.. |
formats
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Backend update from Raze.
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2023-10-07 18:42:24 +02:00 |
hires
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Add missing include guards
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2023-05-29 07:35:26 +02:00 |
animlib.cpp
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Backend update from Raze.
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2023-10-07 18:42:24 +02:00 |
animlib.h
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- refactored all places which treated FileData as zero terminated.
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2023-08-22 22:54:53 +02:00 |
animtexture.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
animtexture.h
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- texture manager update from Raze
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2020-09-27 10:38:12 +02:00 |
bitmap.cpp
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- code cleanup
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2023-08-25 20:07:48 +02:00 |
bitmap.h
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- code cleanup
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2023-08-25 20:07:48 +02:00 |
gametexture.cpp
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added a third batch of GetChars call to FStrings.
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2023-10-07 23:03:40 +02:00 |
gametexture.h
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- Backend update from Raze.
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2022-12-18 16:19:18 +01:00 |
hw_ihwtexture.cpp
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- replaced MIN/MAX in common code.
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2021-10-30 10:46:17 +02:00 |
hw_ihwtexture.h
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- store the Vulkan descriptor sets in the material - where they belong!
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2020-04-19 10:57:56 +02:00 |
hw_material.cpp
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Fix diffuse-only material shaders not applying.
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2023-01-12 17:01:59 +01:00 |
hw_material.h
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- texture manager update from Raze
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2020-09-27 10:38:12 +02:00 |
hw_texcontainer.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
image.cpp
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- use stb-image for JPEG decoding.
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2023-09-03 08:34:58 +02:00 |
image.h
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- code cleanup
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2023-08-25 20:07:48 +02:00 |
imagehelpers.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
imagetexture.cpp
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- Convert the entire image backend infrastructure to be animation-friendly
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2023-08-23 18:18:45 +02:00 |
m_png.cpp
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Switch to miniz from zlib
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2023-09-17 23:52:51 +02:00 |
m_png.h
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- code cleanup
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2023-08-25 20:07:48 +02:00 |
multipatchtexturebuilder.cpp
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |
skyboxtexture.cpp
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- backend sync with Raze
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2020-05-26 22:59:50 +02:00 |
skyboxtexture.h
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- test skyboxes with dynamic_cast and scale them properly.
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2020-04-19 10:57:55 +02:00 |
texmanip.h
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- moved texture code to 'common'.
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2020-04-11 20:20:38 +02:00 |
texture.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
textureid.h
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- Backend update from Raze.
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2023-05-27 09:31:17 +02:00 |
texturemanager.cpp
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Backend update from Raze.
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2023-10-07 18:42:24 +02:00 |
texturemanager.h
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- moved linked textures from file system to texture manager.
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2023-08-22 21:49:54 +02:00 |
textures.h
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- code cleanup
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2023-08-25 20:07:48 +02:00 |
v_collection.cpp
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- Backend update from Raze.
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2023-05-27 09:31:17 +02:00 |
v_collection.h
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- moved a few leftover utility classes to 'common'.
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2020-04-29 17:51:04 +02:00 |