gzdoom/src/menu
Christoph Oelckers ba13a540e4 - changed default graphics substitution rules to be more localization friendly.
The default was changed to replace graphics if only known content is affected.
This also required blocking the feature for Hacx, Harmony and Action Doom 2 which have no localization yet and would fall back on Doom's texts if not blocked.
2019-03-17 09:27:40 +01:00
..
joystickmenu.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
loadsavemenu.cpp - reworked the load/save menu to use the new console font. 2019-03-11 20:59:43 +01:00
menu.cpp - changed default graphics substitution rules to be more localization friendly. 2019-03-17 09:27:40 +01:00
menu.h - reworked the load/save menu to use the new console font. 2019-03-11 20:59:43 +01:00
menudef.cpp Fix typo and add clarifying comment. 2019-03-03 16:15:38 +01:00
messagebox.cpp - changed all places which used a localized string as a format template for printf, String.Format et.al. 2019-02-20 20:20:06 +01:00
optionmenu.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
playermenu.cpp Squashed commit of the following: 2018-10-30 21:42:09 +01:00
resolutionmenu.cpp - set resolution selector to auto detected resolution at startup, remove the entries from the config file 2019-01-23 21:45:09 +01:00