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46d73e7b4b
This also removes the rather pointless gl_RenderModel functions because with their two lines of content they can just be placed inline. |
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.. | ||
models.cpp | ||
models.h | ||
models_md2.cpp | ||
models_md3.cpp | ||
models_ue1.cpp | ||
models_ue1.h | ||
models_voxel.cpp | ||
tab_anorms.h |