Type()
{
return strct->Type;
}
};
struct ZCC_ClassWork : public ZCC_StructWork
{
ZCC_Class *cls;
TArray<ZCC_Default *> Defaults;
TArray<ZCC_States *> States;
ZCC_ClassWork(ZCC_Class * s, PSymbolTreeNode *n)
{
strct = s;
cls = s;
node = n;
OuterDef = nullptr;
Outer = nullptr;
}
PClass *Type()
{
return static_cast<PClass *>(strct->Type);
}
};
struct ZCC_ConstantWork
{
ZCC_ConstantDef *node;
PSymbolTable *outputtable;
};
class ZCCCompiler
{
public:
ZCCCompiler(ZCC_AST &tree, DObject *outer, PSymbolTable &symbols, PSymbolTable &outsymbols, int lumpnum);
~ZCCCompiler();
int Compile();
private:
void ProcessClass(ZCC_Class *node, PSymbolTreeNode *tnode);
void ProcessStruct(ZCC_Struct *node, PSymbolTreeNode *tnode, ZCC_Class *outer);
void CreateStructTypes();
void CreateClassTypes();
void CopyConstants(TArray<ZCC_ConstantWork> &dest, TArray<ZCC_ConstantDef*> &Constants, PSymbolTable *ot);
void CompileAllConstants();
void AddConstant(ZCC_ConstantWork &constant);
bool CompileConstant(ZCC_ConstantDef *def, PSymbolTable *Symbols);
void CompileAllFields();
bool CompileFields(PStruct *type, TArray<ZCC_VarDeclarator *> &Fields, PClass *Outer, PSymbolTable *TreeNodes, bool forstruct);
FString FlagsToString(uint32_t flags);
PType *DetermineType(PType *outertype, ZCC_TreeNode *field, FName name, ZCC_Type *ztype, bool allowarraytypes, bool formember);
PType *ResolveArraySize(PType *baseType, ZCC_Expression *arraysize, PSymbolTable *sym);
PType *ResolveUserType(ZCC_BasicType *type, PSymbolTable *sym);
void InitDefaults();
void ProcessDefaultFlag(PClassActor *cls, ZCC_FlagStmt *flg);
void ProcessDefaultProperty(PClassActor *cls, ZCC_PropertyStmt *flg, Baggage &bag);
void DispatchProperty(FPropertyInfo *prop, ZCC_PropertyStmt *pex, AActor *defaults, Baggage &bag);
int GetInt(ZCC_Expression *expr);
double GetDouble(ZCC_Expression *expr);
const char *GetString(ZCC_Expression *expr, bool silent = false);
void CompileFunction(ZCC_StructWork *c, ZCC_FuncDeclarator *f, bool forclass);
void InitFunctions();
void CompileStates();
FxExpression *SetupActionFunction(PClass *cls, ZCC_TreeNode *sl);
bool SimplifyingConstant;
TArray<ZCC_ConstantDef *> Constants;
TArray<ZCC_StructWork *> Structs;
TArray<ZCC_ClassWork *> Classes;
PSymbolTreeNode *AddTreeNode(FName name, ZCC_TreeNode *node, PSymbolTable *treenodes, bool searchparents = false);
ZCC_Expression *Simplify(ZCC_Expression *root, PSymbolTable *Symbols, bool wantconstant);
ZCC_Expression *DoSimplify(ZCC_Expression *root, PSymbolTable *Symbols);
ZCC_Expression *SimplifyUnary(ZCC_ExprUnary *unary, PSymbolTable *Symbols);
ZCC_Expression *SimplifyBinary(ZCC_ExprBinary *binary, PSymbolTable *Symbols);
ZCC_Expression *SimplifyMemberAccess(ZCC_ExprMemberAccess *dotop, PSymbolTable *Symbols);
ZCC_Expression *SimplifyFunctionCall(ZCC_ExprFuncCall *callop, PSymbolTable *Symbols);
ZCC_OpProto *PromoteUnary(EZCCExprType op, ZCC_Expression *&expr);
ZCC_OpProto *PromoteBinary(EZCCExprType op, ZCC_Expression *&left, ZCC_Expression *&right);
ZCC_Expression *ApplyConversion(ZCC_Expression *expr, const PType::Conversion **route, int routelen);
ZCC_Expression *AddCastNode(PType *type, ZCC_Expression *expr);
ZCC_Expression *IdentifyIdentifier(ZCC_ExprID *idnode, PSymbolTable *sym);
ZCC_Expression *NodeFromSymbol(PSymbol *sym, ZCC_Expression *source, PSymbolTable *table);
ZCC_ExprConstant *NodeFromSymbolConst(PSymbolConst *sym, ZCC_Expression *idnode);
ZCC_ExprTypeRef *NodeFromSymbolType(PSymbolType *sym, ZCC_Expression *idnode);
void Warn(ZCC_TreeNode *node, const char *msg, ...);
void Error(ZCC_TreeNode *node, const char *msg, ...);
void MessageV(ZCC_TreeNode *node, const char *txtcolor, const char *msg, va_list argptr);
FxExpression *ConvertAST(PStruct *cclass, ZCC_TreeNode *ast);
FxExpression *ConvertNode(ZCC_TreeNode *node);
FArgumentList &ConvertNodeList(FArgumentList &, ZCC_TreeNode *head);
DObject *Outer;
PStruct *ConvertClass; // class type to be used when resoving symbols while converting an AST
PSymbolTable *GlobalTreeNodes;
PSymbolTable *OutputSymbols;
ZCC_AST &AST;
int Lump;
};
void ZCC_InitConversions();
#endif