..
armor.txt
- split up zscript/shared/inventory.txt.
2016-11-30 13:36:13 +01:00
blood.txt
botstuff.txt
- added proper definitions for all exported native fields.
2016-11-22 23:43:32 +01:00
bridge.txt
- scriptified CustomBridge.OnDestroy.
2017-01-12 22:56:06 +01:00
camera.txt
- scriptified ASecurityCamera and AAimingCamera.
2016-11-29 20:16:14 +01:00
debris.txt
- scriptified a_strifeitems.cpp and a_debris.cpp.
2016-11-29 12:17:05 +01:00
decal.txt
dog.txt
dynlights.txt
- fixed: DynamicLight needs a render radius of -1 so that it gets excluded from the touching_renderlist.
2016-12-26 12:04:03 +01:00
fastprojectile.txt
- scriptified FastProjectile.
2017-01-13 00:35:56 +01:00
fountain.txt
hatetarget.txt
- scriptified some trivial stuff from g_shared.
2016-11-29 19:50:34 +01:00
ice.txt
- corrected the export signatures of several script exports to contain the correct classes, so that the fudging in FindFunction could be removed.
2016-12-02 18:52:58 +01:00
inv_misc.txt
- split up zscript/shared/inventory.txt.
2016-11-30 13:36:13 +01:00
inventory.txt
- scriptified PowerProtection and PowerDamage.
2017-01-01 23:11:48 +01:00
itemeffects.txt
- split up zscript/shared/inventory.txt.
2016-11-30 13:36:13 +01:00
mapmarker.txt
- scriptified some trivial stuff from g_shared.
2016-11-29 19:50:34 +01:00
morph.txt
- exported all member fields from the morph items.
2016-11-23 23:28:03 +01:00
movingcamera.txt
player.txt
- scriptified the methods of APowerMorph.
2017-01-01 19:23:43 +01:00
powerups.txt
- added IF_NOSCREENBLINK flag, see http://mantis.zdoom.org/view.php?id=9
2017-01-10 19:57:51 +01:00
secrettrigger.txt
- scriptified some trivial stuff from g_shared.
2016-11-29 19:50:34 +01:00
sectoraction.txt
- consolidated the sector action classes.
2017-01-13 01:06:37 +01:00
setcolor.txt
- fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all.
2017-01-08 19:07:26 +01:00
sharedmisc.txt
- added a virtual PostSpawn method to RandomSpawner, this will get called when the actor has been spawned so that the spawner can do some special setup with it.
2017-01-10 20:14:48 +01:00
skies.txt
- scriptified the sector silencer.
2017-01-12 23:35:24 +01:00
soundenvironment.txt
soundsequence.txt
spark.txt
- scriptified some trivial stuff from g_shared.
2016-11-29 19:50:34 +01:00
specialspot.txt
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
splashes.txt
teleport.txt
waterzone.txt
- scriptified some trivial stuff from g_shared.
2016-11-29 19:50:34 +01:00
weapons.txt
- split up zscript/shared/inventory.txt.
2016-11-30 13:36:13 +01:00