gzdoom/src/common
alexey.lysiuk 0ab2ddca4c - fixed: additional command line was not stored on macOS
Replaced explicit save of configuration file, which doesn't work after recent backend refactoring, with passing of CVARs we need to store to a new GZDoom process

https://forum.zdoom.org/viewtopic.php?t=69790
2020-09-06 15:50:06 +03:00
..
2d - use a full ClearScreen when drawing fullscreen images. 2020-06-16 00:11:06 +02:00
audio - fixed compilation warnings reported by MSVC 2020-08-29 14:42:19 +03:00
console - moved some event related code to 'common'. 2020-06-13 20:31:57 +02:00
engine - do not abort saving and loading on pointer serialization errors 2020-09-02 15:21:00 +03:00
filesystem - fixed crash when loading empty resource directory 2020-06-18 11:32:16 +03:00
fonts - Single image fonts do not use translations. 2020-05-25 21:16:36 +02:00
menu - moved the menu code back to the game side. 2020-06-14 18:37:06 +02:00
models Optimize UE1 vertex normal computation. 2020-07-11 08:07:38 -03:00
objects - fixed some issues with setup parts for ZScript in the wrong place. 2020-06-14 18:35:58 +02:00
platform - fixed: additional command line was not stored on macOS 2020-09-06 15:50:06 +03:00
rendering Switch to use a single triangle when drawing screen quads for a slight cache locality improvement 2020-08-18 11:42:50 +02:00
scripting - fill array of objects with nulls on reserve 2020-08-29 13:06:46 +03:00
textures - amend last commit: rename the variable to something slightly more meaningful 2020-08-25 19:48:25 -04:00
thirdparty - don't let CHANF_AUTO hijack other channels. 2020-05-26 22:19:30 +02:00
utility Fix startup crash on DragonFly BSD 2020-06-11 21:41:00 +03:00