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This is mainly to allow retroactive addition to existing virtual functions without breaking existing content. The MeansOfDeath fix for Actor.Die would not be possible without such handling. |
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.. | ||
backend | ||
decorate | ||
vm | ||
zscript | ||
symbols.cpp | ||
symbols.h | ||
thingdef.cpp | ||
thingdef.h | ||
thingdef_data.cpp | ||
thingdef_properties.cpp | ||
types.cpp | ||
types.h |