.. |
asm_ia32
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asm_x86_64
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fragglescript
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_doom
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_heretic
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_hexen
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_raven
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_shared
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_strife
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Merge branch 'master' into scripting
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2016-01-20 11:45:57 +01:00 |
intermission
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
menu
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
oplsynth
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- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
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2015-12-31 23:03:53 +01:00 |
posix
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Enabled zoom window button on OS X
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2016-01-31 10:42:16 +02:00 |
r_data
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
resourcefiles
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Updated LZMA SDK to version 15.14
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2015-12-31 17:25:49 +02:00 |
sfmt
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sound
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
textures
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
thingdef
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
timidity
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Fix Timidity's DLS instrument loading:
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2016-01-13 17:25:24 -06:00 |
wildmidi
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Merge branch conflicts fix
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2016-01-21 10:49:57 +13:00 |
win32
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
xlat
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zscript
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Comment out SCOPE parsing for now
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2015-06-13 18:19:38 -05:00 |
__autostart.cpp
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Eliminate .mreg section
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2015-03-14 22:16:05 -05:00 |
actionspecials.h
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fixed parameter count for Sector_SetDamage.
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2016-01-25 18:58:23 +01:00 |
actor.h
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
actorptrselect.cpp
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- fixed inverted NULL pointer check in A_SetAngle.
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2016-01-24 11:50:21 +01:00 |
actorptrselect.h
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Merge branch 'master' into gonesolong
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2014-12-21 21:15:11 -06:00 |
am_map.cpp
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- replaced access to AActor's coordinate members with access functions
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2016-01-17 13:48:16 +01:00 |
am_map.h
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announcer.h
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autosegs.h
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- some GCC fixed by Edward-san.
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2015-04-29 11:28:04 +02:00 |
b_bot.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
b_bot.h
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- Fixed: Adding multiple bots at the same time could cause the game to crash if there were too few bots defined.
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2014-12-21 19:21:51 +00:00 |
b_func.cpp
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- removed the implicit fixedvec -> TVector conversions because they caused too many problems. Also reviewed all uses of these and made the necessary adjustments. Problems were present in P_SpawnMissileXYZ and P_Thing_Projectile.
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2016-01-23 20:44:33 +01:00 |
b_game.cpp
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Added level transition spawning for missing starts
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2016-01-30 22:02:27 +13:00 |
b_move.cpp
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- more refactoring of AActor coordinate access.
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2016-01-17 18:36:14 +01:00 |
b_think.cpp
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
basicinlines.h
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basictypes.h
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bbannouncer.cpp
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c_bind.cpp
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
c_bind.h
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
c_cmds.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
c_console.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
c_console.h
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c_consolebuffer.cpp
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c_consolebuffer.h
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c_cvars.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
c_cvars.h
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Destroy mod-created CVars when 'restart' is invoked
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2014-12-01 21:04:50 -06:00 |
c_dispatch.cpp
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Add support for alias parameter substitution in quoted strings
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2015-06-30 13:01:48 -05:00 |
c_dispatch.h
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Try to sanitize the exec+pullin mess
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2015-04-07 12:55:50 -05:00 |
c_expr.cpp
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CMakeLists.txt
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
cmdlib.cpp
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- Fixed a wrong linux macro in an ifdef.
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2015-04-02 13:18:37 +02:00 |
cmdlib.h
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colormatcher.cpp
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colormatcher.h
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compatibility.cpp
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
compatibility.h
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
configfile.cpp
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- fixed: ConfigSections were not properly deallocated
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2015-11-25 13:40:18 +01:00 |
configfile.h
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- allow renaming of config sections and added migration code to rename the old autoload sections to the more flexible naming system that's planned.
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2015-04-06 11:21:28 +02:00 |
ct_chat.cpp
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Use a null check instead of strlen in ShoveChatStr
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2014-12-23 21:33:47 -06:00 |
d_dehacked.cpp
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Merge branch 'master' into scripting
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2016-01-19 13:43:11 +01:00 |
d_dehacked.h
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d_event.h
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d_gui.h
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d_iwad.cpp
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Added support for GOG paths
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2015-08-28 19:14:25 +02:00 |
d_main.cpp
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Merge commit '125afcf3defb901e23bd44d32fa86681ef1748f6' into scripting
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2016-01-17 19:09:05 +01:00 |
d_main.h
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- automatically create autoload section based on IWADINFO.
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2015-04-06 13:52:08 +02:00 |
d_net.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
d_net.h
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- Fixed: Part of Net_CheckLastReceived treated Net_Arbitrator as a node number rather than a player number.
