mirror of
https://github.com/ZDoom/gzdoom.git
synced 2025-04-01 07:30:41 +00:00
- removed gl_vid_compatibility. With the bump to 1.4 no hardware requiring this flag is supported anymore. - disabled 16 bit framebuffers for the same reason. As a conseqence all code for rendering without stencil could also be removed. |
||
---|---|---|
.. | ||
crashcatcher.c | ||
critsec.h | ||
dikeys.h | ||
hardware.cpp | ||
hardware.h | ||
i_cd.cpp | ||
i_input.cpp | ||
i_input.h | ||
i_joystick.cpp | ||
i_main.cpp | ||
i_movie.cpp | ||
i_system.cpp | ||
i_system.h | ||
i_system_cocoa.mm | ||
i_video.h | ||
iwadpicker_cocoa.mm | ||
sdlglvideo.cpp | ||
sdlglvideo.h | ||
SDLMain.m | ||
sdlvideo.cpp | ||
sdlvideo.h | ||
st_start.cpp |