.. |
cycler.cpp
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- moved a few leftover utility classes to 'common'.
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2020-04-29 17:51:04 +02:00 |
cycler.h
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- moved a few leftover utility classes to 'common'.
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2020-04-29 17:51:04 +02:00 |
d_event.cpp
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- doubled the default for horizontal mouse sensitivity.
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2020-10-17 13:10:09 +02:00 |
d_eventbase.h
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- keep mouse coordinates as floats for as long as possible.
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2020-09-28 22:12:44 +02:00 |
d_gui.h
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- moved some event related code to 'common'.
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2020-06-13 20:31:57 +02:00 |
date.cpp
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- moved date code to its own file.
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2020-10-16 22:57:27 +02:00 |
fcolormap.h
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- 2D drawer cleanup.
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2020-04-11 20:20:58 +02:00 |
g_input.h
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- various engine updates from Raze.
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2020-09-27 10:17:58 +02:00 |
gstrings.h
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- moved stringtable to 'common'.
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2020-04-11 20:19:51 +02:00 |
i_interface.cpp
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- made sysCallbacks a value variable instead of a pointer to simplify the checks for it.
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2020-10-03 16:47:47 +02:00 |
i_interface.h
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- some fixes for the console.
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2020-10-25 09:17:31 +01:00 |
i_net.cpp
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- made sysCallbacks a value variable instead of a pointer to simplify the checks for it.
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2020-10-03 16:47:47 +02:00 |
i_net.h
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- Backend update from Raze.
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2020-10-16 22:57:28 +02:00 |
i_specialpaths.h
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- system backend cleanup.
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2020-04-22 19:57:14 +02:00 |
m_joy.cpp
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- moved some event related code to 'common'.
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2020-06-13 20:31:57 +02:00 |
m_joy.h
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- moved m_joy to common.
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2020-06-08 23:37:21 +02:00 |
m_random.cpp
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- moved the script compiler's backend to 'common'.
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2020-04-11 20:20:55 +02:00 |
m_random.h
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- moved the script compiler's backend to 'common'.
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2020-04-11 20:20:55 +02:00 |
namedef.h
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- made the sinmple options menu switchable.
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2020-10-25 17:07:03 +01:00 |
palettecontainer.cpp
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- palette related fixes.
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2020-04-11 20:20:40 +02:00 |
palettecontainer.h
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- various engine updates from Raze.
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2020-09-27 10:17:58 +02:00 |
printf.h
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- various engine updates from Raze.
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2020-09-27 10:17:58 +02:00 |
renderstyle.cpp
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- moved renderstyle and colortables code to 'common'.
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2020-04-11 20:20:37 +02:00 |
renderstyle.h
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- added the missing blend modes to FRenderStyle.
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2020-04-11 20:20:37 +02:00 |
sc_man.cpp
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- added flag option menu item by Accensus.
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2020-10-24 17:49:56 +02:00 |
sc_man.h
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- backported symbol table support for FScanner from Raze.
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2020-09-27 11:36:13 +02:00 |
sc_man_scanner.re
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- CVAR cleanup, in particular decoupling from game internals, which now get handled via callbacks.
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2020-04-11 14:00:22 +02:00 |
sc_man_tokens.h
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- moved sc_man and palettecontainer to the 'common' folder.
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2020-04-11 14:00:21 +02:00 |
serialize_obj.h
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- moved serializer to 'common'.
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2020-04-11 20:20:54 +02:00 |
serializer.cpp
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- various engine updates from Raze.
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2020-09-27 10:17:58 +02:00 |
serializer.h
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- Backend update.
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2020-10-16 23:25:18 +02:00 |
serializer_internal.h
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- do not abort saving and loading on pointer serialization errors
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2020-09-02 15:21:00 +03:00 |
st_start.h
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- deleted the duplicate start screen class.
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2020-06-12 23:10:19 +02:00 |
startupinfo.h
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- add 'loadwidescreen' to gameinfo, works exactly like 'loadbrightmaps' or 'loadlights'
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2020-10-26 10:08:34 -04:00 |
stats.cpp
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- added some things from Raze to allow using the same code in both projects.
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2020-04-11 20:20:59 +02:00 |
stats.h
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- fixed ARM64 compilation issues reported by Xcode 12 beta 4
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2020-08-09 15:40:38 +03:00 |
stringtable.cpp
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- moved language switching code to 'common'.
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2020-10-16 22:57:27 +02:00 |
stringtable.h
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- merged string table callbacks with system callbacks.
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2020-10-16 22:57:25 +02:00 |
v_colortables.cpp
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- moved renderstyle and colortables code to 'common'.
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2020-04-11 20:20:37 +02:00 |
v_colortables.h
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- moved renderstyle and colortables code to 'common'.
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2020-04-11 20:20:37 +02:00 |