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2015-02-09 20:16:57 +00:00 |
d_netinf.h
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d_netinfo.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
d_player.h
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
d_protocol.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
d_protocol.h
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Make finishgame CCMD net-aware
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2016-01-27 13:19:15 -06:00 |
d_ticcmd.h
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decallib.cpp
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Merge commit '38df0665e3a2018cf1d0028a36357df6c7e908e9' into scripting
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2016-01-17 19:50:34 +01:00 |
decallib.h
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dobject.cpp
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
dobject.h
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- fixed some garbage collection issues with interpolations:
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2016-01-21 11:36:37 +01:00 |
dobjgc.cpp
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Merge branch 'master' into scripting
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2016-01-21 12:45:06 -06:00 |
dobjtype.cpp
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- some GCC fixed by Edward-san.
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2015-04-29 11:28:04 +02:00 |
dobjtype.h
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- tried to make 'restart' CCMD work again.
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2015-04-28 16:39:20 +02:00 |
doomdata.h
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- allow setting the FloatbobPhase through UDMF.
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2015-11-29 11:28:26 +01:00 |
doomdef.cpp
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doomdef.h
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
doomerrors.h
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doomstat.cpp
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- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
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2015-04-06 11:57:12 +02:00 |
doomstat.h
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- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
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2015-04-06 11:57:12 +02:00 |
doomtype.h
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Merge commit 'b6a4511dd1e74440fad99bc673c1f2b3680dba48' into scripting
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2015-04-28 13:08:18 +02:00 |
dscript.h
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dsectoreffect.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
dsectoreffect.h
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dthinker.cpp
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Merge branch 'master' into gonesolong
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2014-12-20 19:13:14 -06:00 |
dthinker.h
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empty.cpp
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errors.h
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f_wipe.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
f_wipe.h
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farchive.cpp
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farchive.h
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Merge branch 'master' into scripting
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2015-04-30 12:30:36 +02:00 |
files.cpp
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Merge branch 'master' into openal
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2015-03-24 17:59:08 +01:00 |
files.h
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g_doomedmap.cpp
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
g_game.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_game.h
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g_hub.cpp
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g_hub.h
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g_level.cpp
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- removed a warning.
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2016-01-30 12:59:15 +01:00 |
g_level.h
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Merge commit '772a5724313f2ad0bd6828fcc28545a9ee5e6068' into scripting
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2016-01-17 20:00:45 +01:00 |
g_mapinfo.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_skill.cpp
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Merge commit '38df0665e3a2018cf1d0028a36357df6c7e908e9' into scripting
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2016-01-17 19:50:34 +01:00 |
gameconfigfile.cpp
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
gameconfigfile.h
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
gametype.h
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gccinlines.h
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gi.cpp
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- print proper information about non-actor mapthings.
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2015-04-03 22:23:42 +02:00 |
gi.h
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- print proper information about non-actor mapthings.
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2015-04-03 22:23:42 +02:00 |
gitinfo.cpp
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gstrings.h
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GuillotineBinPack.cpp
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*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
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2016-01-18 14:45:23 -06:00 |
GuillotineBinPack.h
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Use a better packing algorithm for the texture atlases
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2016-01-08 22:37:06 -06:00 |
hu_scores.cpp
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hu_stuff.h
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i_cd.h
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i_movie.h
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i_net.cpp
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Don't spam Dropped packet messages for disconnected players
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2015-04-22 22:35:38 -05:00 |
i_net.h
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i_video.h
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info.cpp
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Merge branch 'master' into scripting
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2015-04-28 14:45:13 +02:00 |
info.h
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
keysections.cpp
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- Fixed a KEYCONF parser issue with empty lines.
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2015-07-16 19:43:30 +02:00 |
lists.h
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lumpconfigfile.cpp
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lumpconfigfile.h
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m_alloc.cpp
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m_alloc.h
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m_argv.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
m_argv.h
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m_bbox.cpp
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- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
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2015-03-14 09:34:55 +01:00 |
m_bbox.h
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- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
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2015-03-14 09:34:55 +01:00 |
m_cheat.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
m_cheat.h
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m_crc32.h
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m_fixed.h
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Merge branch 'master' into scripting
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2015-08-01 09:42:31 +02:00 |
m_joy.cpp
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m_joy.h
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m_misc.cpp
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
m_misc.h
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
m_png.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
m_png.h
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m_random.cpp
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m_random.h
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Fixed division by zero in RNG
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2016-01-04 12:16:09 +02:00 |
m_specialpaths.cpp
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- Fixed: Missing WINAPI macro in SHGetFolderPathA (MSDN documentation didn't include it so I didn't. Apparently Microsoft is just incosistent since it's documented in functions like GetLongPathName.)
