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credits
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- implement player setup background by Enjay
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2020-01-12 19:21:31 +01:00 |
engine
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- Add keybindings presets.
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2020-09-27 14:09:28 +02:00 |
filter
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Show subtitles for the Entity's greeting lines in Strife.
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2021-03-10 14:41:36 +01:00 |
fonts
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- added characters U-0404 and U-0490 for Ukrainian language support.
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2022-11-06 14:55:30 +01:00 |
glstuff
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graphics
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- fixed y-offsets of bal7scr* decal images.
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2022-04-13 08:10:20 +02:00 |
maparrows
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mapinfo
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- Add static variants of pulsing and flickering lights
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2023-09-25 21:20:12 +02:00 |
sbarinfo
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shaders
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Blur changes to avoid darkening the edges
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2023-09-25 21:20:06 +02:00 |
sounds
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sprites
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Set the ZDRay-specific things to not spawn in the MAPINFO
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2021-10-05 18:17:28 +08:00 |
textures
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xlat
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- fixed. Boom's generalized crushers must stop 8 units above the floor
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2023-09-15 00:35:20 +02:00 |
zscript
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- Add static variants of pulsing and flickering lights
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2023-09-25 21:20:12 +02:00 |
althudcf.txt
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animdefs.txt
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botsupp.txt
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- removed the bot related properties from AWeapon.
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2018-11-24 23:48:23 +01:00 |
compatibility.txt
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- added a nomirrors compatibility handler and applied it to Conf256's CONF55 map.
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2023-09-14 20:21:35 +02:00 |
decaldef.txt
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- added missing decal assignments to the medium macs spheres for Heretic.
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2020-10-17 09:14:58 +02:00 |
dehsupp.txt
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- fixed MBF21's A_SeekTracer.
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2022-01-07 00:33:56 +01:00 |
etc.h.txt
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fontdefs.txt
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in_epi1.txt
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- use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements.
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2021-09-18 09:19:34 +02:00 |
in_epi2.txt
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- use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements.
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2021-09-18 09:19:34 +02:00 |
in_epi3.txt
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- use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements.
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2021-09-18 09:19:34 +02:00 |
in_htc1.txt
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- use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements.
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2021-09-18 09:19:34 +02:00 |
in_htc2.txt
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- use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements.
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2021-09-18 09:19:34 +02:00 |
in_htc3.txt
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- use explicit virtual screen sizes for the scripted intermission backgrounds to better cope with background replacements.
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2021-09-18 09:19:34 +02:00 |
language.0
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- language update
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2023-09-24 23:02:57 +02:00 |
language.csv
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- language update
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2023-09-24 23:02:57 +02:00 |
language.def
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- new text duplicate for pending menu redesign
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2023-09-17 09:04:44 +02:00 |
lmacros.csv
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- language update
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2023-09-24 23:02:57 +02:00 |
lockdefs.txt
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menudef.txt
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Update menudef to also include Professor Hastig suggestions
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2023-09-25 21:19:07 +02:00 |
netnotch.dat
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newconsolefont.hex
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- restored indication of console scrolling
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2019-06-17 10:32:13 +03:00 |
newmenufont.license
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Use a truetype font for the options menu, although a better one could probably be chosen to match the theme of doom
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2023-09-25 21:19:57 +02:00 |
newmenufont.ttf
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Use a truetype font for the options menu, although a better one could probably be chosen to match the theme of doom
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2023-09-25 21:19:57 +02:00 |
notch.dat
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reverbs.txt
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sbarinfo.txt
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sndinfo.txt
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add support for DEHEXTRA's extended sound range (#1258)
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2021-01-02 07:40:59 -05:00 |
sndseq.txt
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spaldoom.lmp
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spalhtic.lmp
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strifehelp.acs
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Show subtitles for the Entity's greeting lines in Strife.
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2021-03-10 14:41:36 +01:00 |
teaminfo.txt
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terrain.txt
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- added 'damageonland' property to terrain definition
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2019-12-12 15:14:30 +01:00 |
textcolors.txt
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- added more contrast to the Cream font color.
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2020-07-02 23:43:45 +02:00 |
textures.txt
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things.h.txt
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x11r6rgb.txt
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xg.wopn
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Updated default xg.wopn bank
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2020-10-04 08:14:21 +02:00 |
xhairs.txt
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zbigfont.lmp
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- moved several IWAD dependent files into the game_support resource
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2019-07-17 00:54:59 +02:00 |
zscript.txt
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Map<K,V> and MapIterator<K,V> for ZScript
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2022-12-04 15:11:00 +01:00 |