gzdoom/wadsrc/static/zscript
Erick Tenorio 22f8c26917 Fix missing enemies in HTP-RAW.WAD MAP22
Make 100% kills possible on MAP22 of Hell to Pay
2018-10-09 07:44:30 -04:00
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chex - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
doom - fixed: The BossCube must account for its target being gone. 2018-07-27 08:46:28 +02:00
heretic add tags for Doom and Heretic monsters 2018-06-27 21:04:00 +02:00
hexen - fixed potential null pointer access in Hexen's spike code. 2018-10-07 20:00:30 +02:00
inventory Adds OnDrop virtual to inventory items. Called on the dropped item at the end of AActor::DropInventory. 2018-09-16 17:58:57 +02:00
menu - fixed stuck memory usage warning in options menu 2018-10-05 15:22:21 +03:00
raven - fixed: A global variable was used to pass MeansOfDeath to ClientObituary. 2018-07-29 17:00:05 +02:00
shared Move RandomSpawner's random selection logic into a virtual method. 2018-07-09 17:50:55 +02:00
statscreen Make StatusScreen::End virtual 2018-09-15 13:21:13 +02:00
statusbar - fixed shader compilation. 2018-05-19 21:17:58 +02:00
strife - fixed: A global variable was used to pass MeansOfDeath to ClientObituary. 2018-07-29 17:00:05 +02:00
actor.txt Exports various resurrection-related functions to ZScript. 2018-10-04 08:59:37 -04:00
actor_checks.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
base.txt - added Screen.DrawThickLine for drawing lines with thickness 2018-08-30 19:21:57 +02:00
compatibility.txt - scriptified the main statusbar interface and the Strife status bar. 2017-03-22 00:32:52 +01:00
constants.txt Added DMG_EXPLOSION flag. 2018-09-15 13:23:11 +02:00
dynarrays.txt - fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called. 2018-01-19 19:49:42 +01:00
events.txt Add NewGame to EventHandler 2018-09-15 13:20:41 +02:00
level_compatibility.txt Fix missing enemies in HTP-RAW.WAD MAP22 2018-10-09 07:44:30 -04:00
mapdata.txt -protected critical portal data from getting written to by user code. 2018-04-15 12:13:02 +02:00
sounddata.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
zscript_license.txt - removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files. 2017-04-17 13:33:19 +02:00