gzdoom/wadsrc/static/zscript
Christoph Oelckers 89059a2acc - added a compatibility fix for Hacx's MAP05.
This is by no means perfect and looks different than what was originally intended, but at least this doesn't totally fail to render properly with the OpenGL renderer.
2018-10-21 20:27:33 +02:00
..
chex - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
doom - fixed: The BossCube must account for its target being gone. 2018-07-27 08:46:28 +02:00
heretic add tags for Doom and Heretic monsters 2018-06-27 21:04:00 +02:00
hexen - fixed potential null pointer access in Hexen's spike code. 2018-10-07 20:00:30 +02:00
inventory Adds OnDrop virtual to inventory items. Called on the dropped item at the end of AActor::DropInventory. 2018-09-16 17:58:57 +02:00
menu - fixed stuck memory usage warning in options menu 2018-10-05 15:22:21 +03:00
raven - fixed: A global variable was used to pass MeansOfDeath to ClientObituary. 2018-07-29 17:00:05 +02:00
shared - Fixed indentation 2018-10-14 00:52:00 +02:00
statscreen Make StatusScreen::End virtual 2018-09-15 13:21:13 +02:00
statusbar - fixed: attaching a new status bar to a player now calls 'setsizeneeded' - fixes an issue where the screen geometry is out of sync with the characteristics of the new status bar. 2018-10-20 13:22:11 -04:00
strife - fixed: A global variable was used to pass MeansOfDeath to ClientObituary. 2018-07-29 17:00:05 +02:00
actor.txt Exports various resurrection-related functions to ZScript. 2018-10-04 08:59:37 -04:00
actor_checks.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
base.txt - added Screen.DrawThickLine for drawing lines with thickness 2018-08-30 19:21:57 +02:00
compatibility.txt - scriptified the main statusbar interface and the Strife status bar. 2017-03-22 00:32:52 +01:00
constants.txt Added DMG_EXPLOSION flag. 2018-09-15 13:23:11 +02:00
dynarrays.txt - fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called. 2018-01-19 19:49:42 +01:00
events.txt Add NewGame to EventHandler 2018-09-15 13:20:41 +02:00
level_compatibility.txt - added a compatibility fix for Hacx's MAP05. 2018-10-21 20:27:33 +02:00
mapdata.txt -protected critical portal data from getting written to by user code. 2018-04-15 12:13:02 +02:00
sounddata.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
zscript_license.txt - removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files. 2017-04-17 13:33:19 +02:00