gzdoom/wadsrc
Randy Heit ff65f75a8c - Fixed: The VC++ project was not set up to redefine RM using del in
wadsrc/Makefile, nor did it use the makefile for cleaning.
- Added ST_NetMessage() for mixing miscellaneous messages with the network
  startup meter, since they get mixed in the same space on the Linux terminal
  and must be handled properly to avoid looking bad.


SVN r429 (trunk)
2006-12-29 02:21:47 +00:00
..
crouch - Added a show_obituaries option to disable obituaries without disabling 2006-05-15 15:28:46 +00:00
decals Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
decorate - Converted the Communicator to DECORATE. 2006-12-25 13:43:11 +00:00
languages - Fixed: The Acolyte's obituary wasn't printed. 2006-12-08 08:47:57 +00:00
mapinfo SVN r68 (trunk) 2006-04-27 15:12:17 +00:00
xlat May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
amrka0.png - Added a new MapMarker actor. Instead of appearing in the 3D view, it appears 2006-10-20 04:04:04 +00:00
animated.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
animdefs.txt Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
artibox.png Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
badpatch.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
clerface.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
confont.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
dbigfont.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
dehsupp.lmp - Reverted updaterevision.vcproj to r385 and added a note as a build event 2006-11-26 01:30:34 +00:00
dehsupp.txt - Reverted updaterevision.vcproj to r385 and added a note as a build event 2006-11-26 01:30:34 +00:00
doomx.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
dsempty.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fiteface.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta60.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta61.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta62.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta63.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta164.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta165.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta182.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta188.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
fonta191.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
foo Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
hamoback.png Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
hereticx.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
icebreak.flac Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
iceca0.png - Fixed: P_UndoPlayerMorph didn't properly transfer the inventory. It just 2006-06-27 23:49:45 +00:00
icecb0.png Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
icecc0.png Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
icecd0.png Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
icedeath.flac Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
in_epi1.txt SVN r28 (trunk) 2006-04-11 18:02:51 +00:00
in_epi2.txt SVN r28 (trunk) 2006-04-11 18:02:51 +00:00
in_epi3.txt - Fixed: Thing_ChangeTid must check whether the actor whose tid is about to 2006-05-22 09:53:09 +00:00
in_htc1.txt - ZDoom now loads zdoom.pk3 instead of zdoom.wad. 2006-04-29 12:40:09 +00:00
in_htc2.txt - ZDoom now loads zdoom.pk3 instead of zdoom.wad. 2006-04-29 12:40:09 +00:00
in_htc3.txt - ZDoom now loads zdoom.pk3 instead of zdoom.wad. 2006-04-29 12:40:09 +00:00
invgeml1.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
invgeml2.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
invgemr1.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
invgemr2.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
lockdefs.txt SVN r71 (trunk) 2006-04-30 21:49:18 +00:00
mageface.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
Makefile - Fixed: The VC++ project was not set up to redefine RM using del in 2006-12-29 02:21:47 +00:00
Makefile.mgw Upgraded ccdv-win32.c and the Makefiles so that they are fully functional under MSYS. 2006-08-11 03:07:32 +00:00
Makefile2 Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
noflat.png Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
quake.flac Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
railgunfire.flac Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
sbigfont.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
secret.flac Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
sectorx.txt - Moved the sector type translation for Doom format maps into a simple lump 2006-10-25 16:21:08 +00:00
selectbo.png Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
sndeax.txt Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
sndinfo.txt - Generalized Hexen's class-based spawning to be a property of the player class 2006-07-13 10:17:56 +00:00
sndseq.txt - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
spaldoom.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
spalhtic.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
spark1.flac Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
spark2.flac Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
spark3.flac Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stcfn196.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stcfn197.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stcfn214.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stcfn220.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stcfn223.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stfbany.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stkeys6.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stkeys7.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stkeys8.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stpbany.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
strfhelp.o - Deleted the programmer death script from strifehelp.acs because it is no 2006-06-24 08:03:15 +00:00
strifex.lmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
terrain.txt Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
textcolors.txt - Fixed: The yellow color range contained gaps in its definition which 2006-10-21 09:01:45 +00:00
tlgl.png Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tnt1a0.png Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
unkna0.png Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
wadsrc.vcproj - Fixed: The VC++ project was not set up to redefine RM using del in 2006-12-29 02:21:47 +00:00
x11r6rgb.txt Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairb1.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairb2.png Size optimized the pngs in zdoom.pk3 using pngout and deflopt. 2006-07-17 02:19:09 +00:00
xhairb3.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairb4.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairb5.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairb6.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairb7.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairs1.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairs2.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairs3.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairs4.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairs5.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairs6.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
xhairs7.imgz Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
zdoom.lst - Moved A_ThrowGrenade from Inventory to Actor because it can also be used by 2006-12-06 10:38:47 +00:00