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2015-05-07 23:52:58 -04:00 |
m_swap.h
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md5.cpp
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md5.h
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memarena.cpp
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memarena.h
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mscinlines.h
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mus2midi.cpp
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mus2midi.h
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name.cpp
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Fix warning in assert statement
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2015-06-13 18:19:09 -05:00 |
name.h
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namedef.h
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
nodebuild.cpp
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Restore nodebuilder files to their previous versions
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2015-02-08 19:49:08 -06:00 |
nodebuild.h
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nodebuild_classify_nosse2.cpp
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nodebuild_classify_sse2.cpp
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nodebuild_events.cpp
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nodebuild_extract.cpp
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Restore nodebuilder files to their previous versions
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2015-02-08 19:49:08 -06:00 |
nodebuild_gl.cpp
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Restore nodebuilder files to their previous versions
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2015-02-08 19:49:08 -06:00 |
nodebuild_utility.cpp
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- Fixed: Undefined negative double to unsigned int conversion in FNodeBuilder::PointToAngle.
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2016-01-18 16:03:37 -05:00 |
p_3dfloors.cpp
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- fixed: When changing 'noclip2' some minor lateral velocity should be set to ensure that all internal variables contain proper values.
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2016-01-29 11:11:10 +01:00 |
p_3dfloors.h
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- fixed some Linux/GCC warnings.
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2016-02-02 01:04:59 +01:00 |
p_3dmidtex.cpp
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Use absolute value of Y scale for 3D midtex
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2016-02-01 21:07:09 -06:00 |
p_3dmidtex.h
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p_acs.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_acs.h
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- fixed: The ACS String garbage collector only looked at the active script's stack but never considered a recursive call from another script.
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2016-01-28 11:56:47 +01:00 |
p_buildmap.cpp
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
p_ceiling.cpp
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- handle intermediate special values in thinkers. They also need to take care of the related damage variables and flags.
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2016-01-06 13:30:28 +01:00 |
p_conversation.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_conversation.h
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p_doors.cpp
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- removed FraggleScript's 'sectortype' function. This was GZDoom exclusive and never documented so it got no public exposure. Since this is incompatible with the damage related changes, it has no more use.
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2016-01-06 12:12:47 +01:00 |
p_effect.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_effect.h
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_enemy.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_enemy.h
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_floor.cpp
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- fixed: plane heighr calculations for Floor_Lower/RaiseByValue should be done at a point that's actually near the affected sector, not at (0,0), otherwise there's a risk of fixed point overflow.
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2016-01-27 11:01:38 +01:00 |
p_glnodes.cpp
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- fixed crash when trying to cache nodes for a map that has no two-sided walls and no minisegs.
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2016-01-31 01:05:31 +01:00 |
p_interaction.cpp
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
p_lights.cpp
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- made sector_t::damageamount an int so that it can hold TELEFRAG_DAMAGE.
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2016-01-06 12:56:35 +01:00 |
p_linkedsectors.cpp
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- uncouple sector tag storage from the sector data to allow multiple tags per sector.
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2015-04-19 12:33:27 +02:00 |
p_lnspec.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_lnspec.h
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- ... and finally the push flag.
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2016-01-06 02:05:39 +01:00 |
p_local.h
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_map.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_maputl.cpp
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- p_maputl.cpp done.
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2016-01-20 14:04:47 +01:00 |
p_mobj.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_pillar.cpp
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- added a SECF_SILENTMOVE flag.
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2016-01-06 02:16:33 +01:00 |
p_plats.cpp
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- handle intermediate special values in thinkers. They also need to take care of the related damage variables and flags.
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2016-01-06 13:30:28 +01:00 |
p_pspr.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_pspr.h
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Revert "Merge pull request #359 from Leonard2/master"
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2015-09-18 17:41:16 +02:00 |
p_saveg.cpp
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- fixed: Loading an old savegame from before the sector damage refactoring cleared the extended Boom sector flags before processing them.
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2016-01-28 09:20:27 +01:00 |
p_saveg.h
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p_sectors.cpp
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- fixed: 3D lights should override the sidedef's regular light completely, that includes relative light added by UDMF's 'light' property.
