gzdoom/wadsrc/static/zscript/menu
Christoph Oelckers cd392e50e9 - added a dummy struct named '_' to define global variables. This can only be used internally.
This method was chosen because it avoids adding variable declarations to the global namespace which would have required a lot more work while polluting the grammar.
This way the global variables can be handled by a small bit of special coding in the struct generator.
2017-03-13 14:42:14 +01:00
..
colorpickermenu.txt - added restrictions to CVAR and CCMD access functions for the menus. CVAR changes are only allowed when the menu is open or for mod-CVARs. The CCMD execution function is now private to the control requiring it and heavily guarded against improper access from the outside so that abuse is mostly impossible. 2017-02-13 19:18:45 +01:00
conversationmenu.txt - switched the menu code over to the data types of the event system. 2017-03-06 22:27:51 +01:00
joystickmenu.txt - exported more parts of the joystick menus and also exported all strings for them to the string table. 2017-02-13 17:45:03 +01:00
listmenu.txt - switched the menu code over to the data types of the event system. 2017-03-06 22:27:51 +01:00
listmenuitems.txt - fixed: ListMenuItemStaticText used the wrong default color. 2017-03-13 09:30:33 +01:00
loadsavemenu.txt - switched the menu code over to the data types of the event system. 2017-03-06 22:27:51 +01:00
menu.txt - switched the menu code over to the data types of the event system. 2017-03-06 22:27:51 +01:00
menuitembase.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
messagebox.txt - switched the menu code over to the data types of the event system. 2017-03-06 22:27:51 +01:00
optionmenu.txt - added a dummy struct named '_' to define global variables. This can only be used internally. 2017-03-13 14:42:14 +01:00
optionmenuitems.txt - some menu reorganization: 2017-03-13 01:17:46 +01:00
playercontrols.txt - fixed: The text enter screen must be activated if it should be displayed. 2017-02-19 18:27:29 +01:00
playerdisplay.txt - use floats for menu item coordinates. This only has an effect in the ListMenu because the OptionMenu uses fixed offsets which work differently. 2017-02-19 17:24:30 +01:00
playermenu.txt - switched the menu code over to the data types of the event system. 2017-03-06 22:27:51 +01:00
readthis.txt - added a GenericMenu class, so that all menus can be given a virtual Init method. 2017-02-19 15:35:28 +01:00
textentermenu.txt - switched the menu code over to the data types of the event system. 2017-03-06 22:27:51 +01:00
videomenu.txt - switched the menu code over to the data types of the event system. 2017-03-06 22:27:51 +01:00