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- Fixed: ArtiPork did not use all its sprite frames.
SVN r1995 (trunk)
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2 changed files with 2 additions and 1 deletions
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@ -1,4 +1,5 @@
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November 23, 2009
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- Fixed: ArtiPork did not use all its sprite frames.
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- Fixed: FWadCollection::AddFile() did not call FixPathSeperator(), so
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savegames would hold the full file path for wads that had been specified
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with backslash characters, because GetWadName() would not trim off the
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@ -94,7 +94,7 @@ ACTOR ArtiPork : CustomInventory 30
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States
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{
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Spawn:
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PORK ABCB 6
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PORK ABCDEFGH 6
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Loop
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Use:
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TNT1 A 0 A_FireCustomMissile("PorkFX", -15, 0, 0, 0, 1)
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