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2016-01-29 14:55:31 +01:00 |
p_setup.cpp
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Merge branch 'master' into scripting
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2016-01-21 12:45:06 -06:00 |
p_setup.h
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- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
p_sight.cpp
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- fixed some Linux/GCC warnings.
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2016-02-02 01:04:59 +01:00 |
p_slopes.cpp
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- ignore COMPAT_POINTONSIDE in a few places where the side effects of the old P_PointOn*Side functions are either not needed or problematic:
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2016-01-15 12:56:27 +01:00 |
p_spec.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_spec.h
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_states.cpp
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Merge branch 'master' into gonesolong
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2014-12-21 21:15:11 -06:00 |
p_switch.cpp
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- p_sight.cpp, p_spec.cpp and p_switch.cpp refactored.
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2016-01-20 14:20:14 +01:00 |
p_tags.cpp
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- fixed signedness warning.
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2015-07-15 09:08:15 +02:00 |
p_tags.h
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- Fixed: FTagManager::Clear did not clear the line ID hashing index.
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2015-05-17 21:40:25 +02:00 |
p_teleport.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_terrain.cpp
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- let's save the terrain properties as names so that they survive a change in the definition files.
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2016-01-09 12:28:42 +01:00 |
p_terrain.h
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
p_things.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_tick.cpp
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p_tick.h
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p_trace.cpp
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- refactoring complete. The source compiles again with the renamed position variable.
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2016-01-20 15:12:51 +01:00 |
p_trace.h
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
p_udmf.cpp
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- added 'floorterrain' and 'ceilingterrain' sector properties for UDMF. These will take precedence over texture based terrain if used.
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2016-01-09 12:10:36 +01:00 |
p_udmf.h
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|
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p_usdf.cpp
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Merge commit 'fb9231a38db2025eb77bfd246f36d985cbbccd2e' into scripting
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2015-04-28 09:57:01 +02:00 |
p_user.cpp
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Merge branch 'master' into scripting
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2016-01-20 15:16:06 +01:00 |
p_writemap.cpp
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- Strife game code refactored for coordinates.
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2016-01-19 11:50:07 +01:00 |
p_xlat.cpp
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- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
parsecontext.cpp
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|
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parsecontext.h
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|
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pathexpander.cpp
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Merge branch conflicts fix
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2016-01-21 10:49:57 +13:00 |
pathexpander.h
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Merge branch conflicts fix
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2016-01-21 10:49:57 +13:00 |
po_man.cpp
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- refactored p_mobj.cpp and the first half of p_map.cpp.
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2016-01-20 01:48:57 +01:00 |
po_man.h
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- fixed: Trying to rotate a polyobject into its actual position during loading of a savegame still inflicted damage on all touching actors - including incomplete player pawns - and also got blocked by them.
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2014-12-25 18:46:50 +01:00 |
r_3dfloors.cpp
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|
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r_3dfloors.h
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|
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r_bsp.cpp
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Use consistant right-edge rules in the renderer.
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2016-01-30 21:27:35 -06:00 |
r_bsp.h
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|
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r_defs.h
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- next round of refactoring.
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2016-01-18 16:49:24 +01:00 |
r_draw.cpp
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Fix R_DrawFogBoundary for right-edge exclusivity
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2016-01-31 06:51:11 -06:00 |
r_draw.h
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|
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r_drawt.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
r_local.h
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|
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r_main.cpp
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Use consistant right-edge rules in the renderer.
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2016-01-30 21:27:35 -06:00 |
r_main.h
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|
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r_plane.cpp
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Use consistant right-edge rules in the renderer.
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2016-01-30 21:27:35 -06:00 |
r_plane.h
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Use consistant right-edge rules in the renderer.
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2016-01-30 21:27:35 -06:00 |
r_renderer.h
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|
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r_segs.cpp
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- fixed clang compile error.
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2016-02-02 10:53:56 +01:00 |
r_segs.h
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|
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r_sky.cpp
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|
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r_sky.h
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r_state.h
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|
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r_swrenderer.cpp
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- fixed: Software renderer's colormap variables should not be accessed from common renderer interface code.
