gzdoom/wadsrc/static/shaders/pp
2023-09-25 21:19:05 +02:00
..
bloomcombine.fp
bloomextract.fp
blur.fp
colormap.fp
depthblur.fp
exposureaverage.fp
exposurecombine.fp
exposureextract.fp
fxaa.fp
lensdistortion.fp
lineardepth.fp
present.fp Fix washed out colors in Vulkan HDR mode 2022-10-11 00:10:02 +02:00
present_checker3d.fp
present_column3d.fp
present_row3d.fp
screenquad.vp Remove the reserved vbo_shadowdata so only hw_vertexbuffer still needs it 2023-09-25 21:19:05 +02:00
shadowmap.fp
ssao.fp
ssaocombine.fp
tonemap.fp