gzdoom/wadsrc/static/actors
Braden Obrzut d7686d0c26 - Added optional offset parameters to the drawshadow flag.
- Added character alignment parameter to font monospacing.
- Fixed: character shadows were not scaled.
- Heretic keys now have an icon associated with them so that they can be drawn through drawkeybar.
- Replaced the built in Heretic and Hexen status bars with SBarInfo equivalents.

SVN r2353 (trunk)
2010-06-02 20:26:27 +00:00
..
chex - fixed: The ChexPlayer was missing default colorset definitions. 2010-03-06 09:10:40 +00:00
doom - fixed: Save percentage of Doom's armor bonus was too low. 2010-03-17 23:17:39 +00:00
heretic - Added optional offset parameters to the drawshadow flag. 2010-06-02 20:26:27 +00:00
hexen - fixed: Poison clouds spawned by the PoisonShroom should not be pushable by the Disc of Repulsion. 2010-05-30 20:12:32 +00:00
raven - Fixed: ArtiPork did not use all its sprite frames. 2009-11-24 03:14:21 +00:00
shared - added DavidPH's randomization patch for hitscan attacks. 2010-05-12 07:11:56 +00:00
strife - added a CrushPainSound actor property for Strife. 2010-03-21 08:09:45 +00:00
actor.txt - Added A_JumpIfTracerCloser and A_JumpIfMasterCloser, based on DavidPH's A_JumpIfCloser patch. 2010-05-14 02:34:25 +00:00
constants.txt - Added DavidPH's FBF_EXPLICITANGLE extension. 2010-05-14 02:18:27 +00:00