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2015-06-04 09:20:55 +02:00 |
r_swrenderer.h
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|
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r_things.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
r_things.h
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|
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r_utility.cpp
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Merge branch 'master' into scripting
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2016-01-19 13:43:11 +01:00 |
r_utility.h
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|
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Rect.h
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Use a better packing algorithm for the texture atlases
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2016-01-08 22:37:06 -06:00 |
s_advsound.cpp
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- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
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2015-12-31 23:03:53 +01:00 |
s_environment.cpp
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|
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s_playlist.cpp
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|
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s_playlist.h
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s_sndseq.cpp
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s_sndseq.h
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s_sound.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
s_sound.h
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- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
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2015-12-31 23:03:53 +01:00 |
sc_man.cpp
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Merge branch 'master' into scripting
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2015-04-28 14:45:13 +02:00 |
sc_man.h
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Merge branch 'master' into scripting
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2015-04-28 14:45:13 +02:00 |
sc_man_scanner.re
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Merge commit '8e0151b4c1b88eaf295042ea2d545a83b4b99acc' into scripting
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2015-04-28 10:59:50 +02:00 |
sc_man_tokens.h
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Merge commit '8e0151b4c1b88eaf295042ea2d545a83b4b99acc' into scripting
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2015-04-28 10:59:50 +02:00 |
skins.cpp
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|
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skins.h
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|
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SkylineBinPack.cpp
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*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
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2016-01-18 14:45:23 -06:00 |
SkylineBinPack.h
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Switch to the bottom-left picker for the Skyline Bin Packer
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2016-01-10 21:54:28 -06:00 |
st_start.h
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st_stuff.cpp
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st_stuff.h
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statistics.cpp
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Make finishgame CCMD net-aware
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2016-01-27 13:19:15 -06:00 |
statnums.h
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- Changed TThinkerIterator loops back to MAXPLAYERS loops.
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2014-11-15 08:58:29 +00:00 |
stats.cpp
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stats.h
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stringtable.cpp
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stringtable.h
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strnatcmp.c
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strnatcmp.h
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tables.cpp
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tables.h
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Remove warnings warned by Clang
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2015-03-08 17:21:15 -05:00 |
tagitem.h
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tarray.h
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- some GCC fixed by Edward-san.
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2015-04-29 11:28:04 +02:00 |
teaminfo.cpp
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teaminfo.h
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tempfiles.cpp
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tempfiles.h
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Removed unnecessary SDL #include's
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2014-12-16 22:56:09 +02:00 |
templates.h
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|
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tflags.h
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
v_blend.cpp
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|
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v_collection.cpp
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|
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v_collection.h
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|
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v_draw.cpp
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Use a different var to track unset DTA_FillColor instead of a default value
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2015-04-22 22:18:44 -05:00 |
v_font.cpp
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- Removed what appears to be a debug breakpoint.
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2016-01-23 19:36:13 -05:00 |
v_font.h
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v_palette.cpp
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v_palette.h
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v_pfx.cpp
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|
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v_pfx.h
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|
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v_text.cpp
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- fixed: Since no DrawText calls actually use the non-functional DTA_DestWidth, DTA_DestHeight or DTA_Translation and GCC cannot handle the fudging of the varargs, these will now trigger an assertion. No need to try to make something work that's always a programming error.
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2014-12-25 21:08:31 +01:00 |
v_text.h
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|
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v_video.cpp
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- fixed: The FPS display should use the actual font info to calculate its size, not just assume that each character is 8*8 pixels.
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2016-02-04 01:20:35 +01:00 |
v_video.h
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Use a different var to track unset DTA_FillColor instead of a default value
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2015-04-22 22:18:44 -05:00 |
valgrind.inc
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|
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vectors.h
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|
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version.h
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Make finishgame CCMD net-aware
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2016-01-27 13:19:15 -06:00 |
w_wad.cpp
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Added support for Hexen Mac beta
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2016-01-31 12:53:22 +02:00 |
w_wad.h
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Fix incorrect small font rendering with Hexen Mac IWAD
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2015-12-14 11:47:46 +02:00 |
w_zip.h
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|
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weightedlist.h
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|
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wi_stuff.cpp
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- Removed duplicate autoskip code.
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2016-01-24 14:44:47 +00:00 |
wi_stuff.h
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- Fixed an incorrect memset parameter in wi_stuff.cpp.
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2016-01-19 13:20:32 +00:00 |
x86.cpp
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|
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x86.h
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|
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xs_Float.h
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- Fixed a dangerous typo in xs_Float code.
|
2015-07-16 19:54:27 +02:00 |
zstrformat.cpp
|
|
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zstring.cpp
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- fixed: FString's 'Strip...' functions could crash on empty strings.
|
2015-08-27 12:48:43 +02:00 |
zstring.h
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Merge branch 'master' into scripting
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2015-01-29 20:53:08 -06:00 |
zzautozend.cpp
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Eliminate .mreg section
|
2015-03-14 22:16:05 -05:00 |