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aecff68a4d
* added global functions that check whether FMod and OpenAL are present, without initializing the sound backend. * make sound init code more fault tolerant. It will now try to switch between FMod and OpenAL if the currently active one cannot be found but the other one can. * added 'ifoption' checks for sound backend to menu code. * only show sound backends which are present and hide the options for the ones which are not. |
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.. | ||
colorpickermenu.cpp | ||
joystickmenu.cpp | ||
listmenu.cpp | ||
loadsavemenu.cpp | ||
menu.cpp | ||
menu.h | ||
menudef.cpp | ||
menuinput.cpp | ||
messagebox.cpp | ||
optionmenu.cpp | ||
optionmenuitems.h | ||
playerdisplay.cpp | ||
playermenu.cpp | ||
readthis.cpp | ||
videomenu.cpp |