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This method was chosen because it avoids adding variable declarations to the global namespace which would have required a lot more work while polluting the grammar. This way the global variables can be handled by a small bit of special coding in the struct generator. |
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.. | ||
chex | ||
doom | ||
heretic | ||
hexen | ||
inventory | ||
menu | ||
raven | ||
shared | ||
statscreen | ||
strife | ||
actor.txt | ||
actor_checks.txt | ||
base.txt | ||
compatibility.txt | ||
constants.txt | ||
dynarrays.txt | ||
events.txt | ||
mapdata.txt | ||
sounddata.txt |