.. |
beast.txt
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- converted some Heretic stuff to ZScript for testing.
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2016-10-16 22:32:52 +02:00 |
chicken.txt
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- fixed: All functions that are callable from weapon states and not members of Actor need to be declared 'action'.
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2016-11-13 14:20:30 +01:00 |
clink.txt
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- converted more Heretic actors.
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2016-10-17 10:07:12 +02:00 |
dsparil.txt
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- turned everything I could into non-action functions.
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2016-10-22 17:49:08 +02:00 |
hereticammo.txt
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- converted some Heretic stuff to ZScript for testing.
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2016-10-16 22:32:52 +02:00 |
hereticarmor.txt
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- converted some Heretic stuff to ZScript for testing.
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2016-10-16 22:32:52 +02:00 |
hereticartifacts.txt
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- fixed a lost '='.
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2016-11-16 21:12:16 +01:00 |
hereticdecorations.txt
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- converted some Heretic stuff to ZScript for testing.
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2016-10-16 22:32:52 +02:00 |
hereticimp.txt
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- fixed: State labels were resolved in the calling function's context instead of the called function one's.
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2016-11-14 14:12:27 +01:00 |
heretickeys.txt
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- converted some Heretic stuff to ZScript for testing.
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2016-10-16 22:32:52 +02:00 |
hereticmisc.txt
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- scriptified a_hereticmisc.cpp.
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2016-11-18 21:34:06 +01:00 |
hereticplayer.txt
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- converted some Heretic stuff to ZScript for testing.
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2016-10-16 22:32:52 +02:00 |
hereticweaps.txt
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- fixed: All functions that are callable from weapon states and not members of Actor need to be declared 'action'.
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2016-11-13 14:20:30 +01:00 |
ironlich.txt
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- turned everything I could into non-action functions.
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2016-10-22 17:49:08 +02:00 |
knight.txt
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- Scriptified Heretic's knight.
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2016-11-11 22:14:29 +01:00 |
mummy.txt
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- converted more Heretic actors.
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2016-10-17 10:07:12 +02:00 |
snake.txt
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- converted more Heretic actors.
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2016-10-17 10:07:12 +02:00 |
wizard.txt
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- scriptified Heretic's wizard.
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2016-11-11 23:32:13 +01:00 |