mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-10 14:51:40 +00:00
- Deleted the programmer death script from strifehelp.acs because it is no
longer used. - Fixed: strifehelp.acs and the PUMPUPS cheat need to give 10 UpgradeStaminas because that item is using Inventory::Amount now. SVN r220 (trunk)
This commit is contained in:
parent
05fc3cb016
commit
3c3a9dd8f8
4 changed files with 9 additions and 14 deletions
|
@ -1,3 +1,9 @@
|
|||
June 24, 2006 (Changes by Graf Zahl)
|
||||
- Deleted the programmer death script from strifehelp.acs because it is no
|
||||
longer used.
|
||||
- Fixed: strfhelp.acs and the PUMPUPS cheat need to give 10 UpgradeStaminas
|
||||
because that item is using Inventory::Amount now.
|
||||
|
||||
June 23, 2006
|
||||
- Changed the archive format for crash reports from tar.gz to zip.
|
||||
- Went back to a single process model for crash reporting. It appears there
|
||||
|
@ -8,7 +14,7 @@ June 23, 2006
|
|||
in a totally unrecoverable state, so it's probably okay. Unlike before, this
|
||||
single-process version is still GCC-compatible.
|
||||
|
||||
June 22, 2006 (Changes by Graf Zahl)
|
||||
June 23, 2006 (Changes by Graf Zahl)
|
||||
- Fixed: The resurrect cheat didn't reset the player's damage type so
|
||||
if he died by being frozen the blue blend didn't disappear.
|
||||
- Fixed: FWarpTexture::MakeTexture must be declared virtual so that
|
||||
|
|
|
@ -395,7 +395,7 @@ void cht_DoCheat (player_t *player, int cheat)
|
|||
break;
|
||||
|
||||
case CHT_PUMPUPS:
|
||||
cht_Give (player, "UpgradeStamina");
|
||||
cht_Give (player, "UpgradeStamina", 10);
|
||||
cht_Give (player, "UpgradeAccuracy");
|
||||
msg = "you got the stuff!";
|
||||
break;
|
||||
|
|
|
@ -295,7 +295,7 @@ script << 0 >> (int type, int tag)
|
|||
{
|
||||
print (s:"You've destroyed the Converter!");
|
||||
GiveInventory ("QuestItem25", 1);
|
||||
GiveInventory ("UpgradeStamina", 1);
|
||||
GiveInventory ("UpgradeStamina", 10);
|
||||
GiveInventory ("UpgradeAccuracy", 1);
|
||||
}
|
||||
else
|
||||
|
@ -398,14 +398,3 @@ script << 0 >> (int type, int tag)
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// When the Programmer dies, he executes script 250.
|
||||
|
||||
script 250 (void)
|
||||
{
|
||||
// The next time you visit maps 1-9, their skies need to change.
|
||||
for (int i = 1; i < 10; i++)
|
||||
{
|
||||
ACS_Execute (0, i, 256);
|
||||
}
|
||||
}
|
||||
|
|
Binary file not shown.
Loading…
Reference in a new issue